• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

3D or Hardware Sound in games dead??

Status
Not open for further replies.

Praetorian

New Member
Joined
Mar 7, 2011
Messages
63 (0.02/day)
Likes
1
Location
Apulensis Cumidava
System Name The Praetorian
Processor 2x Intel® Xeon® Processor X5680-3.33 GHz
Motherboard Intel® Workstation Board S5520SC
Memory 48GB (12x4GB) Corsair XMS3 - DDR3-2000MHz
Video Card(s) 2x NVIDIA® Quadro® 6000
Display(s) Dell UltraSharp U2711 27”
Power Supply Corsair Gold AX1200-1200W
Software Windows 7 - x64
OK, no need for personal attacks. Like I've said, I used to read about this in magazines, and they were all saying that A3D, EAX and OpenGL were competing APIs for DS3D...
Please provide some links to backup your saying, I want to read some more since it seems such an interesting subject. I personally did a lot of search and couldn't find any articles about how EAX worked on pre Vista O.S.es...
 

Mussels

Moderprator
Staff member
Joined
Oct 6, 2004
Messages
46,245 (9.46/day)
Likes
13,777
Location
Australalalalalaia.
System Name Daddy Long Legs
Processor Ryzen R7 1700, 3.9GHz 1.375v
Motherboard MSI X370 Gaming PRO carbon
Cooling Fractal Celsius S24 (Silent fans, meh pump)
Memory 16GB 2133 generic @ 3066 C18
Video Card(s) MSI GTX 1080 Gaming X (BIOS modded to Gaming Z - faster and solved black screen bugs!)
Storage 1TB Intel SSD Pro 6000p (60TB USB3 storage)
Display(s) Samsung 4K 40" HDTV (UA40KU6000WXXY) / 27" Qnix 2K 110Hz
Case Fractal Design R5 White Gold edition + RGB lighting
Audio Device(s) Pioneer VSX-519V + Yamaha YHT-270 / sennheiser HD595/518 + Corsair Void RGB
Power Supply Corsair HX 750i (Platinum, fan off til 300W)
Mouse Logitech G403 + KKmoon desk-sized mousepad
Keyboard Corsair K65 Rapidfire
Software Windows 10 pro x64 (all systems)
Benchmark Scores Laptops: i7-4510U + 840M 2GB (touchscreen) 275GB SSD + 16GB i7-2630QM + GT 540M + 8GB
OK, no need for personal attacks. Like I've said, I used to read about this in magazines, and they were all saying that A3D, EAX and OpenGL were competing APIs for DS3D...
Please provide some links to backup your saying, I want to read some more since it seems such an interesting subject. I personally did a lot of search and couldn't find any articles about how EAX worked on pre Vista O.S.es...
it was linked to and discussed earlier in the thread, someone linked to a page (IIRC, it was a creative webpage link) where it said it was based on top of DS3D.
Putting it to you another way: if it wasnt based on DS3D as an addon, why did it stop working when DS3D was removed in vista? it wasnt because hardware acceleration was gone, it should have at least worked (poorly) in software mode.

some of this is knowledge that you learn from years of reading up on and dealing with this stuff, and not clearly documented anywhere on the web. Its why i wanted to make this thread in the first place.
 

Praetorian

New Member
Joined
Mar 7, 2011
Messages
63 (0.02/day)
Likes
1
Location
Apulensis Cumidava
System Name The Praetorian
Processor 2x Intel® Xeon® Processor X5680-3.33 GHz
Motherboard Intel® Workstation Board S5520SC
Memory 48GB (12x4GB) Corsair XMS3 - DDR3-2000MHz
Video Card(s) 2x NVIDIA® Quadro® 6000
Display(s) Dell UltraSharp U2711 27”
Power Supply Corsair Gold AX1200-1200W
Software Windows 7 - x64
Putting it to you another way: if it wasnt based on DS3D as an addon, why did it stop working when DS3D was removed in vista? it wasnt because hardware acceleration was gone, it should have at least worked (poorly) in software mode.
Because Vista features a completely re-written audio stack? Meaning that the direct path from the 3D sound API to the audio drivers does no longer exists. So everything related to 3D sound was dumped to drain including A3D, EAX, DS3D, etc. That's why I thing they were ALL gone. Only OpenAL remained because it uses a different implementation at/of sound path. I don't know the technical specs and details, but I do know that MS wanted to dump 3D sound on PC for various reasons....

But if what you're saying is right, why did they used to call them competing APIs for DirectSound3D? This is what I don't understand.
 

Mussels

Moderprator
Staff member
Joined
Oct 6, 2004
Messages
46,245 (9.46/day)
Likes
13,777
Location
Australalalalalaia.
System Name Daddy Long Legs
Processor Ryzen R7 1700, 3.9GHz 1.375v
Motherboard MSI X370 Gaming PRO carbon
Cooling Fractal Celsius S24 (Silent fans, meh pump)
Memory 16GB 2133 generic @ 3066 C18
Video Card(s) MSI GTX 1080 Gaming X (BIOS modded to Gaming Z - faster and solved black screen bugs!)
Storage 1TB Intel SSD Pro 6000p (60TB USB3 storage)
Display(s) Samsung 4K 40" HDTV (UA40KU6000WXXY) / 27" Qnix 2K 110Hz
Case Fractal Design R5 White Gold edition + RGB lighting
Audio Device(s) Pioneer VSX-519V + Yamaha YHT-270 / sennheiser HD595/518 + Corsair Void RGB
Power Supply Corsair HX 750i (Platinum, fan off til 300W)
Mouse Logitech G403 + KKmoon desk-sized mousepad
Keyboard Corsair K65 Rapidfire
Software Windows 10 pro x64 (all systems)
Benchmark Scores Laptops: i7-4510U + 840M 2GB (touchscreen) 275GB SSD + 16GB i7-2630QM + GT 540M + 8GB
Because Vista features a completely re-written audio stack? Meaning that the direct path from the 3D sound API to the audio drivers does no longer exists. So everything related to 3D sound was dumped to drain including A3D, EAX, DS3D, etc. That's why I thing they were ALL gone. Only OpenAL remained because it uses a different implementation at/of sound path. I don't know the technical specs and details, but I do know that MS wanted to dump 3D sound on PC for various reasons....

But if what you're saying is right, why did they used to call them competing APIs for DirectSound3D? This is what I don't understand.
they were competing layers, or additions on top of it.


kinda like how you have competing 3D graphics engines that use directX as their core - there may be a dozen competing game engines, but remove Direct3D and see what happens to them...
 

Praetorian

New Member
Joined
Mar 7, 2011
Messages
63 (0.02/day)
Likes
1
Location
Apulensis Cumidava
System Name The Praetorian
Processor 2x Intel® Xeon® Processor X5680-3.33 GHz
Motherboard Intel® Workstation Board S5520SC
Memory 48GB (12x4GB) Corsair XMS3 - DDR3-2000MHz
Video Card(s) 2x NVIDIA® Quadro® 6000
Display(s) Dell UltraSharp U2711 27”
Power Supply Corsair Gold AX1200-1200W
Software Windows 7 - x64
they were competing layers, or additions on top of it.


kinda like how you have competing 3D graphics engines that use directX as their core - there may be a dozen competing game engines, but remove Direct3D and see what happens to them...
No, no, no. I said API. API is what, to make the analogy, what Direct3D, OpenGL, RISpec and Glide (dead) are...
 
Joined
May 18, 2010
Messages
3,416 (1.20/day)
Likes
1,049
System Name My baby
Processor Athlon II X4 620 @ 3.5GHz, 1.45v, NB @ 2700Mhz, HT @ 2700Mhz - 24hr prime95 stable
Motherboard Asus M4A785TD-V EVO
Cooling Sonic Tower Rev 2 with 120mm Akasa attached, Akasa @ Front, Xilence Red Wing 120mm @ Rear
Memory 16 GB G.Skills 1600Mhz
Video Card(s) ATI ASUS Crossfire 5850
Storage Samsung 1Tb EcoGreen hard drive
Display(s) Hanngs-G 19"
Case Antec VSK 2000 Black Tower Case
Audio Device(s) Onkyo TX-SR309 Receiver, 2x Kef Cresta 1, 1x Kef Center 20c
Power Supply OCZ StealthXstream II 600w, 4x12v/18A, 80% efficiency.
Software Windows Vista X64
Praetorian,

Yes, Creative bought the Aureal API. They might have branded it into the existing EAX brand. But did Creative ever use the Aureal API to any practical extent? Which games or support did it have since Creative's take over? Buying a company or technology (Aureal API) doesn't mean that the licence was ever used thereafter for that purpose. All official records and sources state that EAX is reverb, echoes and sound effects on top of DirectSound 3D. So it would seem that Creative's acquisition of Aureal API just to take out competition and leave the technology on the shelf?
 

erocker

Senior Moderator
Staff member
Joined
Jul 19, 2006
Messages
42,566 (10.05/day)
Likes
18,329
Processor i7 8700K
Motherboard Asus Maximus Hero X WiFi
Cooling Water
Memory 16GB G.Skill 3200Mhz CL14
Video Card(s) GTX 1080
Storage SSD's
Display(s) Nixeus EDG27
Case Thermaltake Core X5
Audio Device(s) Soundblaster Zx
Power Supply Corsair H1000i
Mouse Zowie EC1-B
It seems as if TAViX couldn't help himself from posting here during his little vacation. He can come back in four days and continue this conversation.

No, tavix is now banned. This entire thread is his troll so now it's shut down.
 
Last edited:
Status
Not open for further replies.