Discussion in 'Games' started by fritoking, Jul 11, 2013.
Haha I already created an account when I got my invite, sorry. If only I knew...
waiting patiently till 6pm est/11pm gmt tonight
GUYS!!! Got IT! Preparing For Battle, 6 PM EST! I'll go grab some chips etc.!
The last playtest was just that a playtest, I'd say atleast half of the game was broken or placeholders. As far as mechanics went tho... it was a console skyrim
I just realized, I got an email! Wheeeeeeeee!!!
Last session was all right. I treated it as a full experience, meaning I had no expectations. I noticed no particular limits (other than being too poor to afford a horse again).
Using a Rumblepad 2 to play it made it a bit more comfortable though as currently it's not very keypad/mouse friendly.
Big gripes are ; ah darn can't talk about them yet, NDA!!!
So I logged in after all.
I am very surprised the game is playable on bloody Intel HD graphics on medium.
Graphics are totally fucking awesome. So is the sound and music.
The UI is a bit weird but not as bad as I thought, but it's still a bit too FPS-like to my taste. It's not horrible though. It would take some time getting used to it. It's also a bit too automatic (I don't like elements of the HUD disappearing without consent).
Combat is weird as hell. I am used to something different, but again, it's not fubar. I COULD get used to it, maybe.
I didn't really play it (just ran around and tried killing stuff) so I cannot comment on anything. These are just my initial thoughts.
This might be ok game if the content is good.
From last test?
I'd say give this weekend a focused play through, you may pick up a few things that expand your views on it.
Holler at me if you want to meet up, I can show you around.
From ten minutes ago
This was first time I saw anything TSO related.
I am busy mining litecoin, so probably will only log in again briefly to check how the game looks on ultra high without lag, lol.
if it is true that game is made on the same engine like skyrim then UI adjustment wont be problem as soon as game go live.
warhammer online used same engine as skyrim and there was tons of mods for UI, inventory, crafting and almost all other game aspcets
The engine feels extremely highly optimized (even more for a beta). In fact, I have never ever seen a game that would be playable on lousy integrated GPU. And especially a game of such visual (and apparently demanding) quality.
Really curious what will happen in near future.
They might very well screw it up if general key elements of a MMORPG suck (like, crafting, raids etc.)
Login servers are down for me..
Octo, you should read the beta forums to learn a lot about the game.
Unfortunately it's not a TES game online, it's an online game with TES elements.
But, still the only game we can play with others in the Tamriel world.
The forums are really horrible, I opened them and closed within a minute with loud WTF!!
got an invite yesterday.
so far so good
UI is abit confusing at first
graphics are good in places.ok-ish in others
this might just be the first mmo i waste my monees on!!
You must be playing a different game than I have...
Did the graphics get a bigger overhaul or something? They are decent but not totally fucking awesome by any means lol
It might have something to do with me not playing current games at all. Battlefield 4 is probably the only thing up to current visual standards I've played in ten years, so that's your answer right there I guess Oh, I played BF3 of course but that didn't have that very realistic feeling to it, and I also played LOTRO almost since launch when the graphics were totally stunning, but the game is a bit on the cartoonish side, so it doesn't count either.
Anyway, even on high I really liked very much what I was looking at with TSO.
Jeebus! 30 gigs! It better look good!
The graphics are not bad at all - not because it's a MMO ( I don't accept that excuse anymore for MMORPGs), but rather the finer things like there's no obvious transitions between high and low world geometry or textures. The LODs are not noticeable and there is very little flora flicker or anomalies that cause a distraction.
It's not as smooth as FFXIV ARR, and it's not as clean as TERA, but it's certainly nothing to shake a stick at.
Additionally you can use SweetFX/injectors without it crashing the game, which is a nice plus.
Recommend you disable/turn off Vsync. It makes your 60fps hover around 50-55 on average. Remove it and you get well over 60 consistently - looks like a new bug in this client version.
Anyways, servers are up!
I see your point!
I don't understand what everyone was complaining about, I'm actually quite enjoying the game Would like to know if there are ways to remove points that you've put into a skill though. Got my head around the crafting systems (apart from this whole inspiration and research thing), and the skills trees. All in all seems legit, just a few bugs here and there.
Ya, if you can accept that it's not TES online, then it's pretty enjoyable.
I really do wish though they'd make the regular main/offhand attacks more potent, and turn the abilities more into buffs/augments rather than damage dealers. Abilities are really overpowered in comparison.
Also, the attack sounds are weak - I barely hear anything when I strike an enemy - and the physics feel floaty and weightless as if nothing has any gravity on it.
Well i am pretty impressed. looks nice, runs sweet, certainly has potential
Probably because it's 10 years old and they have almost 2 decades of experience making multiplayer games?
Just played through a 30 minutes session. It's a pretty fun game. The graphics are nice, and the gameplay so far feels smooth. I haven't fun into any serious buginess as yet. If you have an invite I'd recommend checking it out.
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