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Far Cry Primal: Performance Analysis

W1zzard

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Far Cry Primal is a first-person shooter that takes you back to the year 10,000 BC, which means no guns or RPGs. Using primitive tools, you fight wilderness creatures and human enemies. We test the game with 13 graphics cards and their latest drivers, at four resolutions, including Ultra HD 4K.

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Well done!!! A quick question

You state Ultra in the settings, but crank up the FOV (so its Ultra plus a change). Does that have an effect on FPS? I recall it did in BF4, wasn't sure if it did the same thing in this title. Id also be curious to see the difference between default and the 120 FOV in pictures with the same exact scene.

Keep up the great work!
 
In the case you have vsync enabled they do, perhaps I breezed over his enabling vsync or not. Shame if it's capped on PC.

EDIT: Vsync was off, so game is hard capped. Thanks.
 
Well done!!! A quick question

You state Ultra in the settings, but crank up the FOV (so its Ultra plus a change). Does that have an effect on FPS? I recall it did in BF4, wasn't sure if it did the same thing in this title. Id also be curious to see the difference between default and the 120 FOV in pictures with the same exact scene.

Keep up the great work!
The FOV was reset to default before all testing

is the game capped at 60FPS, or just your monitor limiting the FPS?
60 FPS synced due to FRAPS capturing the video in the background. The game has no FPS cap
 
Oy, I read and missed that you reset it (said that in the text - video of settings showed 120)... my fault. :)
 
Props to R9 390 at 1440P, what a great performer for its price it is on this game

Well i used to play FC4 at 3200x1800 2xAA blur off all other settings maxed with my 290X and only clocked at 717MHz.

Thanks for the review W1zzard, i be skipping the game my self seems like it maybe get very repetitive fairly fast but i do enjoy the DUNIA Engine.

Want to see a 4 player COOP but i am guessing UBI going delay doing such a game for some time.
 
the good old 970 SLI set up is doing well again..

i enjoyed far cry 4 and will probably buy primal even though it dosnt have guns.. i am sure good a sniping bow will end up in there somehow and exploding arrows.. he he

trog
 
Have a feeling that a 295X2 would dominate here, once the AMD drivers gets a CF profile.
 
Have a feeling that a 295X2 would dominate here, once the AMD drivers gets a CF profile.

If there is a crossfire profile you'll find Fury X CF dominating.... 295x2 would be dust in comparison.
 
Thanks for the review W1zz. You said it has good multi gpu support, but is there any word on Crossfire support?

To be honest, I haven't had great results with Crossfire in Far Cry titles, in 3 or 4, but I'm hoping FC:p will be better.
 
1440p and 4K Fury X smashes 980Ti and Titan X. I am so happy I chose FuryX over 980Ti now. It was a tough decision but I'm glad I made the right decision.
 
1440p and 4K Fury X smashes 980Ti and Titan X. I am so happy I chose FuryX over 980Ti now. It was a tough decision but I'm glad I made the right decision.

Damn you're right! I game at 1440P and it does indeed smash a stock 980 Ti by 1.1FPS.

Still, SLI'ed GTX 970's for the win. ;)
 
1440p and 4K Fury X smashes 980Ti and Titan X. I am so happy I chose FuryX over 980Ti now. It was a tough decision but I'm glad I made the right decision.
980 Ti custom models are still faster (and not included in this test). Also with OC the stock 980 Ti / Titan X are faster vs OC Fury X. Saying this, I'm more surprised about the performance of 390/390X models.

custom models:
http://www.pcgameshardware.de/Far-Cry-Primal-Spiel-56751/Specials/Benchmark-Test-1187476/
 
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Why do games nowdays require so much VRAM even on very low resolutions? Is it their quality or are the programmers just lazy?
 
Great article as always W1zzard, but I'm wondering if you could do these tests with a more mid range CPU+RAM combo too, something along the lines of a stock i5 with regular speed DDR3 (1600~1866Mhz), could be interesting since I've noticed some pretty big boosts when overclocking my aged i7 2600K in a few games.
 
Well my asus 290x dcu2 maxed @ 1080p is getting average 62FPS, FYI the game runs & looks better (for me) with SMAA vs FXAA. Pretty happy with the FPS & the graphics are very nice.

UPDATE!!! I'm getting higher FPS then a GTX 980 FK yes!!!
 
Great article as always W1zzard, but I'm wondering if you could do these tests with a more mid range CPU+RAM combo too, something along the lines of a stock i5 with regular speed DDR3 (1600~1866Mhz), could be interesting since I've noticed some pretty big boosts when overclocking my aged i7 2600K in a few games.
Just leave the CPU overclocked and don't care? It's a hell lot of a work to do this with other CPU/MB/Ram setups too. It's enough work with just one setup.

Generally, if the CPU is older it needs more MHz to not bottleneck the game/graphics card. Sandy needs 3600 or 3800 at least, Nehalem 4000+, Haswell 3200 to 3400, Skylake 3000 to 3200.

AMD: 4 GHz+(+) and minimum 4 cores.
 
1440p and 4K Fury X smashes 980Ti and Titan X. I am so happy I chose FuryX over 980Ti now. It was a tough decision but I'm glad I made the right decision.
ha ha ha haaaa sapphire fury x vs nvidia stock 980ti . fury x oc is tiny ~5% , 980ti with any voltage change you easy can get 13% oc performance
 
@Kanan, I'm saying in general since I don't think that many people have an OC-ed i7 6700K with 3000Mhz DDR4, using a more mid range test system would be neat.
 
@Kanan, I'm saying in general since I don't think that many people have an OC-ed i7 6700K with 3000Mhz DDR4, using a more mid range test system would be neat.
The reason why he is doing this is simply, so that the CPU doesn't bottleneck the graphics card or game. Basically, he could even run a 5820K or 5960X, would be even better.

Again, I don't see your problem, if you understand what I explained earlier, you should understand that it's not really relevant. But there are enough CPU tests, JayZ2cents made a CPU test afaik (youtube). The information you need is available anyway.
 
Why do games nowdays require so much VRAM even on very low resolutions? Is it their quality or are the programmers just lazy?

Textures, they keep getting bigger and more of them are being used. It used to be that you could reuse a lot of textures and people didn't really care. Now, not so much. People bitch if they see the same texture twice in a game.
 
No DirectX 12?
 
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