I was referring to benchmark resulting in similar FPS at different resolutions (like Fallout 4).No this is not, and if you read the post you will see that this isnt the case when you see the watch dogs 2 FPS that it clearly changes which is completely different from what he states.
Watch Dogs 2 is exactly the opposite situation. FPS differ between resolutions, but not with different CPUs. That's a GPU bottleneck. Only when you lower the resolution, you'll see a difference between CPUs (look at 1920x1080). This is why TPU tests 720p as well. It's all very understandable and logical if you take a moment to contemplate...