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GPU artifacts, need help

This is HW info when idling on desktop. Room temp abou 32-35 celsius atm. Btw I did some corrupted files scan through command prompt and it found some errors. Could that be the cause too?

Yeah corrupted SFC can be a symptom of unstable system memory, may be unrelated though to the graphical artifacts. Try testing ur GPU ram, then system ram using testmem5 or memtest,

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Both tests ended up with 0 errors.

That's great actually - at least its not the memory. Have you tried underclocking the GPU?
 
That's great actually - at least its not the memory. Have you tried underclocking the GPU?
Well I only uncerclocked core from 1920 to 1890 while undervolting to 0.875V. Didnt mess with memory clocks.
 
Do the artifacts go away when you put voltage back up to stock?
 
I dont know, it didnt happen since driver rollback.
That doesn't mean necessarily that the new driver is broken... right?
As I said in post #18 a driver update can increase game load through optimization, and/or increase clocks, all for better performance.

If you're happy with what you have just leave it there
 
I have an undervolt @1890mhz core and 0.875V. It was stable for more than one year.
My engine worked until it didnt.


That can also cause a problem. Try the card at stock and see if it works properly with the latest driver.

This. please GOD. I don't understand how people don't get this. "Too much voltage" and "starving for voltage" can cause the same issues. If the NAND or IMC or shit, the resistors are wearing, and it takes more voltage to drive to maintain stability given any kind of degradation be it oxidation or otherwise the having an undervolt can make it unhappy.

I'm sorry this thread and this kind of closed box thinking are like post #3000 lately. Install the driver that gave you issues and set everything to STOCK undervolting is not STOCK or BETTER than STOCK. STOCK IS STOCK.

Then see if it is still a problem. Yes? Warranty? YES?? RMA.

As for drivers causing problems with hardware, yeah it can happen why couldn't it? If they improved the efficiency of an instruction for example or added the ability to say utilize more GPU instead of CPU for a specific codec without increasing thermals, these changes can affect current draw or utilization. Y'all didnt actually think drivers just affected games surely??
 
Hello,

I have Gainward Phoenix RTX 3070Ti GPU and just now I noticed these strange artifacts while browsing the internet and on the desktop. After pc restart and driver rollback they are gone for now. A month ago I even had BSOD with this error: VIDEO_SCHEDULER_INTERNAL_ERROR. Any help? Thanks a lot.

System specs:

Ryzen 5600x
Gainward Phoenix RTX 3070Ti 8Gb
MSI Tomahawk B550
Corsair RM 750x
2x8 gigs of 3600 MHz RAM
Win 10 Pro

I have seen this type of artifacting due to drivers, but only once. 3 years ago on 440.xx drivers, I think. When I bought my original (later RMA replaced) 2060 Super, the current driver release at the time caused rampant artifacts all over the screen, even on Windows desktop at stock clocks. It was fixed in 441.xx, and I have not seen it since then, on that 2060 Super, my RMA replacement 2060 Super, my former 1070, or my 3070 Ti. I don't remember if it was even mentioned in the update notes.

G6X idle and Furmark temps seem on the warm side mostly due to ambient but not really something that would explain the artifacting.

I can assure you that the variability of GPU Boost on Turing and Ampere means that simply not crashing for x amount of time means little for undervolt stability. Even after throwing some of the most demanding, instability-sensitive games and tests at them, these cards still manage to surprise me months down the line. Not sure if Furmark data is useful at all, you're not hitting your clock ceiling there, has nothing to do with how the card clocks in games.

If you are using MSI Afterburner to automatically apply the UV at startup, keep in mind the clock you set can change slightly on its own over time. Can make a difference if you intentionally set your undervolt close to the edge. Check the V-F window, and HWInfo Effective clock metric.
 
This. please GOD. I don't understand how people don't get this. "Too much voltage" and "starving for voltage" can cause the same issues. If the NAND or IMC or shit, the resistors are wearing, and it takes more voltage to drive to maintain stability given any kind of degradation be it oxidation or otherwise the having an undervolt can make it unhappy.

I'm sorry this thread and this kind of closed box thinking are like post #3000 lately. Install the driver that gave you issues and set everything to STOCK undervolting is not STOCK or BETTER than STOCK. STOCK IS STOCK.

Then see if it is still a problem. Yes? Warranty? YES?? RMA.

As for drivers causing problems with hardware, yeah it can happen why couldn't it? If they improved the efficiency of an instruction for example or added the ability to say utilize more GPU instead of CPU for a specific codec without increasing thermals, these changes can affect current draw or utilization. Y'all didnt actually think drivers just affected games surely??
Superb rant, so well said! :D

I also don't get how people don't understand that changing any operating parameter of a graphics card can have a negative effect on it, especially if there's some weakness that it makes worse.
 
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