• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.
  • The forums have been upgraded with support for dark mode. By default it will follow the setting on your system/browser. You may override it by scrolling to the end of the page and clicking the gears icon.

AMD Radeon Software Adrenalin 2020 Driver Update, Boost & Performance

Well since I do not have an AMD GPU any more I can't really test anything. Waiting to see your results @Cheeseball I remember you have a 5700XT right?

Yup. I've got Jedi, PUBG, BL3 (although W1zzard got that covered in the article), MechWarrior 5 (this is currently downloading), The Outer Worlds and Forza Horizon 4 installed at the moment. Hopefully the driver gets released before I head home later so I can remotely install it.
 
1-2% on Navi cards only.


actually the best way is to use dlss with sharpening,not res scaling with sharpening.dlss reduces a lot of flickering on objects with heavy aliasing,lowering resolution scaling does the opposite.

Wrong, DLSS results in a loss of fine detail as GamersNexus has demonstrated. Of course that is to be expected due to the lower resolution. Applying DLSS and sharpening would not help the fact that you are sharpening an image with now less detail. DLSS doesn't work for many games to begin with.

dlss works very well when it's done right.the problem is incinsistency.
I'd rather have some other method,like VRS,being the standard,cause it's more consistent.
but I'd love the big AAA titles like Cyberpunk 2077 do DLSS right cause the gains are massive.

Given that DLSS done wrong looks like someone smeared wax all over your screen, doing better isn't a hard thing. Even done right, because it starts from a lower resolution image then your output, it will always result in a loss of detail.
 
Wrong, DLSS results in a loss of fine detail as GamersNexus has demonstrated. Of course that is to be expected due to the lower resolution. Applying DLSS and sharpening would not help the fact that you are sharpening an image with now less detail. DLSS doesn't work for many games to begin with.
sharpening helps dlss image the same way it helps any image.
 
Radeon boost already tested by HU
 
So this should do nothing for my R9 290? Welp, it was a good run...Time to upgrade...even though it still can run everything fine in 1080p. 1440p is a different story in newer games...
 
A have;

드라이버 패키지 버전 13.251-131206a-168005C-Asus
제공업체 Advanced Micro Devices, Inc.
2D 드라이버 버전 8.01.01.1360
2D 드라이버 파일 경로 /REGISTRY/MACHINE/SYSTEM/ControlSet001/Control/Class/{4d36e968-e325-11ce-bfc1-08002be10318}/0000
Direct3D 버전 9.14.10.01001
OpenGL 버전 6.14.10.12618
AMD Catalyst Control Center 버전 2013.1206.1603.28764
AMD 오디오 드라이버 버전 9.0.0.9903

i'm happy!
 
Looking at my Nvidia Control Panel and I feel like :confused:.
 
Function over form. It works perfectly fine as a control panel. Same can be said about ANY driver control panel.

I like the legacy Windows XP/7 look of the NVIDIA Control Panel since it's supposed to be functional. My only problem with it is that weird momentary lag when clicking through the menus or applying settings.

But the newer menus in 19.12.2 look way better than the big option boxes in this year's prior versions. This seems a lot more functional than having it spread out all over the place.

radeon-boost.jpg = This I like

radeon-settings-advisor-100782933-orig.jpg = I did not like this so much
 
Don't install (Navi and build 1909) unless you love BSOD on boot. Windows can't handle it and the kernel commits suicide.

Just tested, again. It works until reboot. Nice.
Tested without DDU and using built in clean install option...same thing.

Mmmm, such testing with much builds, wow.
 
Last edited:
Well that didn't go well. I had downloaded direct from AMD's website. Sapphire Pulse RX 5700XT.

*edit* Restarted, uninstalled the old drivers, restarted, installed new drivers - all is well it seems.

Oops.JPG
 
Last edited:
I guess AMD's global domination of the graphics card market will have to wait another year. :ohwell:
 
Well this is ongoing for years if you've followed the drivers changelog. They usually develop based on product Y. After release of a new product the focus of drivers is purely for that product (i.e RX580 > Vega > 5700) and the cycle continues on.

This is pretty much "IP" from consoles. And why not. If you have a graphics card that is capable of processing X amount of Tflops why not play around on driver level and in all conditions have the best possible performance?
Here is the problem. A not insignificant portion of the peanut gallery has been chanting "fine wine, fine wine, fine wine" for years now, tearing down Nvidia for not providing performance boosts for older generations of cards; building up AMD as this amazing company that provides long term support.

Now we have AMD doing the same thing, and those same people are STILL going to propagate the myth that Nvidia's drivers are terrible because they dont optimize their older GPUs while AMD does the EXACT SAME THING, despite plenty of us being ripped apart for saying the only reason AMD did that was due to their usage of GCN generation after generation.
 
Installation works fine on 5700XT - just did a clean driver install using DDU followed by CC cleaner, restart and installed the driver.
 
Awesome driver, zero bugs, and my 270x is on parity with the rest. Not bad for a Kepler era card.
On the technical side, Vulkan is the same as previous ones, and OpenGL only added a weird Nvidia int64 extension, must be for some particular case.
 
don't like them. Too complicated UI. Couldn't figure out how to disable every feature eg performance overlay. Adjusted performance manually per game and tried image sharpening loaded BFV, crashed fairly quickly. Restored Drive image with previous 19.12.1 drivers.
This typifies a lot of software stuff these days that tries to put so much functionality in to a program it just becomes over complicated and more prone to bugs, glitches and system failures and incompatibility with other programs ie games and op system.
 
So Radeon Boost...

I just tested this with PUBG for around 3 hours. At 50%, it does reduce the 3D resolution down to that percentage in real-time while moving the mouse around. 2D textures, fonts and other surfaces (like HUDs) do not seem to be affected by this. However, while actively scoping and tracking other players it does get blurry, which may be a nuisance for some. Please take note that I don't mind this quality drop as it helps me see moving blobs of pixels.

In fact, it kind of reminds me back then playing classic Quake (not QuakeWorld) on 486s/Pentiums (when I didn't have a Monster 3D yet) where everyone was scrambling to lower their game settings for 8 and 16 player deathmatch LAN games over IPX. Good times.
 
I like the UI, and I like to read you no longer have to resize the Wattman window. That pissed me off to no end. I was repeatedly questioning AMD's competence. I mean if you can't code saving window dimensions properly, you should just go work at Wallmart or something instead.
 
My only problem with it is that weird momentary lag when clicking through the menus or applying settings.
Have you tried disabling "Animation & Effects" in Settings - General - Preferences?
 
Back
Top