- Joined
- Feb 28, 2025
- Messages
- 115 (1.06/day)
Huh? Modern games fall over themselves trying to build "narratives", at the expense of expanding or innovating gameplay. GTA V, RDRs, CP2077, and the likes of Alan Wake are the most egregious examples of this.I feel the opposite, "excellent storytelling" ie writing is what modern games lack. Destructible environments and next gen AI means nothing if there's no point to it, and there is where writing comes in. The second game remains one of the best written games ever made.
Meanwhile, the point of stuff such as AI, emergence, true sandboxes, interactive/destructible environs, etc, is that they are all elements which enhance the gameplay. Y'know, the ingredient games (and gamers) should perhaps care about the most. Once you have nice systems in place, the stories write themselves, without the need for hollywoodization of the medium. And even with all the moolah spent and superstars starring, the vast majority of stories (HL2 included) are still at best on par with middle-of-the-road releases in the world of movies or books. That's why if I want a great writing or story, I'll seek it out in a media dedicated to it.
Old games got that, which is why they are mostly still superior.
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