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Fallout 3 Thread

its not ram usage, its address space. I remember previous games crashing when they hit 2GB of ram usage, thats all - lowering in game graphics settings sometimes reduced their ram/address space usage, therefore preventing or delaying the crashes. 64 bit OS users dont have that problem.

to make this more clear: even if you have 8GB of ram, those games crashed when they used 2GB of it. its not about running out of ram, its just that they hit a ceiling and crashed.

Ok excuse my ignorance but I'm running a 32bit OS and 3 gigs of ram and my OS picks them up. I thought the ceiling was 4 gigs? Am I missing something here?

FYI I play Fallout for hours without issue.
 
Ok excuse my ignorance but I'm running a 32bit OS and 3 gigs of ram and my OS picks them up. I thought the ceiling was 4 gigs? Am I missing something here?

FYI I play Fallout for hours without issue.

32 Bit OS's can technically recognize a Maximum of 4GB, however, current OS only recognize a maximum of 3GB, so that sounds about right. 2^32

64 Bit OS's will recognize the 4GB and technically are aloud a limit of 17.2 billion gigabytes, 16.8 million terabytes, or 16 exabytes of RAM. This is currently capped by the OS and Motherboards which I think is 16GB Max. 2^64
 
How do i get into the broken of section of rivert city witout that i have to lockpick the door (100 lockpick skill required)?
 
Ok excuse my ignorance but I'm running a 32bit OS and 3 gigs of ram and my OS picks them up. I thought the ceiling was 4 gigs? Am I missing something here?

FYI I play Fallout for hours without issue.

the problem is different to the 4GB limit. its a hard bug to look up because people call it different things, but its known as the >2GB address space limit (or variations thereof, in wording)

again, its game specific - supreme commander and stalker both had it patched out.
 
How do i get into the broken of section of rivert city witout that i have to lockpick the door (100 lockpick skill required)?

Get some stimpacks and go underwater to the ne side of the broken hull.
 
Get some stimpacks and go underwater to the ne side of the broken hull.

when on the regular (aka, where the market etc is) side of rivet city - face the broken side. its underwater, on the left corner - theres a door. you just have enough air to make it in.
 
And how do i get the one door open which is behind the couple of traps.. there was a terminal besides it which blew
 
And how do i get the one door open which is behind the couple of traps.. there was a terminal besides it which blew

turn around. the buttons on the wall behind you.
 
do the bugs in this game make you guys go crazy as well as me, I tried installing the patch and it crashed while installing it, now i gotta re-install the whole game, this is as buggy as oblivion was

I can run crysis maxed out at 1080i but this game always slows down to a crawl after playing it for an hour,because of memory leaks, such BS.
 
I can run crysis maxed out at 1080i but this game always slows down to a crawl after playing it for an hour,because of memory leaks, such BS.


same here i can play crysis at mostly high settings and fallout will run great for a while then it just starts lagging out.. any seguestions?
 
same here i can play crysis at mostly high settings and fallout will run great for a while then it just starts lagging out.. any seguestions?

Yeah. Post that question in a Crysis thread. :laugh:
 
do the bugs in this game make you guys go crazy as well as me, I tried installing the patch and it crashed while installing it, now i gotta re-install the whole game, this is as buggy as oblivion was

I can run crysis maxed out at 1080i but this game always slows down to a crawl after playing it for an hour,because of memory leaks, such BS.

Had 2 crashes in games thats it since it was released. I'm still playing at 1600x1200 AAx2 AFx15 Shadows 8 every thing else max.

From what i have seen and heard of other games i'm still so glad i picked this one over them.

Got 85 markers on the map now and still counting. I don't check this thread that much due to people posting spoilers all the time.
 
Had 2 crashes in games thats it since it was released. I'm still playing at 1600x1200 AAx2 AFx15 Shadows 8 every thing else max.

From what i have seen and heard of other games i'm still so glad i picked this one over them.

Got 85 markers on the map now and still counting. I don't check this thread that much due to people posting spoilers all the time.


sorry about the game tips but i had to ask here because there are no walkthrus on the internet covering rivert citys sidequests..
 
sorry about the game tips but i had to ask here because there are no walkthrus on the internet covering rivert citys sidequests..

It's ok :P :)... i've managed to avoid them all. And seeing them and basiclly spoiling the game.




**** SPOILER below****
By not nuking Mega has been great advantage lol.
 
a possibility occured to me: could you be experiencing the 2GB address space issues some people had with other games (supreme commander, stalker) due to a 32 bit OS?

is anyone having these problems, NOT on a 32 bit OS?
I still get random crashes on XP x64. Sometimes they are frequent, sometimes not. The only trend I noticed is that several crashes happen when opening the pipboy. Other than that, I don't see any connection.

Also, I haven't seen Fallout 3 go over 1.5 GiB usage. I have 3 GiB total.
 
It's ok :P :)... i've managed to avoid them all. And seeing them and basiclly spoiling the game.




**** SPOILER below****
By not nuking Mega has been great advantage lol.

acutally its the same if you do or don't. I think.
 
do the bugs in this game make you guys go crazy as well as me, I tried installing the patch and it crashed while installing it, now i gotta re-install the whole game, this is as buggy as oblivion was

I can run crysis maxed out at 1080i but this game always slows down to a crawl after playing it for an hour,because of memory leaks, such BS.

Odd, I haven't noticed these issues. I have never had a crash, nor memory leaks. I noticed them with Oblivion, but not Fallout.
 
from what i've heard, the memory leaks may be related to video card drivers - particulalry the Nvidia 180 series betas, or ATI hotfix drivers.
 
I still get random crashes on XP x64. Sometimes they are frequent, sometimes not. The only trend I noticed is that several crashes happen when opening the pipboy. Other than that, I don't see any connection.

Also, I haven't seen Fallout 3 go over 1.5 GiB usage. I have 3 GiB total.

I have never had a crash when going to view the pip boy.
Now the only times I have crashes is when I go to another area and the game decided to autosave.
So a big part of the crashes might be related to autosaving in my case.
Had the same issue in Oblivion, sometimes it would CTD instead of loading up the new area.

I'm getting the lagging after a while as well.
But I'll have to play it for hours.
Oblivion never did this.

Came across some new glitches today, now on 8.11cat.
Someone was killed by the enclave and the blood spatter kept on looping in the air even though the victim was on the ground.
A missile was fired at me and the kept on repeating as well, so I moved to one side and I could still see the missile flying towads where i was.
 
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I have never had a crash when going to view the pip boy.
Now the only times I have crashes is when I go to another area and the game decided to autosave.
So a big part of the crashes might be related to autosaving in my case.
Had the same issue in Oblivion, sometimes it would CTD instead of loading up the new area.

Came across some new glitches today, now on 8.11cat.
Someone was killed by the enclave and the blood spatter kept on looping in the air even though the victim was on the ground.
A missile was fired at me and the kept on repeating as well, so I moved to one side and I could still see the missile flying towads where i was.

i have never seen any proglems like that.
 
Man crazy glitches. I haven't had any of that stuff happen, I have had some strange graphical flickering though. Sometimes objects in the distance flicker in and out of existence, and the most nagging issue has involved a portion of the right half of my screen flickering away to reveal either the main menu or my desktop. Has crashed on me twice, but started immediately afterwords. I'm going to try to revert to the WHQL's and see if that helps at all I guess, thanks for the info mussels.
 
I'm pretty sure some of the graphical glitches I experience are ATi Driver related.
Never had the looping before until 8.11.

Testing out the Enclave Tesla armor and Plasma rifle atm.
Don't really like the armor compared to my Rangers armour.
 
I have never had a crash when going to view the pip boy.
Now the only times I have crashes is when I go to another area and the game decided to autosave.
So a big part of the crashes might be related to autosaving in my case.
Had the same issue in Oblivion, sometimes it would CTD instead of loading up the new area.
I just have to say this: Fallout 3 has a shitty save format. It doesn't auto-check any of the data loaded and it is bloated with "|" separators (thousands of them). It's pretty easy to see why it would cause problems.

By the way, if there is a problem with a save, it loads forever. It keeps changing the pictures/game play tips and never stops. Have to ctrl+alt+del to make it stop and hopefully, it will come out of fullscreen mode.


Oh, come to think of it, there was a glitch when rescuing Reily's Rangers that caused a lot of the dead Super Mutants to stay up right in the middle of rooms. It happened on my second play through but not the first. Kinda creepy looking considering they're all dead.



Edit 1: I keep going back to Fallout 3 just to listen to the tunes on GNR. Those 50's tunes are stuck in my head. :banghead:


Heh, I just got the Waser Wrifle from Biwwy. I wike Biwwy! XD



Edit 2: I was running around Tranquility Lane preparing to kill everyone and it crashed. I was running away from the dog house when it happened.
 
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How do i get the door the the Mechanizer in Canterbury Commons open?

Spoilers below
A tip for all you want: if you pay the mayor of Canterbury Commons 200 caps + 500 caps for Lucky Harith to stack up his inventory the time he will arrive he has 70 repair skill permanently other wise without paying the 700 only 15 or something..
 
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Spoilers below (hopefully)

How do i get the door the the Mechanizer in Canterbury Commons open?

highlight spoilers in white.


White text

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( remove the space after the /)
 
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