- Joined
- May 18, 2011
- Messages
- 1,065 (0.23/day)
Processor | 7800X3D |
---|---|
Motherboard | ASRock X670E Lightening PG |
Cooling | Thermalright Phantom Spirit 120SE CPU cooler, 3x 140mm, 1x 120mm case fan |
Memory | 32GB G.SKILL Flare X5 DDR5 6000 (PC5 48000) F5-6000J3038F16GX2-FX5 |
Video Card(s) | ASUS RTX 4070 |
Storage | 2TB Sandisk SSD, 2TB P31 SK Hynix, 4TB WD SN850X, WD Black 6TB, WD Red Plus 12TB |
Case | Fractal Design Definse S |
Power Supply | Seasonic Focus 750 |
Mouse | Logitech Pro |
Keyboard | Corsair Strafe Cherry MX Silent w/red LED |
VR HMD | HTC Vive |
Software | Win 10 Pro |
This goes right back to my original point above: 10 hour, $60 single player games don't sell anymore.
Again that is more a fault of gamers. A 10 hour game with a well written story, great gameplay and some replayability is better than a 30-40 hour game where you get 20 hours of repeating quests, inconsistent quality control, fetch quests, and other things to artificially lengthen the game. Sadly most gamers watch their hour counter to see how much value they get rather than the quality they receive.