• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.
  • The forums have been upgraded with support for dark mode. By default it will follow the setting on your system/browser. You may override it by scrolling to the end of the page and clicking the gears icon.

anyone else beta testing Elder scrolls online?

Been testing for a while, gameplay is OK for an MMO, the combat is fast and fluid, and I find the quests entertaining considering this is a beta :)

EDIT: still under NDA :p

Bethesda, just release TESVI already...
 
I played for around 1 hour, very playable, no major bugs. Addiction level is lower than WoW so far.
 
I played for around 1 hour, very playable, no major bugs. Addiction level is lower than WoW so far.
Gotta take that with a grain of salt - Warcraft was never addicting for some!

Wiz, you coming back on?
 
Heh, WoW. The game for (mostly) 11 years old morons who need everything served on silver platter, indirectly responsible for most other games getting fucked up by their developers, because WoW sells and doing things that way brings more players.
 
Anyways, opinions aside, anyone want to join Tigger and I?
 
I will probably have another go later today. Gotta learn the controls first though.
 
How's the actual content compared to the last playthrough? I know I've had nothing good to say but I really need a good mmo. I might be able to get a few hours in this weekend, but between work and the gf wanting to do gf things I dunno
 
How's the actual content compared to the last playthrough? I know I've had nothing good to say but I really need a good mmo. I might be able to get a few hours in this weekend, but between work and the gf wanting to do gf things I dunno
Ha, that reminded me of something.
 

Attachments

  • skyrim-has-taken-over-my-life2.jpg
    skyrim-has-taken-over-my-life2.jpg
    42.8 KB · Views: 702
Hah, did you mean to PM that? ;o
 
It's crashed a couple of times on me.

ingame name is RCoon, or user ID is Kolayhe, me and my brother are having a 3 day LAN session on ESO. Level 10 knight so far
 
Anyone can explain the double tap to dodge feature? I don't understand what am I supposed to do and when.
 
They're not ENB Skyrim that's fore sure, but if you read my post above I point out that the little things like flickering flora, bad quality LOD textures, poor LOD/near texture transitions and etcetc are not a problem in the game - where as with many other online or offline games, they are.
Sure the texture resolution isn't supremely high, but the overall effect is good. There's lots of finer details too, inside buildings and dungeons they've put lots of effort in.

ingame name is RCoon, or user ID is Kolayhe, me and my brother are having a 3 day LAN session on ESO. Level 10 knight so far
You're a bit too high for Tigger, Wiz and I then, we're around level 5 and 6.

Anyone can explain the double tap to dodge feature? I don't understand what am I supposed to do and when.

You don't have to double tap to dodge. THe other option is to bind it to a key/mouse function and single press it.

Dodge is simply to avoid certain attacks manually. However I hate the dodge system in this game, looks silly and is unnecessary, I never use it now;)
 
Agreed, physics is not so hot - things are a bit floaty a bit papery though that's not necessarily graphics related.
 
Any preliminary idea about the amount of skills per class and stuff like that? Just how complex the game is? Anywhere near the usual MMORPG standards, or do you think it's just a FPS shooter with swords and magic, with some levels and skills elements?
 
Any preliminary idea about the amount of skills per class and stuff like that? Just how complex the game is? Anywhere near the usual MMORPG standards, or do you think it's just a FPS shooter with swords and magic, with some levels and skills elements?

Max level is 50, as far as I can see on the forums at max level you will obtain something like 150 skill points to use. I think the skill elements are knowing when to interupt, block, and dodge, which are all very easy mechanics because the enemies quite blatantly show what they're about to do, with shiny effects and all.
As for the complaints about graphics, I don't think they're half bad. Better than most MMO's, or would you rather every MMO was stuck on WoW/BOI graphical engines? This is to be played on the PS4 and XBone, not just PC. They designed the graphics with those in mind. Also stop complaining, gamplay>graphics... Hence why WoW is so popular. Derp.
 
With skills I mean the amount of skills you can possibly learn and use, not player skills. I know with LOTRO I had almost three hotbars full of stuff and I regularly used most of them. That's how I like such game to be.
 
With skills I mean the amount of skills you can possibly learn and use, not player skills. I know with LOTRO I had almost three hotbars full of stuff and I regularly used most of them. That's how I like such game to be.
You can learn many. Your can have about five active(+1 special).

I was hoping that there would have been no hotbuttoned abilities (since they do not exist in TES games anyways) - though if I have to tolerate some hotbutton gaming, five is better than fifty.
 
You can learn many. Your can have about five active(+1 special).

I was hoping that there would have been no hotbuttoned abilities (since they do not exist in TES games anyways) - though if I have to tolerate some hotbutton gaming, five is better than fifty.

One thing i dislike about WoW (though I still play it) is the fact I have in excess of 20 buttons, all of which have situational, but most are used. I don't want that. I liked Guild Wars 1 because there was 8 skills and they would all be useful and compliment each other. Bar bloat is a pain in the ass, and I like the fact I only have 5 skills, 1 ultimate and a quickslot. Though regrettably I did put 1 skill point into something I don't use anymore.

EDIT: Servers just went down. Top kek.
 
Ha, I am on the other side of the coin then. I LOVE cluttered screen with shit ton of stuff :D
Just for fun, typical sight of LOTRO raid.
 

Attachments

  • Broken gear.jpg
    Broken gear.jpg
    838.7 KB · Views: 460
Do not misconstrue, I appreciate the satisfaction of having many tools at your disposal and being really good or a master at knowing when and why to use them to their fullest ability.
However there's always some weird break in the flow of things because of items such as consumables (with their ever redundant cooldowns, or different tiers of quality or really acute situational use) or miscellaneous abilities as you say -situational- which throw off the continuity of things and reduces the enjoyment you have in the gameplay itself.

I'd rather they master a simple system, then semi master a convoluted complex system.

EDIT: Ya servers down again.

Wish ya'll played Fallen Earth or FFXIV!
 
Screw online.
This might be awesome.
 
Back
Top