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24 Gb video RAM is worth for gaming nowadays?

24 Gb video RAM is worth for gaming nowadays?

  • Yes

    Votes: 66 41.5%
  • No

    Votes: 93 58.5%

  • Total voters
    159
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has any body trying the war thunder, max all graphic settings, also with 3 DLC HD textures in 3440x1440 or 2160p ??

without 3 DLC HD textures, i must lower some of graphic setting for not eating my vram on 3440x1440, also in cyberpunk 2077, to lower some graphic option too..... damn it man, 10gb its on the edge today.....
 
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I don't know If I said already or anyone has said. Some games will take as much memory possible and hold it even though it not utilizing it all.
 
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Yeah, that makes sense as the game assets are being scaled up and stored in that scaled up state, which would take up much more VRAM.

You're not following along with I said. No games are being made with assets in native 8k. The game engines and driver are scaling the existing assets up to the displayed resolution. I'm not saying it looks bad. But it's NOT 8k native.

Maybe. It would be interesting to see. However, I going to stand firm on the stance that the compute for native 8k doesn't exist yet for consumer level parts. The only way it's going to happen anytime soon is if AMD and Nvidia bring back multi-GPU support in a way that is transparent to the software.

Imo it doesn't really make sense to speak about whether or not assets are 8k, aside of textures (which would require ALOT more vram !), as you would have to have your face right up against the asset to tell the difference anyways - however, the higher resolution allows you to see everything in greater detail across the board. Stuff that is muddy and not very detailed 10 meters away in 4k? Looks comparatively very detailed in 8k.

It's true that native 8k would be immensely hard to do, and probably won't ever be doable without multi-gpu, which i can't ever see making a comeback due to all games relying so heavily on temporal effects today (i personally held onto it for as long as possible with 1080 ti sli, and when i switched to a single 2080 ti, it was quite the downgrade in performance in games that did support sli).

That said, i don't see why you would necessarily want to chase native 8k. Just like 8k dlss looks better than native 4k, while also being a fair bit less demanding, 16k dlss would do the same vs native 8k.

Same cyberpunk scene as before, but now in 4k without any upscaling - gets 38 fps vs 47 fps with 8k dlss. Using all the same settings, aside of res and dlss.

 
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Same cyberpunk scene as before, but now in 4k without any upscaling - gets 38 fps vs 47 fps with 8k dlss
Hold on, so the screens you just presented as "8K" are in fact upscaled from a lower resolution using DLSS with an unknown preset?
Could you please show us real 8K in these same scenes, as in "native" and not upscaled? And no fake frames please?
 
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The answer cant be given with a simple yes or no.

Do you like mods a lot of em then yes.

Do you only play vanilla? Then definitely no. Most and by most i mean a huuuuge amount of pc gamer are on 4-8gb still.

No studio cant afford to lock these people out. Vram drama is just clickbait garbage. Of course some games with max settings with no upscaling may need 16gb vram in 4k but do you think you have enough fps by then? if no who cares anyways.

High end cards have 24gb to give them a reason they would do just fine with 16.16gb now is 8gb in 2016. it will suffice multiple generations with easy.

but as always having is better then needing.

the funny thing is high end buyer will jump on the next best thing as soon as possible so it doesnt matter anyways. vram is not enough is fanboy rhetoric.

nvidia will never ever do the same mistake they did with the gtx 1000 series. they will always have not enough ram for the chip it feeds. but people are buying nvidia still. so nvidia does everything right.

consumers are the ones who are responsible for the insane prices and low vram. If you want it to change simply dont buy.

if all gamer would leave out the next nvidia generation. prices would fall pre 2016 instantly. its that simple.
 
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Hold on, so the screens you just presented as "8K" are in fact upscaled from a lower resolution using DLSS with an unknown preset?
Could you please show us real 8K in these same scenes, as in "native" and not upscaled? And no fake frames please?

Both the 8k shots and 4k shots (aside from the last one) are using dlss. And the image IS 8k, just not native 8k - i never stated that it was native 8k.

And no, sadly can't - as the game is already right on the limit of vram with 8k dlss, it instantly crashes due to lack of vram with 8k native - would need at least 32gb vram for that (probably more).

I can however do it with spiderman, as it uses less vram.

8k native DLAA


8k native TAA


8k dlss performance


4k native DLAA


4k native TAA


4k dlss performance

Started with 8k native, and changed res and settings without restarting game everytime (cba), so vram usage on everything but native 8k will be inflated.
 
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I can however do it with spiderman, as it uses less vram.
Ahh, this is more in line with what I'm getting. I've done some native 8K benchmarking with manually maxed out in-game settings. Depending on the game, I was seeing 30 to 60 fps with no upscaling, dynamic resolution or frame generation. One game which I remember needed more than 24 GB of VRAM was Far Cry 6.

In theory, native 8K gaming is possible with today's cutting-edge hardware, but will typically require adjusting quality settings for an acceptable frame rate. And recent AAA releases may not be playable at all even after making adjustments.
 
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Ahh, this is more in line with what I'm getting. I've done some native 8K benchmarking with manually maxed out in-game settings. Depending on the game, I was seeing 30 to 60 fps with no upscaling, dynamic resolution or frame generation. One game which I remember needed more than 24 GB of VRAM was Far Cry 6.

In theory, native 8K gaming is possible with today's cutting-edge hardware, but will typically require adjusting quality settings for an acceptable frame rate. And recent AAA releases may not be playable at all even after making adjustments.

There are quite a few games that require more than 24gb vram to run 8k native, and outright crash if you try to run it. But yeah, you really wanna use dlss regardless, as the hit to image quality isn't really very noticable at 8k, and you do need the performance uplift for it to be playable :)

I'd much rather use dlss at 8k than reducing settings, that's for sure :p

But yeah, more vram is a must with the 5090 ! 32 or 48gb.
 

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Ah yes, marginal (if any) IQ improvements from native 4K - 8K due to no native 8K content, yet requires using upscaling to even hit 60 FPS.

What a solid tradeoff. I'm sure the 10 people in the world with an 8K monitor who game on it are rushing to write letters to NVIDIA pleading for more VRAM so their numbers can be higher than everyone else.
 
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Ah yes, marginal (if any) IQ improvements from native 4K - 8K due to no native 8K content, yet requires using upscaling to even hit 60 FPS.

What a solid tradeoff. I'm sure the 10 people in the world with an 8K monitor who game on it are rushing to write letters to NVIDIA pleading for more VRAM so their numbers can be higher than everyone else.

Either you posted this snarky remark without looking at anything in this thread, or you ought to go and get yourself a pair of glasses. Or both - probably both.
 
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