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aion online

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My friend just emailed me and told me he wasn’t going to play since he didn’t like the PvP in CB. Last week he told me he was going to play and we agreed on a server he was the only reason I was even going to bother with AION. Oh well at least I don’t have to pick the game up on Tuesday. I can’t stand fantasy (swords daggers shields mages that kind of garbage) MMOs anyway.
 
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Well i just finished my 12 hour start session - got to almost lv17 which is further than i got on a single character in the CBs. I'm very impressed to be honest - there were a LOT of people playing and there was only 1 lag spike which everyone noticed (which laster about 30 seconds). I didnt see any other complaints about lag and i never encountered any, so it is the smoothest MMO launch i have been in.

Gameplay wise i found it quite fun (although it is an MMO so not really any new kinds of quest - all are still kill x, collect y, deliver to z) but it still kept me hooked for 12 hours without any issues, other than now i am very tiered :( Curse my body and its inability to go without sleep! :shadedshu
 
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i am full of this bullshit of server is full,please wait in quene.I got 5h to wait when i will be aible to play i will demand from ncsoft extra days of play because of that i cant play in my free time,because when i got free time about 4hours i need to wait that 4hours to log in.
 

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i am full of this bullshit of server is full,please wait in quene.I got 5h to wait when i will be aible to play i will demand from ncsoft extra days of play because of that i cant play in my free time,because when i got free time about 4hours i need to wait that 4hours to log in.

50 cents a day.... That is all.
 
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Biggest login queue i have had is 3 mins - and ive been playing a lot (and logging in/out at peak times). I'm on telemachus which is meant to be very good for uk peeps - i've read that spatalos is the one with too many people atm.
 
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50 cents a day.... That is all.

I dont care about money 50p or 1p.The fact is if they run game they should get it done correctly so everyone who ordered game can play when he want or when he can.But when i get 5-8h quene its totaly nonsence.how am i suppose to play game when i cant even get in to it.thats not what I am paying for.And i dont want switch servers,why should I.
 
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Is this game really that good? (or any good for that matter)?
 
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Is this game really that good? (or any good for that matter)?

NC games are made well and function well...they just employ mechanics that are safe and old school. nothing fresh and new other than graphics. City of was the only title under NCs name that I played for more than 3 months.

Heavy Korean grinds = BORING even though Aion's 35-45 grind isn't nearly as mind numbing as Lineage's grind.

+ the PvP was just okay and would get boring after a few months.

I've said in another thread somewhere that Warhammer spoiled me. If i can't PvP from rank 1 then i don't really want to grind 25 levels just to see what's fun to PvP with when I finally hit 50 and in Aion you need to grind to 25 to even PvP.

I am just going to wait for Jumpgate Evolution and or Bioshock 2's multiplayer.
 

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I dont care about money 50p or 1p.The fact is if they run game they should get it done correctly so everyone who ordered game can play when he want or when he can.But when i get 5-8h quene its totaly nonsence.how am i suppose to play game when i cant even get in to it.thats not what I am paying for.And i dont want switch servers,why should I.

I think your expectations are way too high.... The game has just been "officially" released. No mmo is ever perfect, especially at launch. And I don't know what server you are playing on to get an 8 hour queue... I've seen 45 minutes at prime time hours and I'm on Siel, which I'm pretty sure is a popular server.

tldr: You have unreal expectations.
 
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i am on spatalos europe server.And no matter when i log on i get 4-8h wait time.
 

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How's this game going on the US side of things? I'm really interested in it, a friend of mine got me hooked back on mmo's with DDO for free, but claims Aion is DDO on crack, speed, awesomeness and badassness with an extra helping of brutal. I like NCSoft games...Guild Wars was the only MMO where I finished the story on PvE more than once, or even once all the way thru...I'm not used to a P2P game, but I've read and heard this one is worth it.

I'm also looking at Fallen Earth...I like it's Fallout-esque idea for an MMO for sure but hear it's polish really sucks. So Aion seems to be the way to go...I can get the Collector's Edition for just under $38 right now on sale @ g2play.net, (got NFS Shift from there for $26, damn good racer for that price!). Is this game worth paying for as an investment? I'm getting back into MMO's, but nothing's really got my attention in recent years since I finally put GW down (for the most part).

I am hoping to see more "mini-reviews" here, and plan on doing some for games I do play...but for now I'd like to read more about this game before I make a decision.

:toast:
 
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How's this game going on the US side of things? I'm really interested in it, a friend of mine got me hooked back on mmo's with DDO for free, but claims Aion is DDO on crack, speed, awesomeness and badassness with an extra helping of brutal. I like NCSoft games...Guild Wars was the only MMO where I finished the story on PvE more than once, or even once all the way thru...I'm not used to a P2P game, but I've read and heard this one is worth it.

I'm also looking at Fallen Earth...I like it's Fallout-esque idea for an MMO for sure but hear it's polish really sucks. So Aion seems to be the way to go...I can get the Collector's Edition for just under $38 right now on sale @ g2play.net, (got NFS Shift from there for $26, damn good racer for that price!). Is this game worth paying for as an investment? I'm getting back into MMO's, but nothing's really got my attention in recent years since I finally put GW down (for the most part).

I am hoping to see more "mini-reviews" here, and plan on doing some for games I do play...but for now I'd like to read more about this game before I make a decision.

:toast:

Well i've decided to stick with AION as my MMO for at least the rest of 2009. The polish of the game is fantastic because it has been out for so long in Korea & China so it feels very good.

It hasn't become a grind fest for me yet, but i am only lvl21 at the moment and have plenty of quests to go through (although i hear it gets a little quieter for quests in the mid 30s until you hit the cap at 50) but you are meant to pvp from 30 as you should have learned how to play your character by then and so can participate well in pvp battles.

Here is a list of the MMOs i've played in this year, with reasons i dropped them:

AOC - good graphics, but as soon as you leave the starting area you have no idea WTF to do.
WAR - Lacks serious amounts of polish - i think i made a list of about 25 bugs in the interface when i played for a few days, so i gave up as that's just lazy programming.
WOW - was my main MMO for a couple of years, but recently it's been boring raids and the people playing have serious superiority complexes a lot of the time.
SWG - My first MMO but now it is dying - servers are very quiet, pvp is very hard to find now so i can't do anything in the game anymore.

AION has built well over all of these games - it has a good starting area but continues to guide you through your leveling until your 30s where i hear you do start to grind as well as raid. It is well polished as i said above - i've only found a couple of minor terrain bugs where i'd got where i shouldn't have but it just warped me back to the nearest safe ground which i could walk on. The community is overall quite fun and helpful - you can block people from being able to see your gear in game so you can avoid the snobbery that is so common in WOW these days. It is also a PvP end-game with a huge pvp section called the Abyss (as well as "rifts" that randomly open between zones allowing raiding parties to enter enemy levelling territory for lvl20+ characters and cause some havoc).
 
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I made my first 10$ with AION as correspondent on mmorpg.com :)
 
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Well i've decided to stick with AION as my MMO for at least the rest of 2009. The polish of the game is fantastic because it has been out for so long in Korea & China so it feels very good.

It hasn't become a grind fest for me yet, but i am only lvl21 at the moment and have plenty of quests to go through (although i hear it gets a little quieter for quests in the mid 30s until you hit the cap at 50) but you are meant to pvp from 30 as you should have learned how to play your character by then and so can participate well in pvp battles.

Here is a list of the MMOs i've played in this year, with reasons i dropped them:

AOC - good graphics, but as soon as you leave the starting area you have no idea WTF to do.
WAR - Lacks serious amounts of polish - i think i made a list of about 25 bugs in the interface when i played for a few days, so i gave up as that's just lazy programming.
WOW - was my main MMO for a couple of years, but recently it's been boring raids and the people playing have serious superiority complexes a lot of the time.
SWG - My first MMO but now it is dying - servers are very quiet, pvp is very hard to find now so i can't do anything in the game anymore.

AION has built well over all of these games - it has a good starting area but continues to guide you through your leveling until your 30s where i hear you do start to grind as well as raid. It is well polished as i said above - i've only found a couple of minor terrain bugs where i'd got where i shouldn't have but it just warped me back to the nearest safe ground which i could walk on. The community is overall quite fun and helpful - you can block people from being able to see your gear in game so you can avoid the snobbery that is so common in WOW these days. It is also a PvP end-game with a huge pvp section called the Abyss (as well as "rifts" that randomly open between zones allowing raiding parties to enter enemy levelling territory for lvl20+ characters and cause some havoc).

Not sure what you mean about AOC and not knowing where to go. The main map tells you the level range for areas, and the quests you get immediately after Tortage hint where you should be going, if anything just by the npc you have to visit in '...so and so lands..'
With exception to LOTRO it's probably the last recent MMO, where you aren't completely funnelled into leveling in ONE area until you reach a certain level, then move on, as opposed to Aion, which is completely linear.

People keep talking about how Aion is so polished..well I'd bloody hope so, it's WoW 2.0 in visuals, mechanics and parts of the theme.

It doesn't mean it sucks, but this que issue is laughable. Why do people defend companies when they regurgitate (as an Aion forum user so elegantly put it) the same old MMOs with the same old boring mechanics? If you're using a cloned template, how on Earth can you go wrong, so wrong that you have five hour que times?

I feel bad for some people in a way - stuck in a que for sub-par quality game. What a slap in the face.
But NCsoft has really shot themselves in the foot by not doing something else that could be new to the MMO market, and that's proper server allocation and location. As we've been discussing on Aion forums, we cannot understand why they have six ENG servers labelled ENG and NOT "UK" and expect everyone and their brother from all of Europe to cram into them. Do they really think people are going to play on the Deutsch or Spanish server when they know the ENG are more populated? And as you know, every MMO idiot thinks massive population is a good thing, but it's not, it's the worst. Putting latency aside, over crowded servers ruin game play and the economic market there-in.

They need to block IPs to UK based servers from people out of a certain range, and institute centralized European servers for people who are English speaking. Everyone wins that way.



The only really great thing about Aion, is that there's lots of gear that isn't bind only. Meaning you can get good and use-able equipment, that CAN be RESOLD. This is something that's been lacking for a number of years now with MMOs.
 
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Not sure what you mean about AOC and not knowing where to go. The main map tells you the level range for areas, and the quests you get immediately after Tortage hint where you should be going, if anything just by the npc you have to visit in '...so and so lands..'
With exception to LOTRO it's probably the last recent MMO, where you aren't completely funnelled into leveling in ONE area until you reach a certain level, then move on, as opposed to Aion, which is completely linear.

People keep talking about how Aion is so polished..well I'd bloody hope so, it's WoW 2.0 in visuals, mechanics and parts of the theme.

It doesn't mean it sucks, but this que issue is laughable. Why do people defend companies when they regurgitate (as an Aion forum user so elegantly put it) the same old MMOs with the same old boring mechanics? If you're using a cloned template, how on Earth can you go wrong, so wrong that you have five hour que times?

I feel bad for some people in a way - stuck in a que for sub-par quality game. What a slap in the face.
But NCsoft has really shot themselves in the foot by not doing something else that could be new to the MMO market, and that's proper server allocation and location. As we've been discussing on Aion forums, we cannot understand why they have six ENG servers labelled ENG and NOT "UK" and expect everyone and their brother from all of Europe to cram into them. Do they really think people are going to play on the Deutsch or Spanish server when they know the ENG are more populated? And as you know, every MMO idiot thinks massive population is a good thing, but it's not, it's the worst. Putting latency aside, over crowded servers ruin game play and the economic market there-in.

They need to block IPs to UK based servers from people out of a certain range, and institute centralized European servers for people who are English speaking. Everyone wins that way.

The only really great thing about Aion, is that there's lots of gear that isn't bind only. Meaning you can get good and use-able equipment, that CAN be RESOLD. This is something that's been lacking for a number of years now with MMOs.

Well in AOC not knowing where to go was exactly my problem - i was in a zone which was designated for my level, but if i tried to leave i would get wiped out by a group of mobs many many levels too high to tackle, so i didn't know where to go. As for calling AION linear i disagree as i am leveling in 2 zones at the same time at the moment - both with quests designated for my level, which is good enough - i didn't buy the game to get a choice in my quests i chose it for the end game.

Your comments on AION being WOW2.0 seem a little naieve as WOW is a clone of previous fantasy based MMOs - all MMOs carry almost the same featureset but it is the delivery of those features and the lack of bugs which makes a game well polished - something WAR significantly lacks as there are bugs everywhere. I keep hearing about the queue issue - but even though i've played every day since headstart i havn't encountered past the first day of headstart where i waited about 4 mins to get in - i've never queued since and i play at peak times (3pm, 4pm, 5pm and 6pm are times i've roughly logged in at on different days and not hit any queues). The servers are not overpopulated - there are caps for populations on the servers. They will seem very busy at the moment as everyone and their Mom is levelling through the same levels so those areas are very busy, once the gap widens between heavy and casual player levels then the server will seem adequately populated.

I also disagree that this is a sub par game, i know i probably seem quite fanboyish about this game to you as i'm defending it on all of your points but it is because i disagree with some of them and others are just plain wrong (ie the queues which i am yet to see). The game features which are implemented work very well, there are no significant bugs, server stability is perfect (i've not seen a server go down, which is unheard of for an MMO launch). The queue thing seems like something a lot of wow fanboys have jumped on as their "thing" to use to say AION is rubbish. I'm sure there have been queues but i am yet to see them on Telemachus and a lot of people (not everyone, i do know there were queues on headstart for some servers) who do say the queues are terrible have not even played the game and are just repeating what they have heard.

I also disagree with the locking down a server for the UK - i enjoy playing with europeans as long as the chat channels are in english only. This has stayed true so far in AION and i have only seen a couple of non-english messages in general chat which were recruitment messages for european guilds - usually followed by an apology for using non-english in general chat by the person posting it. I've been in a PVP group with a bunch of Italians and a Dutch player and we all spoke english (not perfect, but good enough to be able to understand each other fully) so there isn't really a problem with languages yet (i'd rather have that than very quiet servers for UK only people).
 
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For anyone that is still interested in this game :p
If done right this might draw me back to this chore.
http://www.youtube.com/watch?v=vw5xaHsp2t8

I'm still just about at it, i'm probably gonna hold off it a little until they do something about the lvl40-50 grind, as there are very few quests and i don't like grinding mobs for 3 hours to get ~3% of my xp bar full to die because some idiot dumps a bunch of mobs on me and to lose all the xp i just got (which cannot be recovered).

The visions trailer does look good, but the game is getting harder and harder to force myself to mindlessly grind day in day out.
 
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I did give Aion more of a chance.

I found that(although it's crud overall) the crafting system was easy enough that I was able to get a good corner hold on the market and made A LOT of money(by level 20sh I had over four million Kinah- and it was nice to not have to go running around the world trying to fight with people over materials that might be necessary to skill-up your crafting(since it's all done in-house with work orders).

I also got my character 'maxed' out so to speak, with very good gear, and etc.

I was able to brave Abyss to the point where I could take down groups of the griefers by myself(usually), and also go exploring without too much fear of being intercepted. I often found that in the lower levels/center-core, that there was rarely anyone griefing. Most people that far down would rather leave you alone, then risk dying and having to come all the way back down. I additionally got through several siege battles - which I have to say are utterly retarded. It's a bunch of people standing at choke points on either side of an objective, and the majority of them won't cross some invisible line because they don't want to die.

I did all the dungeons available, i.e. Kadan Mines, Fire Temple, Training Camp etc.etc.

However nothing about the game stood head and shoulders above the rest, and even though they sorted a lot of the que time issues, as well as private player /bazaar shops, it wasn't enough.

By level 35 I was completely burnt out. I'd seen everything I could and done everything I could up to that point, and there's nothing between there and level 50 that's fundamentally different.

I'm glad that I found Fallen Earth, because it's so laid back and really suits my solo playstyle. You make your character self-sufficient, and don't have to reroll 'alts.'
 
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