Especially since both Small and Large are failing, that's kinda alarming.
I was incorrect in my statement. I remembered now it was large and blend that were failing (which makes sense). I re-ran smallest FFT for 4 hours without any errors.
When P95 is crashing, what does it look like? Do individual worker threads stop? Does the application crash? Do you get an abrupt reboot without warning?
It's failed workers. The only hard resets I've experienced are in-game.
Did those "other stress tests" include the aforementioned LinX amongst them?
Yes, I've run OCCT (both memory and CPU), Linpack, AIDA64, and quite a few different memory tests. The
only test that has shown errors has been prime95 blend and large FFT. Obviously this has all been to try to track down the source of hard resets. Since updating to the beta BIOS, I've experienced no hard resets. Prior to the update, I could turn on Tomb Raider, leave it paused, and within 2 hours the system would reset. I had it paused for most of the last 2 days and have experienced zero resets. I even re-enabled DOCP at default settings all day yesterday and have seen nothing. So I guess this firmly points to board/firmware being the original issue? I'm really hopeful that this stability is real.
As an aside, something definitely changed in the thermal throttling and/or CPU voltage. Even at full load, it never goes above 80-82C now (even in P95) whereas on 1804 it would always go up to 90C. I'm not complaining too much. It looks like I lost a couple hundred points in Cinebench multicore but that's a small price to pay for system stability.
Also, here's the default DOCP settings for BIOS version 2006. VDDG IOD seems high but I haven't compared this to 1804 to see if anything changed.