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Cyberpunk 2077 Benchmark Test & Performance

W1zzard

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Cyberpunk 2077 is one of the best open-world RPGs ever. In our performance article, we're taking a closer look at the hardware requirements, using 22 modern graphics cards. We also have tons of screenshots and a side-by-side image comparison for raytracing and DLSS quality.

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holy RIP my 1070. Ill be holding out till I have a card that can actually play the game the way I want too.
 
FYI: Maybe it's just me, but I'm not seeing anything in the Raytracing and DLSS Image Quality Comparison area.
 
I don't see the RT pictures, but yeah about what I expected. Ultra on a 6800 @ 3440x1440 is in the upper 40s, low 50s normally.

Like you mentioned though, some of the UI elements get chopped on 21:9 monitors. Like the inventory :P
 
@W1zzard
Raytracing and DLSS Image Quality Comparison page is blank,
 
RT pictures are fixed now, sorry about that. I wrote a new version of the comparison engine, which now has the dropdowns, but forgot to enable it for public ;)
 
Ohhh and I thought that it was some kind of mistake that I saw sub 20 fps with my 1080ti on 4K/ultra... :(
 
Ohhh and I thought that it was some kind of mistake that I saw sub 20 fps with my 1080ti on 4K/ultra... :(

Dude the 1080 Ti is a bit long in the tooth for Ultra presets at 2160p. You should still be good to go on High/1080p or even Medium/1440p.
 
One of the best reviews TPU has ever produced.



Thankfully @W1zzard didnt turn into a fanboy and splash another shoddy review onto the internet in the process; the same cannot be said for the vasy majority of other publications... no one seemingly wants to speak negatively about the obvious issues the game has.
 
Great game in the making but it needs more work. I encounter alot of graphical bugs. Gameplay issues is a long subject.:rolleyes: Thankfully i haven't had any crashes so far.
It's quite blurry with DLSS on, even on Quality setting, i got to run some pretty aggressive sharpening through ReShade. Hopefully they will improve clarity with patches.

Btw, patch 1.04 supposedly fixes those graphical issues. *fingers crossed*
 
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Thanks for this. The comparison shots between RT on and off were really useful. The game really does already look good even with RT off.
 
Can we get some RTX + DLSS performance? Thanks
 
Sold review w1z. I like that mouse-over RTX on/off feature that's pretty cool. Some nice shots in there as well.

One thing i was thinking about as i was playing earlier was the shards and all the in game written content. There's literally books on books within this game. Makes me wonder how much dev time/resources were used toward a feature that will be by in large completely ignored. Idk about anybody else but I maybe read the first 2 or 3 then started auto scrolling/ignoring them.
 
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Thanks @W1zzard ! Your screenshot comparison mouse over is the best!

Any plans to add Ray Tracing and DLSS benchmarks (eventhough they are currently Nvidia only)?
 
Looks like I'll hold out buying this game and a new card as well for the next gen to actually get alright 4k performance even if my 1080ti would die trying to run 4k in this game
 
Holy crap, this brings even high end cards to their knees at 1440p with ultra settings. Look at my poor little 1070 and even my 1080Ti isn't great. 4K forget it until Hopper and RDNA3 come out. This is definitely a good reason for DLSS to exist.
 
Cyberpunk 2077 is one of the best open-world RPGs ever

And yet can't even be bothered to implement proper key remapping functionality in a 2020 AAA game that's just ridiculous
 
thanks
but I was looking for every RTX / AMD and 1080p/4k


Yeah, that seems kinda pointless to have the comparison, but not add-in the RDNA 2 vs RTX-series cards for another set of graphs on that same page?

Why have the raw framerate in the image when we don't even know the resolution / card you used to test things? Why not just add more useful AMD vs Nvidia numbers?

You guys are going to have to start growing-up and include COMPLETE RT performance comparisons in your new game reviews (new video cards would also help if you added more than two games!)
 
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W1z you've got the best comparison setup I’ve seen yet, would it be possible for you to add just one comparison of Psycho RT versus medium or ultra RT? I’ve heard it enables RT Global Illumination which should be pretty incredible unless the baked lighting is just next-level. Doubt anything can run it though atm.

Why have the raw framerate in the image when we don't even know the resolution / card you used to test things?
It does say
EAD52B72-76C0-4314-81D2-69C7B4685FF3.jpeg
 
Would really like to see some CPU and RAM metrics sometime. Threads v clocks. DDR3 v DDR4.

Impact if any RT has on CPU. For example I notice some scenes I get higher gpu usage without RT on with a 4790K.
 
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