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Dragon Age: The Veilguard performance analysis

Well I have pre-ordered it :oops: I am not expecting it to be great but hoping for not bad, I couldn't not order it as I am a big fan of the franchise and I had the money in my Steam Wallet courtesy of a Steam Gift card I was given for my birthday :clap:
 
Well I have pre-ordered it :oops: I am not expecting it to be great but hoping for not bad, I couldn't not order it as I am a big fan of the franchise and I had the money in my Steam Wallet courtesy of a Steam Gift card I was given for my birthday :clap:

Thankfully the pc version seems well made with no major technical issues getting in the way and scales above the consoles with decent hardware.

Kinda surprised I'm not a huge fan of frosbite engine in general it's never ran all that well in most games that use it other than really dumbed down sports games.
 
What about that time you visited an alien planet and got attacked by aliens so you ended up shooting like 50 of them to get to the place so you can click on that thing to keep that other thing from happening?
Oh yeah! That was wild! :toast:
 
The problem these days with reviews is you can't get anything unbiased anymore a lot of people choose to like or hate somthing even before they've actually played the game.

I haven't seen anything I'd remotely like when it comes to this game but won't pass final judgement till I've actually played it but that'll have to wait till it's heavily discounted.



Honestly concord looked better than this :laugh:also I'm more of the belief the aesthetics of the characters killed that game in hero type shooters you need to actually like the characters lol, not that the actual gameplay was bad.

Thing is seeing how it plays it don't look like any thing i would play, the people are weird looking and kinda shrek like people, they just bastardized it more and totally not what made it good, the story telling is bland at best too.

Some say it/s made to not offend anyone and really does look that way to me, but hey it has no drm so they can blame pirating for bad sales.. When really the reason it will get bad sales is because it is bad which would add more over head.
 
Some say it/s made to not offend anyone
Who could forget when hordes of elves and dwarfs picketed bioware headquarters after Origins came out. Darkspawn are were people too, you know.
 
Thing is seeing how it plays it don't look like any thing i would play, the people are weird looking and kinda shrek like people, they just bastardized it more and totally not what made it good, the story telling is bland at best too.

Some say it/s made to not offend anyone and really does look that way to me, but hey it has no drm so they can blame pirating for bad sales.. When really the reason it will get bad sales is because it is bad which would add more over head.

Even though the game looks technically sound and well made I'm not a fan of the art style and miss the darker tone of the original.

For some reason there seems to be this push to make everything look overly vibrant and cartoony. I'M sure there are a lot of developers that worked really hard on this but the people in charge of what direction a project goes in seem to have lost touch with the original games audience.

Still I don't care if this sells like crazy or not at all the market will dictate that whether I like something or not like somthing is irrelevant other than to me. I'm not a huge fan of people actively wanting somthing to fail or review bombing just becuase they don't like a direction a game decided to go.

A lot of the gaming community and the game publishers kinda suck right now.

Who could forget when hordes of elves and dwarfs picketed bioware headquarters after Origins came out. Darkspawn are were people too, you know.

F#$@ dem elves!!!
 
Andromeda had great gameplay. The story was... didn't make sense for the first 9/10 of the game and then they drop the bomb and... well, yeah it still doesn't really add up. But it's less hairbrained than at the start.

Second playthrough I downloaded the French VO pack and turned off subtitles. Thematically correct as I think it was a Montreal studio? Oh well, it was funny enough. I lump it in the same category as Borderlands 3, were the gameplay is good enough that you do what you can to mitigate the story, dialogue, etc.

Actually made a list of the mods I used as I intend to play it again:

MEA Fixpack
Fixes Addendum
Shorter Landing and Departure Cinematics
Better Squad
A Better Start
Road Rage
Map & Compass Half Size Icons
Shut Up Folks
Shut Up Sam
Mute Heleus News Service
Push Down Camera - Ryder
Push Down Camera - Nomad
On the Blink (opt file for Push down camera Biotic Blink)
Cursor Fix
Weapons_Recolor_Black

Definitely in the 'wait and see' camp for Veilguard though.
 
Even though the game looks technically sound and well made I'm not a fan of the art style and miss the darker tone of the original.

For some reason there seems to be this push to make everything look overly vibrant and cartoony. I'M sure there are a lot of developers that worked really hard on this but the people in charge of what direction a project goes in seem to have lost touch with the original games audience.

Still I don't care if this sells like crazy or not at all the market will dictate that whether I like something or not like somthing is irrelevant other than to me. I'm not a huge fan of people actively wanting somthing to fail or review bombing just becuase they don't like a direction a game decided to go.

A lot of the gaming community and the game publishers kinda suck right now.



F#$@ dem elves!!!

My wife would agree, fck dem Elfs, sadly which have come to look even more like humans now lmao.
 
I still haven't played the 3rd Dragon Age, though it's been in my library since I got it for like $5 years ago. I didn't really like the second one, though I did play through once. I did very much enjoy the first game, and played it through several times to try a lot of story branches. I'll probably buy this 4th game when it is dirt cheap, eh maybe.

Yeah let's be real, I'm more likely to attempt to play DA: Origins again than play any of the others. The only thing that sucks is that game is kind of broken in modern hardware and displays.
 
This is the only kind of game review I'm interested in nowadays:

No bias about the game just pure technical in depth testing/standpoint. :) 'I wont lie I'm kinda interested in the game so I might pick it up at a later date and its good to know thats its decently made for the PC at least'
 
While I have no interest in the game at this point, I am interesting in the hair rendering tech. They did a great job with it. I'm curious to as how they went about it.
 
This is the only kind of game review I'm interested in nowadays:

No bias about the game just pure technical in depth testing/standpoint. :) 'I wont lie I'm kinda interested in the game so I might pick it up at a later date and its good to know thats its decently made for the PC at least'
The bloom in this game is a straight turn off, holy crap. Are we in DX9 again or what happened here. Why is everything glowy. As if leaves and trees reflect light.... dafuq. Everything is heavily oversatured or overexposed too. And RT makes zero difference. Its comically bad!

Perhaps it came with the design choice in art and color scheme altogether... it became a cartoon game that's not a cartoon and not cell shaded. At this rate the next part is going to look like Mario World.

This here, below... I mean... its just painful to look at, especially if it fills over 50% of the viewport. And for all the overinflated lights and colors, the game still puts a haze over the whole scene more often than not, as if to somehow make it all work together or something... but it doesn't. Areas look cheap, weird, unnatural and devoid of logic. There's also substantial LOD pop in, look at the face of the statue laying in the water for example.

This looks and feels like an ancient engine with way too much post effect sauce poured over it, Creation Engine even comes to mind, it shares similar ugly and archaic features (like excessive and old gen bloom). There's also a lot variation in quality of assets with most of them on the low end, such as trees. And then there's the blur, oh man, so much blur, DoF and other nonsense everywhere. The art of obscuring that we're actually looking at a very weak graphical presentation...

1730376017713.png


And then to consider this single player game is a CPU hog.... I mean how. There's barely anything happening.
 
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The bloom in this game is a straight turn off, holy crap. Are we in DX9 again or what happened here. Why is everything glowy. As if leaves and trees reflect light.... dafuq. Everything is heavily oversatured too. And RT makes zero difference. Its comically bad!

Perhaps it came with the design choice in art and color scheme altogether... it became a cartoon game that's not a cartoon and not cell shaded. At this rate the next part is going to look like Mario World.

This... I mean... its just painful to look at, especially if it fills over 50% of the viewport. And for all the overinflated lights and colors, the game still puts a haze over the whole scene more often than not, as if to somehow make it all work together or something... but it doesn't. Areas look cheap, weird, unnatural and devoid of logic. There's also substantial LOD pop in, look at the face of the statue laying in the water for example.

This looks and feels like an ancient engine with way too much post effect sauce poured over it, Creation Engine even comes to mind, it shares similar ugly and archaic features (like excessive and old gen bloom).

View attachment 369593

Yea I assume its the artistic design by choice, dunno I think as a whole it does kinda suits the game's world/style from what I saw but ye it does feel oldschool.
On the RT part I think I would only bother using RT Ultra Reflections since those do look cleaner/sharper than the other type of reflections. 'In a game like this I wouldn't mind sacrificing some performance'
At least it does run better than the previous Frostbite Engine games so theres that.
 
Perhaps it came with the design choice in art and color scheme altogether...
reviewers have brought that up saying it looks like a Thor movie, so my guess is the design is by choice to appeal to what EA believes is a wider audience. I doesn't appeal to me but it's not my game.
 
I have not played it, but from what i saw i can compare it to what Andromeda was for the Mass Effect series. A game that is worth about 15$, and i suspect that in about a year we could buy it at that prices in some online stores.
 
I picked up the game and played for around two hours before shutting it off. I doubt I will play it again. It's a visually nice looking game but is not gritty like the past games. In fact if not for the name, this does not feel or play like the past games. The voice acting is not so good, the Elves do not sound like Elves should and don't get me started on the Dwarves. It irritates me, and I'm not sure how to explain it. The permanent 5 o'clock shadow my female character has (that cannot be removed if I want to keep freckles) kills me inside. I picked a girl but it feels like they want the girl to be a guy. I dunno. The game runs great. I've been playing at 4k Ultra everything, FSR Quality. No hitching, lag or anything.

I tried to like this but every time they stop to speak to each other, I cringe. Its like a bunch of girls chatting it up and pretending to be warriors and such. It does not come off as believable to me.

Check out my character! She needs a shave I think.

Screenshot 2024-11-05 130516.png
 
I picked up the game and played for around two hours before shutting it off. I doubt I will play it again. It's a visually nice looking game but is not gritty like the past games. In fact if not for the name, this does not feel or play like the past games. The voice acting is not so good, the Elves do not sound like Elves should and don't get me started on the Dwarves. It irritates me, and I'm not sure how to explain it. The permanent 5 o'clock shadow my female character has (that cannot be removed if I want to keep freckles) kills me inside. I picked a girl but it feels like they want the girl to be a guy. I dunno. The game runs great. I've been playing at 4k Ultra everything, FSR Quality. No hitching, lag or anything.

I tried to like this but every time they stop to speak to each other, I cringe. Its like a bunch of girls chatting it up and pretending to be warriors and such. It does not come off as believable to me.

Check out my character! She needs a shave I think.

View attachment 370440
To be honest, I felt the same way for the first 12 hours of play, it does get much more "gritty" and darker later on (I am at around 24 hours now) and the Lore has kicked in by that point with references to occurrences in the previous games as well as appearances of a few previous characters including from origins. I cannot disagree however with any of your other comments but I am quite enjoying it but you are right, it's not a Dragon Age game for a DA purest like myself.
 
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