- Joined
- Nov 11, 2016
- Messages
- 3,626 (1.17/day)
System Name | The de-ploughminator Mk-III |
---|---|
Processor | 9800X3D |
Motherboard | Gigabyte X870E Aorus Master |
Cooling | DeepCool AK620 |
Memory | 2x32GB G.SKill 6400MT Cas32 |
Video Card(s) | Asus RTX4090 TUF |
Storage | 4TB Samsung 990 Pro |
Display(s) | 48" LG OLED C4 |
Case | Corsair 5000D Air |
Audio Device(s) | KEF LSX II LT speakers + KEF KC62 Subwoofer |
Power Supply | Corsair HX1200 |
Mouse | Razor Death Adder v3 |
Keyboard | Razor Huntsman V3 Pro TKL |
Software | win11 |
I have tried it a little bit. For one thing I can say about system requirements. They are not lying. At least not for 1080P with Ray tracing on high quality. The recommended rtx 3080 is definitely needed if everything else is cracked to max as well. I can just stay above the 60 fps mark. At 1440P I go down to around 40 fps. For 1440P I need dlss quality on. There i can keep fps around 60 to 90 fps. So at 1440P with everything cracked up dlss gives a boost of around 30 fps at the location ith and with out dlss. Dying light 2 deffently can give even a rtx 3080 a run for the money sort of speak. 4K is no go as you run out of fps at a playerble fps count with Ray tracing ø. Haven't tried without Ray tracing throw.
But yeah if you are like me wanting eye candy up to max, you need a beefy gpu to do so.
With 4K on the 3080, try DF's optimized settings (only RTGI+RTAO) and use lower DLSS mode (DLSS Balanced with in-game sharpen at 50 looks about 99% of 4K Native anyways, here is the comparison)