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Intel Core Ultra 200 Arrow Lake CPUs Specifications Leaked

But performance at what?? Browsing?? Games?? Music production???
Nearly every CPU design falls in the category "more of the same" [of most internal components], so the answer should be "everything". This time it's also "less HT", so I'm eager to see all the details soon.
Music production is the most intense due to needing real time audio processing without drop outs and stuttering an synths!!
But what causes the dropouts? If it's because of insufficient CPU performance then you can reduce the complexity of your synth/eq/effect setup and take some load off the CPU. Not ideal but at least it's under your control. The rest is due to unpredictable behaviour of the OS (Windows and normal Linux aren't real time OSes anyway), the BIOS, maybe even the Intel Management Engine, sure you can do some tuning but it remains unpredictable.
 
250W PL2... haha lmao. Nothing changed here, moving on... Oops, I tripped over the 50 watts my X3D is gaming on

Except that 7800X3D can use more than 50w in gaming and is slow outside of gaming - barely beating low to mid-end CPUs, I know, I have one. 7700X beats 7800X3D in productivity with ease, especially if you OC 7700X.

The reason 7800X3D uses little power is because of gimped clockspeeds, something 9800X3D should be able to address. Who cares if a CPU uses 50, 75 or 100 watts in gaming tho. LMAO.

Besides, even 14900K uses like 140 watts on average in gaming. 13700K uses 100 watts on average.

You think a game stresses a CPU much? AMD 3D chips are generally great for gaming, and nothing else really. Intel delivers a far better all-round solution and this will continue with Arrow Lake, now with much better performance per watt, and lower watts in general, thanks to TSMC 3N.

AMD is now behind on node. Lets see how AMD will do without node advantage. Zen 5 already a huge failure, with most chips collecting dust. 9000X3D might save Ryzen 9000 tho. 3D without gimped clockspeeds and unlocked for OC? Yes please. I will replace my 7800X3D in a heartbeat but will go Arrow Lake instead if good. I need more CPU power for productivity and sadly dual CCD options are crap for gaming so if Intel can deliver both in a single package, I am buying 285K.

I expect Zen 5 to drop further in price after Arrow Lake launch and then AMD starts hyping for 9000X3D with release in Q1 next year. Arrow Lake will grab the gaming and productivity crown in a few weeks. 9800X3D will take gaming crown back in Q1.

9950X will be dropped to 500 dollars to deliver better performance per dollar than 285K in productivity but 285K will win in gaming and most single thread tasks as well. 9950X3D will match 285K in gaming but loose in productivty.

You see, AMD has plenty of issues. Dual CCD is not good for gaming. Single CCD is capped at 8 cores and lacks multithreaded performance, Ryzen 8 core chips are slapped in produtivity with ease. 3D chips are gimped on clockspeed and therefore is no match for Intel in productivity as well. With AMD, you can't get a do-it-all chip.
 
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Except that 7800X3D can use more than 50w in gaming and is slow outside of gaming - barely beating low to mid-end CPUs, I know, I have one. 7700X beats 7800X3D in productivity with ease, especially if you OC 7700X.

The reason 7800X3D uses little power is because of gimped clockspeeds, something 9800X3D should be able to address. Who cares if a CPU uses 50, 75 or 100 watts in gaming tho. LMAO.

Besides, even 14900K uses like 140 watts on average in gaming. 13700K uses 100 watts on average.

You think a game stresses a CPU much? AMD 3D chips are generally great for gaming, and nothing else really. Intel delivers a far better all-round solution and this will continue with Arrow Lake, now with much better performance per watt, and lower watts in general, thanks to TSMC 3N.

AMD is now behind on node. Lets see how AMD will do without node advantage. Zen 5 already a huge failure, with most chips collecting dust. 9000X3D might save Ryzen 9000 tho. 3D without gimped clockspeeds and unlocked for OC? Yes please. I will replace my 7800X3D in a heartbeat but will go Arrow Lake instead if good. I need more CPU power for productivity and sadly dual CCD options are crap for gaming so if Intel can deliver both in a single package, I am buying 285K.

I expect Zen 5 to drop further in price after Arrow Lake launch and then AMD starts hyping for 9000X3D with release in Q1 next year. Arrow Lake will grab the gaming and productivity crown in a few weeks. 9800X3D will take gaming crown back in Q1.

9950X will be dropped to 500 dollars to deliver better performance per dollar than 285K in productivity but 285K will win in gaming and most single thread tasks as well. 9950X3D will match 285K in gaming but loose in productivty.

You see, AMD has plenty of issues. Dual CCD is not good for gaming. Single CCD is capped at 8 cores and lacks multithreaded performance, Ryzen 8 core chips are slapped in produtivity with ease. 3D chips are gimped on clockspeed and therefore is no match for Intel in productivity as well. With AMD, you can't get a do-it-all chip.
You know, reading you it seems like Intel has no degradation issues, and the principal competition for AM5 were Intel chips, and not AM4... or even AM3.
 
Nearly every CPU design falls in the category "more of the same" [of most internal components], so the answer should be "everything". This time it's also "less HT", so I'm eager to see all the details soon.

But what causes the dropouts? If it's because of insufficient CPU performance then you can reduce the complexity of your synth/eq/effect setup and take some load off the CPU. Not ideal but at least it's under your control. The rest is due to unpredictable behaviour of the OS (Windows and normal Linux aren't real time OSes anyway), the BIOS, maybe even the Intel Management Engine, sure you can do some tuning but it remains unpredictable.
software synths are cpu intensive cuz they are emulating entire synth hardware.

I think there was a cpu design they were working on with RUs that can even merge cores together to form supercores and even 4 way HT. Intel canceled it I think which this would have been the best for music production! I even thought of that concept a few years ago. intel read my mind, stole my idea and then cancelled it.
 
software synths are cpu intensive cuz they are emulating entire synth hardware.

I think there was a cpu design they were working on with RUs that can even merge cores together to form supercores and even 4 way HT. Intel canceled it I think which this would have been the best for music production! I even thought of that concept a few years ago. intel read my mind, stole my idea and then cancelled it.
How well does music production sw scale across many cores? Do you need strong single-thread performance for each single synth or effect?
 
How well does music production sw scale across many cores? Do you need strong single-thread performance for each single synth or effect?
Depends on what is being done at the moment
 
How well does music production sw scale across many cores? Do you need strong single-thread performance for each single synth or effect?
AMD and Intel are trying to compete and deliver the best single-threaded to the market.
Why do you think they are throwing billions at this when they can just get more multithreading?
I can give you an example - when you open a web page in your browser, it runs through a single thread, the faster it is, the faster it loads.
 
AMD and Intel are trying to compete and deliver the best single-threaded to the market.
Why do you think they are throwing billions at this when they can just get more multithreading?
I can give you an example - when you open a web page in your browser, it runs through a single thread, the faster it is, the faster it loads.

When I load up Chrome I see all 16threads been used
 
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