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Every single game stutters and im getting fed up with PC gaming

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Maybe there are some useful things in this thread:
 
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I don't but thank you for trying to help. I don't consider a repeatable stutter in a 14 year old benchmark to be a problem on an otherwise normal running system.

BTW, make sure you run the test in FullHD 1080p and with tessellation enabled.
Heaven is and always has been extremely choppy. I've benchmarked over 100 GPUs according to my hardware library, and Unigine Heaven, 3DMark Vantage are probably the worst of all benchmarks. It's more the engine than the hardware running it.

Smoothing the benchmark out, generally warm the GPU up first and run the benchmark a couple of times, the shaders get used to it, it's less choppy.

WIth some overclocks, Vantage was horrible and not complete, while the same card can run all the other benchmarks (some 45-50 benchmarks, including SuperPosition).

_____

The Original poster is using a pretty low end system. We don't know a lot of specifics to really help.

For instance, just the fact he lists the system specs as "some Gigabyte board" and no other real details about the rest of the hardware....

Bunch of BS about a 1080 of which we have no idea the driver being used or what the actual card is.

______

Sorry for my honesty but,
Looks like bait to watch my YouTube channel.
 

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Heaven is and always has been extremely choppy. I've benchmarked over 100 GPUs according to my hardware library, and Unigine Heaven, 3DMark Vantage are probably the worst of all benchmarks. It's more the engine than the hardware running it.
Thanks for adding your info. If a system can run 10+ games/benchmarks without stutter, and there's a single game/benchmark that stutters in specific conditions then obviously logic dictates the benchmark is to blame- it could be that it behaves differently on different system due to engine limitations/bugs, where one can run it without stutter and another system can't.

While an interesting discussion, the OP has a different type of problem, where a lot of games stutter for him. The thread posted by @P4-630 is an interesting read, might be useful to people having problems than comparing stutters in a 14 year old benchmark.
 
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Thanks for adding your info. If a system can run 10+ games/benchmarks without stutter, and there's a single game/benchmark that stutters in specific conditions then obviously logic dictates the benchmark is to blame- it could be that it behaves differently on different system due to engine limitations/bugs, where one can run it without stutter and another system can't.

While an interesting discussion, the OP has a different type of problem, where a lot of games stutter for him. The thread posted by @P4-630 is an interesting read, might be useful to people having problems than comparing stutters in a 14 year old benchmark.
If OP was intuitive, perhaps I'd believe he's looking for help.
24 hours later, the discussion continues with their absence.

Some gigabyte board?
Some ddr4 memory?
What drivers again?

I have more questions than he does!!!
 
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I've had it stutter on two completely different systems, one nV with 6700k and one AMD with 5600x/5800X3D, both completely stable.

One of the most noticeable stutters is around this area (not my video obviously)

And here's one with an nV GPU
Stuttering systems can be completely stable, and unstable systems can run Heaven without stuttering, so stability is meaningless. Desirable, of course, but not relevant to the hunt for whatever's causing stutters.

Those two systems are running abysmally. You can see in the MSI afterburner readout at the top left of the first video that the GPU utilisation drops down to zero for at least a second or two, and the whole benchmark pauses whilst it waits to load the scene. Some system bottleneck is holding back that data it needs for the scene, be it antivirus, security processor analysing the data in flight, Heaven benchmark fighting some service or app for storage bandwidth - I can't say for certain without process monitor and more tools, but the evidence is there in the video, the GPU isn't being utilised and the benchmark is waiting for the scene data to load. Here's another run of my 6700 system (at 1080p, not that it's relevant to the hunt for stutters) and you can see that a stutter-free system never drops to 0% GPU utilisation:
1679166102389.png
For the nth time, it's not the benchmark to blame, it's something on that system stealing resources from it and/or bottlenecking the loading of data it needs. The fact that other systems don't have that problem is irrefutable evidence that the issue is nothing to do with Heaven benchmark. The fact that Heaven is very susceptible to stutter makes it an even better tool to test with.
I agree, it could be an app that is polling the internet for updates.
I was running Nirsofts WirelessNetworkWatcher and every time it polled, I'd get a stutter.
You could also use perfmon to see more of what's going on.
This.
This is the sort of detective mindset you need. Monitoring tools, analytics, work out what the f- is going on and kill the culprit.
Regular stutters can be caused by periodic system activity, uninstall software you don't need, and check device manager for things you can disable that are redundant. E.g. onboard sound if you use a sound card.

Disabling virtualization based security is also a good option if you game.

Stuff like 3rd party programs for FPS monitoring can cause performance issues, use the built in NVIDIA driver one, disable shadowplay if you don't use it, and consider using NVCleaninstall to disable telemetry and bloat etc.
I have found RGBLED software to blame, ASUS utilities, Razer Synapse, temperature monitoring, file-sync utilities, news and weather gadgets/sidebar junk, tickers, system tray game launchers (lol. the irony!), and lastly Windows Update all to blame at some point in the past.
 

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@Chrispy_ Lets agree to disagree and move on
 
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I have found RGBLED software to blame, ASUS utilities, Razer Synapse, temperature monitoring, file-sync utilities, news and weather gadgets/sidebar junk, tickers, system tray game launchers (lol. the irony!), and lastly Windows Update all to blame at some point in the past.
Yes, some ppl install all kind of software junk that they do not really need or use in daily acts, and then wonder why does this & that do not work.
In the past, there were even some 3rd party antivirus SW running and hugging resources in the background, causing all kinds of odd behavior.
 
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Sometimes I've seen something as simple as Discord's overlay causing this. 9 times out of 10 this is a software issue.
 
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@Chrispy_ Lets agree to disagree and move on
We're not disagreeing; You're showing me stuttering systems using Heaven as examples of the stutter, and I'm showing you three non-stuttering systems that run Heaven without dropping a single frame.
Those two things are not the same.

If your logic tells you that heaven always stutters in the face of hard evidence to the contrary, then you've openly declared wilful ignorance and I have no desire to change that.
 

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If your logic tells you that heaven always stutters in the face of hard evidence to the contrary, then you've openly declared wilful ignorance and I have no desire to change that.
You're not reading what I wrote in a few previous posts. I said it could be that the engine of Heaven is buggy/unoptimized that allows it to have stutter on some systems. So far, this thread has provided 3-4 various current systems and posters who have corroborated that fact for half a dozen other systems over the past dozen years that exhibit stutter and I recognize and don't refute the evidence that your system doesn't exhibit such behavior. Your system not exhibiting stutters doesn't refute the fact that there could be a bug in the 14 year old engine that results in stutter in otherwise perfectly optimized systems.

Thanks for adding your info. If a system can run 10+ games/benchmarks without stutter, and there's a single game/benchmark that stutters in specific conditions then obviously logic dictates the benchmark is to blame- it could be that it behaves differently on different system due to engine limitations/bugs, where one can run it without stutter and another system can't.
 
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Use a custom Windows like Ghost Spectre without defender, use debloaters and tweaks for gaming from github, download all drivers with Driver Booster, use OpenTimerResolution, in Nvidia control panel choose ultra low latency and 10gb cache and you're pretty much good to go, just don't install any crapware and trust only open source software, I have a 3900x with a 4070 Ti and I only experience stutters in poorly optimized games.
 
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run heaven w/ its process affinity set to the first 6 threads (cpus 0-5) via the task manager.
does that stop the stuttering?
 
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stutters like this are nearly always i/o related

basicly this machine is cobbled togetor with used parts and I have No reason to not belive that the hardware isn't simply faulty
that being said -

thinks to check in order as follows

try anouther nvme drive/different nvme slot if avaiable

disconnect any mechanical hard-drives to prevent there interupts from causing hitching

Power saving stuff in the bios: such as c-states ASPM/pcie power-saving stuff disable it all

in short old system is old and without it sitting in front of me I can only guess what is screwed up
but I would wager money on it being power-saving crap or problems with either the nvme drive or the board or some other pcie related stuff
cpu problems usually present as microstutter but if its pegged at 100% utilision god knows whats really going on



and kill the getting fed up with pc gaming schick

its not the eco-systems fault when you build a machine out of used 5 year old mid-range parts
 

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run heaven w/ its process affinity set to the first 6 threads (cpus 0-5) via the task manager.
does that stop the stuttering?
This improves things greatly on my 5800X3D and 6600XT. The stutters are almost completely eliminated with configured process affinity.

So, as I see it, Heaven doesn't know what to do with systems that have 6+ cores/threads, meaning it's not optimized for modern systems. But, hey, that's just my opinion...
 
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5800x3d shouldnt stutter at all; it is monolithic when it comes to the ccx; the op has a 2600 however which is a multi-ccx part (prior to zen3 the maximum size of a ccx is 4 cores; now it's 8)
 
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5800x3d shouldnt stutter at all; it is monolithic when it comes to the ccx; the op has a 2600 however which is a multi-ccx part (prior to zen3 the maximum size of a ccx is 4 cores; now it's 8)
Yes, my mistake, should have done more loops to confirm, but it's still stuttering to varying degree.

@Chrispy_ I have done a comparable test to your from post #22 (your score was 4231 and min GPU load 75%), just selected Extreme preset and here are the results.
Screenshot 2023-03-19 005832.png

Result is 4289 and a min GPU load of 78%. I'm not seeing the low GPU load as you've said is a symptom of an unoptimized system (from the two youtube videos I posted), but I am seeing a prominent stutter on the part where the camera moves over the wall looking at the city during the night.

My 6600XT is overclocked, so it's expected that it scores more than your presumably stock RX 6700.

At this point, it would be very insightful if you could upload a recording/video of your run, because things don't add up. But, that's up to you. It still won't change my opinion that Heaven can be problematic on some perfectly normal systems when it comes to random stutters.
 
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think theres just a few frames where its loading the next scene in the background or something where its just dropping fps, heaven is like a neolithic benchmark by now, really unoptimised

you should probably try to run something more modern like superposition or something, that doesn't exhibit issues like those
 
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@Chrispy_ I have done a comparable test to your from post #22 (your score was 4231 and min GPU load 75%), just selected Extreme preset and here are the results.
View attachment 288384

Result is 4289 and a min GPU load of 78%. I'm not seeing the low GPU load as you've said is a symptom of an unoptimized system (from the two youtube videos I posted), but I am seeing a prominent stutter on the part where the camera moves over the wall looking at the city during the night.

My 6600XT is overclocked, so it's expected that it scores more than your presumably stock RX 6700.

At this point, it would be very insightful if you could upload a recording/video of your run, because things don't add up. But, that's up to you. It still won't change my opinion that Heaven can be problematic on some perfectly normal systems when it comes to random stutters.
My 6700 is way slower than stock. It's underclocked, undervolted, runs reduced power limits and is squeezed into a tiny low-height, short-depth HTPC case and then told that minimum fan RPM is all it's allowed for full load, as per this post in the 6700-series owners' lounge.

I am not kind to this graphics card but the system is clean and stutter-free. I also don't have a Youtube channel but fail to see how a benchmark with a minimum recorded framerate of 78fps is going to show up as stutter on a 60fps video...

The change in framerate as the camera comes up the stairs and looks over the wall in the distance is not stutter. Just because it drops from 300fps to sub-70fps there doesn't mean it's stuttering; That's entirely expected when the polygon count in the scene suddenly increases by two orders of magnitude and it's nothing like what you're calling stutter in the example you linked where the whole thing jerks around and freezes up for a couple of seconds entirely:
One of the most noticeable stutters is around this area (not my video obviously)
 
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The change in framerate as the camera comes up the stairs and looks over the wall in the distance is not stutter. Just because it drops from 300fps to sub-70fps there doesn't mean it's stuttering; That's entirely expected when the polygon count in the scene suddenly increases by two orders of magnitude and it's nothing like what you're calling stutter in the example you linked where the whole thing freezes up for a couple of seconds entirely:
Admittedly, the first video is worse than it is on my system, it's more like in the RTX 3070 video below. It's a noticeable dip in performance either way. OP doesn't have those long pauses seen in the video you quoted, only sporadic frame spikes, but it's a stutter for him either way. I guess it depends on how you define/perceive a stutter.
For me it's any drastic/noticeable deviation from the average framerate (or framerate before/after the specific point in time) in a very short period of time.

Either way, both mine and your system run the test in pretty much the same fashion, I guess that just our definitions of stutter differ.
 
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Admittedly, the first video is worse than it is on my system, it's more like in the RTX 3070 video below. It's a noticeable dip in performance either way. OP doesn't have those long pauses seen in the video you quoted, only sporadic frame spikes, but it's a stutter for him either way. I guess it depends on how you define/perceive a stutter.
For me it's any drastic/noticeable deviation from the average framerate (or framerate before/after the specific point in time) in a very short period of time.

Either way, both mine and your system run the test in pretty much the same fashion, I guess that just our definitions of stutter differ.
It's a cpu heavy benchmark. The engine back then was shit for rendering.

No idea why you two are going back and forth on this. lol :p
 
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Software W10 21H1, barely
Benchmark Scores I once clocked a Celeron-300A to 564MHz on an Abit BE6 and it scored over 9000.
It's a cpu heavy benchmark. The engine back then was shit for rendering.

No idea why you two are going back and forth on this. lol :p
Because it's really good for detecting stutter because it's so sensitive to background interrupts etc. It *can* run smoothly if the machine is clean and problem-free.
If you're trying to measure whether your PC is stuttering or not, you don't want to use a benchmark that runs silky-smooth even on a system that's lagging out and stuttering in other games and tests.
Superposition doesn't stutter, but it doesn't stutter even if the system is plagued with problems you're trying to identify - what use is that in a thread like this?
 

stutterhelp

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yeah if you guys want my literal exact specs down to the model numbers i can give it to you but if you read my original psot youd see that ive literally tried multiple motherboards and 2 sets of ram so i didnt think its that nessesary to pin down the exact parts but yeah i can give you the newegg listings if you want lol. im trying all the suggestions offered in this thread thus far though thanks for the ideas.

doing all this right now:

-VBS OFF
-->Windows search Core Isolation, Memory integrity OFF
-Device manager > USB> Disabled all 'allow computer to suspend to save power'
-FPS 3 below max nvidia control panel LATENCY ULTRA
- Playing around with memory shit, trying to figure out "how to increase bandwith and lower latency" dont even know what that means, googling it..
-UNPLUG ETHERNET WHILE PLAYING


my current exact specs are

asrock b450m pro4 latest bios
ryzen 5600x latest chipset
gtx 1080 8gb latest drivers
Team T-FORCE VULCAN Z 16GB (2 x 8GB) 288-Pin PC RAM DDR4 3200 (PC4 25600) Desktop Memory Model TLZGD416G3200HC16CDC01 -- XMP on 3200mhz
corsair 600w power supply
WD_Black SN750 500gb NVME
Windows 11 home latest updates fresh install from like 1 month ago

keep in mind my GF has another ryzen 2600 system with a 5700xt gpu and i cant get solid 60hz with no stutters either so like what the fuck is ryzen just garbage or somthing? is getting solid 60fps impossible without huge random hiccups?


and you can say "He has low specs!" or whatever, but its actually not really that low, i can play pretty much every game 60fps high/ultra. and also ANY GAME, even games before 2015, i cant play without stutters. so "having too low specs" is kinda just bs?
and yeah if you read my otriginal post you can see i swapped multiple motheroards/CPU/ram/psu and i cant fix the problem SO I DONT REALLY THINK ITS HARDWARE --- OR MAYBE RYZEN JUST IS TOTAL SHIT AND I NEED TO STOP BUYING RYZEN????? I never semed to experience any of this issue back before I started using ryzen cpus... I thought the 2600 was the culprit so i bought 5600 hoping it would fix it Lol Jokes on me.

Maybe ill just try using Linux???????????????

Lately im trying to just play THE FOREST at solid 60hz without random huge stutters But nope lol every 40 seconds my screen freezes despite if i google steam forums everyone says it runs smooth for them Cool!
 
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System Name Fran
Processor AMD Ryzen 7 5700X
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Memory 32GB DDR4 3600MHz
Video Card(s) XFX RX 6700 10GB
Storage Samsung 970 EVO Plus 1TB, Kingston A1000 480GB
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Because it's really good for detecting stutter because it's so sensitive to background interrupts etc. It *can* run smoothly if the machine is clean and problem-free.
If you're trying to measure whether your PC is stuttering or not, you don't want to use a benchmark that runs silky-smooth even on a system that's lagging out and stuttering in other games and tests.
Superposition doesn't stutter, but it doesn't stutter even if the system is plagued with problems you're trying to identify - what use is that in a thread like this?
1679195047222.png

1679195378456.png

For me it always stutters to a halt when it switches between the night scenes lol
It's *always* in the same place, too.
 
Last edited:
D

Deleted member 185158

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Because it's really good for detecting stutter because it's so sensitive to background interrupts etc. It *can* run smoothly if the machine is clean and problem-free.
If you're trying to measure whether your PC is stuttering or not, you don't want to use a benchmark that runs silky-smooth even on a system that's lagging out and stuttering in other games and tests.
Superposition doesn't stutter, but it doesn't stutter even if the system is plagued with problems you're trying to identify - what use is that in a thread like this?

Here's stutter... on DX9

This is not an AMD or NV or Intel either.

16791950085772251348095293206205.jpg
 
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