- Joined
- Nov 3, 2011
- Messages
- 698 (0.14/day)
- Location
- Australia
System Name | Eula |
---|---|
Processor | AMD Ryzen 9 7950X |
Motherboard | MSI MPG B850 Edge Ti WiFi |
Cooling | Corsair H150i Elite LCD XT White |
Memory | Trident Z5 Neo RGB DDR5-6000 CL32-38-38-96 1.40V 64GB (2x32GB) AMD EXPO F5-6000J3238G32GX2-TZ5NR |
Video Card(s) | Gigabyte GeForce RTX 4080 GAMING OC |
Storage | Crucial P3 Plus, 4 TB NVMe, Samsung 980 Pro 2TB NVMe, Toshiba N300 10TB HDD, WDC Red Pro NAS HDD |
Display(s) | Acer Predator X32FP 32in 160Hz 4K, Corsair Xeneon 32UHD144 32in 144 hz 4K |
Case | Antec Constellation C8 RGB White |
Audio Device(s) | Creative Sound Blaster Z |
Power Supply | Corsair HX1000 Platinum 1000W |
Mouse | SteelSeries Prime Pro Gaming Mouse |
Keyboard | SteelSeries Apex 5 |
Software | MS Windows 11 Pro |
I was referring to game engine development work.And Microsoft just comes in and starts building off it. The same way Sony used BSD to make OS for PS4, damn BSD licensing.
Well known 3D engines already has DX12 version e.g. Epic's Unreal Engine 4.9, Crytek's CryEngine, Unity , Square Enix's Luminous Engine and 'etc'.
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