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Batman: Arkham Asylum Enables AA Only on NVIDIA Hardware on PCs

The game yes. Not the demo. ATI never said anything about the game due to secure rom. Anyway the accusation was from a ATI blog not that forum.

True, but the claim and accusation was made by people in this thread that because it worked in the demo it would work in the game. The original person that discovered all of this in the demo, went on to test it in the game, and it didn't work. ATi jumped the gun and started the bashing too quickly, they should have let the original person finish testing it before they starting crying foul. They were basically crying because nVidia paid for the cookie, and didn't share it.
 
I see both sides here I think.

it really sucks ATi doesn't get good native support, but really Nvidia made the whole thing happen with their own pocket money, and since I generally go with Nvidia hardware, suits me.

I bet this plays riiiiight into ATi fans believing in Nvidias apparently 'evil' practices, man I get a belly laugh out of that every time.
 
I bet this plays riiiiight into ATi fans believing in Nvidias apparently 'evil' practices, man I get a belly laugh out of that every time.

What it really bugs me is that many of those same people think that Intel did nothing wrong to AMD. Makes absolutely no sense. j/k it does and we know why.
 
Everybody knows that if ATI did not return with 4xxx series no body were able to buy a high end card from Nvidia !!

280GTX>> 650$ to 450$
260GTX>> 450$ to 300$

Nvidia Sucks !
 
Everybody knows that if ATI did not return with 4xxx series no body were able to buy a high end card from Nvidia !!

280GTX>> 650$ to 450$
260GTX>> 450$ to 300$

Nvidia Sucks !

If you got the 9700 Pro at launch, that's what you paid for it, in comparison to Nvidia prices at the time. If you ever got a X1900XTX new that's what it costed to you. If you ever bought a X850 XT PE that's what you pàid. When one of them have the top card that's what happens and always has, except when AMD decided to lower the prices dramatically out of desesperation*. I'm not saying that's not good, I'm saying that if AMD was on top they would do the same. They've done that in the past.

* Fact is that revenues in the discrete graphics market is half of what it used to be since the AMD pricing strategy chaged. They are not making the same money (neither Nvidia), but that's what it takes if they want to gain market share. Market share keeps investors happy. In the link look at market value.
 
Everybody knows that if ATI did not return with 4xxx series no body were able to buy a high end card from Nvidia !!

280GTX>> 650$ to 450$
260GTX>> 450$ to 300$

Nvidia Sucks !

everyone knows if the GTX series was not released ATi would have charged more for their cards, especially the X2.

Im it's something both companies do.

Oh no that's right, Nvidia is a big greedy evil corporation and ATi is nothing of the sort, my bad!
 
Now the question is, did the developer leave out AA on purpose, so that Nvidia would pay them to have it developed....

hmmmmmm :twitch:

Seriously though, its 2009, what is up with these games trying to skimp on AA all the time...
 
I like how you can tell who the fanboys are because they thank the blatent trolling posts as long as they bash nVidia...

Kind of lose all credibility when you do that.

Now the question is, did the developer leave out AA on purpose, so that Nvidia would pay them to have it developed....

hmmmmmm :twitch:

Seriously though, its 2009, what is up with these games trying to skimp on AA all the time...

No, the game is based on the, aging, Unreal Tournament Engine. This engine does not have native AA, it is likely that AA would never have been implemented in-game if nVidia did not fund the developement.

Well as long as the games continue to be based on older game engines, they will lack features that we are all used to, such as AA. The older engines are usually more supported, more mature, and easier to develope for.
 
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I like how you can tell who the fanboys are because they thank the blatent trolling posts...

If you are referring to me, you will notice I began my second sentence with "Seriously though" inferring that my first sentence was not meant to be serious (it was actually making fun of the fanboyism of the thread).

Obviously the humor went over your head though. :P Edit: nvm............. I used my eyes to read :D

No, the game is based on the, aging, Unreal Tournament Engine. This engine does not have native AA, it is likely that AA would never have been implemented in-game if nVidia did not fund the developement.

Well as long as the games continue to be based on older game engines, they will lack features that we are all used to, such as AA. The older engines are usually more supported, more mature, and easier to develope for.

Ah, that would make more sense, however I could have sworn that there was a game that used the unreal engine, that also had AA. Mirror's Edge I believe... Hey didn't that have Physx too? :twitch: (disclaimer: definitely not inferring a conspiracy)
 
Ah, that would make more sense, however I could have sworn that there was a game that used the unreal engine, that also had AA. Mirror's Edge I believe... Hey didn't that have Physx too? :twitch: (disclaimer: definitely not inferring a conspiracy)

You are correct, Mirror's Edge used the Unreal Engine, and I do believe it had AA in-game. However, the developers added the AA themselves. The developers of Batman would have had to do the same, since they were different developers, they wouldn't share.

What is interesting is that Mirror's Edge was another TWIMTBP title. I wonder if nVidia just gave the developers of Batman Arkham Asylum the AA code since they more than likely at least aided in the developement for Mirror's Edge, and probably had access to the coding required to add it to the Unreal Engine...

I'm really tempted to re-install mirror's edge on my HD4890 machine and see if it allows AA with ATi hardware.
 
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I like how you can tell who the fanboys are because they thank the blatent trolling posts as long as they bash nVidia...

Kind of lose all credibility when you do that.



No, the game is based on the, aging, Unreal Tournament Engine. This engine does not have native AA, it is likely that AA would never have been implemented in-game if nVidia did not fund the developement.

Well as long as the games continue to be based on older game engines, they will lack features that we are all used to, such as AA. The older engines are usually more supported, more mature, and easier to develope for.

Honestly I hope you don't feel I'm a fanboy. For some reason Ive been called that recently. :shadedshu
 
everyone knows if the GTX series was not released ATi would have charged more for their cards, especially the X2.

Im it's something both companies do.

Oh no that's right, Nvidia is a big greedy evil corporation and ATi is nothing of the sort, my bad!

It was actually the GTX295 that brought the 4870X2's price down and not the other way around. The 4870X2 had a ridiculous price. The GTX295 price came so much down that these days it costs as much as a 5870, while outperforming it and while costing a lot more to manufacture.

If you really need to, watch the 5870X2 and see what price it will have at launch.
 
I am glad to see this thread turn friendly. We have enough hate floating around as it is.
 
highend cards have always been expensive it's in the very nature of the word lol.

the midrange is where the value truly lays. and that's where you run into problems if one side is dominatign the other. 9600xt at launch was 300$, a pure example of ati taking advantage of their postiion in the market at the time. take at look at the 4770, it was 129$ at launch. obviously we benefit from competition between the two.

thus as long as both have good midrange competitors, I'll eb happy. if nvidia trumps ati at the midrange or vice versa, I won't be.

edit: you know this is funny based on the fact that nvidia paid for the develment the headline might as well read "Batman: Arkham Asylum Enables PhysX Only on NVIDIA Hardware on PCs" lol
 
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highend cards have always been expensive it's in the very nature of the word lol.

the midrange is where the value truly lays. and that's where you run into problems if one side is dominatign the other. 9600xt at launch was 300$, a pure example of ati taking advantage of their postiion in the market at the time. take at look at the 4770, it was 129$ at launch. obviously we benefit from competition between the two.

thus as long as both have good midrange competitors, I'll eb happy. if nvidia trumps ati at the midrange or vice versa, I won't be.

edit: you know this is funny based on the fact that nvidia paid for the develment the headline might as well read "Batman: Arkham Asylum Enables PhysX Only on NVIDIA Hardware on PCs" lol

Good correlation indeed. Now ATi is off promoting another physics venture with another company. I wonder if ATi will offer it for free to Nvidia the way Nvidia offered Physx to run on ATi hardware for free and got turned down. :laugh:
 
Good correlation indeed. Now ATi is off promoting another physics venture with another company. I wonder if ATi will offer it for free to Nvidia the way Nvidia offered Physx to run on ATi hardware for free and got turned down. :laugh:

Don't mean to go in a negative direction here.... However, I feel the need to point out that AA is not proprietary tech, PhysX is (although this has probably already been stated I'm sure).
 
Don't mean to go in a negative direction here.... However, I feel the need to point out that AA is not proprietary tech, PhysX is (although this has probably already been stated I'm sure).

Right but in this case it is proprietary because extra was paid by NVIDIA to get it put into a game engine that doesn't natively support it. In this case it works on NVIDIA GPUs only because the game code has been optimized and allow the workings of software AA on NVIDIA GPUs.
 
Don't mean to go in a negative direction here.... However, I feel the need to point out that AA is not proprietary tech, PhysX is (although this has probably already been stated I'm sure).

batset.jpg




It is propietary. It even has Nvidia name all over it!
This has been said like 80000 times already, but Unreal Engine 3 doesn't have AA, every UE3 game to date has not had AA. You had to enable it in the control panel. This AA implementation was put in BM:AA because Nvidia asked them to do and they paid for it and helped making Quality Assurance for the feature to ensure it didn't break the game. AMD didn't even contact with the developer to say Hello and when used it breaks the game, plus it does not anti-alias the game.
 
http://img.techpowerup.org/091002/batset.jpg



It is propietary. It even has Nvidia name all over it!
This has been said like 80000 times already, but Unreal Engine 3 doesn't have AA, every UE3 game to date has not had AA. You had to enable it in the control panel. This AA implementation was put in BM:AA because Nvidia asked them to do and they paid for it and helped making Quality Assurance for the feature to ensure it didn't break the game. AMD didn't even contact with the developer to say Hello and when used it breaks the game, plus it does not anti-alias the game.

What the hell are you going on about man? AA isnt an Nvidia property.
 
Right but in this case it is proprietary because extra was paid by NVIDIA to get it put into a game engine that doesn't natively support it. In this case it works on NVIDIA GPUs only because the game code has been optimized and allow the workings of software AA on NVIDIA GPUs.

^^^^

:p
 
What the hell are you going on about man? AA isnt an Nvidia property.

THAT AA is. That is not normal AA, it's not normal MSAA, it's an adaptative AA mode designed specifically for that game and tested in Nvidia hardware, again because Nvidia asked them to. In Ati cards you can still use the normal AA, the one that will have a performance hit AS ALWAYS has done.
 

THAT AA is. That is not normal AA, it's not normal MSAA, it's an adaptative AA mode designed specifically for that game and tested in Nvidia hardware, again because Nvidia asked them to. You can still use the normal AA, the one that will have a performance hit AS ALWAYS has done in Ati cards.

So this is a super special AA that only Nvidia can do. I see :rolleyes: :laugh:
 
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