- Joined
- Jan 13, 2011
- Messages
- 221 (0.04/day)
Wont happen unless tools for game creation and documentation is readily available along with a whole suite of apis are developed and supported. That is what Dx offers that is why studios still use it primarily. Studios don't like the idea of having to do extra in-house work to do something simple they can just do with Dx.Nothing too unexpected since Vulkan is the successor to OpenGL in general. Now if that can translate to more devs using Vulkan instead of DirectX...