lyndonguitar
I play games
- Joined
- Apr 1, 2010
- Messages
- 1,878 (0.34/day)
- Location
- Philippines
System Name | X6 | Lyndon-ROG |
---|---|
Processor | Intel Core i7-8700k | Intel Core i7 6700HQ |
Motherboard | Gigabyte Z370 Aorus Gaming 5 | Asus ROG-GL552VX |
Cooling | Deepcool Captain 240EX |
Memory | 16GB Corsair Vengeance LED | 8 GB |
Video Card(s) | NVIDIA GTX 1080 8 GB GDDR5X | NVIDIA GeForce GTX 950M 4GB |
Storage | SSDs: 500GB, HDDs: 2TB, 2TB, 3TB | SSD: 250GB, HDD: 1TB |
Display(s) | Samsung 49" CHG90 3840x1080@144Hz, Panasonic 32" HDTV, | 15.6"1080p |
Case | Cougar Panzer Max |
Audio Device(s) | HyperX Cloud II | Corsair Gaming H1500 7.1 | ROCCAT Kave 5.1 | Edifier M3200 |
Power Supply | EVGA 750GQ |
Mouse | Logitech G403 | Razer Deathadder Chroma | Logitech G302 | Mad Catz Cyborg R.A.T. 5 |
Keyboard | Corsair Vengeance K70 Cherry MX Red |
Software | Windows 10 |
Don't know if this is the proper forum for posting this, I know there is an official forum, but i will have to register just to make a single post and not use the account again.
I have a problem in Crysis, which runs perfectly on my rig, But.
This. http://www.youtube.com/watch?v=Ut5AeHpHVZw
I have a problem like this one, Some, not all, not many, only few parts of the ground seems to bend and warp endlessly and i can't remove them, I run crysis at very high, its smooth but i have this problem. However when i go near the ground, it returns to normal, but when im far away like 1 meters(game measurement) its there
The only way to get around this problem is to turn the shaders quality to high
but i want to play this at very high. Anyone here got same problems? or have gotten? any ideas how to fix this?
I have a problem in Crysis, which runs perfectly on my rig, But.
This. http://www.youtube.com/watch?v=Ut5AeHpHVZw
I have a problem like this one, Some, not all, not many, only few parts of the ground seems to bend and warp endlessly and i can't remove them, I run crysis at very high, its smooth but i have this problem. However when i go near the ground, it returns to normal, but when im far away like 1 meters(game measurement) its there
The only way to get around this problem is to turn the shaders quality to high
but i want to play this at very high. Anyone here got same problems? or have gotten? any ideas how to fix this?