- May 14, 2004
- 25,417 (3.69/day)
|Processor||Ryzen 7 5700X|
|Video Card(s)||RTX 4080|
|Storage||2x HDD RAID 1, 3x M.2 NVMe|
|Display(s)||30" 2560x1600 + 19" 1280x1024|
|Software||Windows 10 64-bit|
With MMOs the problem is that they get patched regularly, which means I have to retest 30 CPUs at any unknown point in time, to have accurate comparison data.I really wish the MMOs and older games that are still super popular and have a large player base would be tested to see the effect of L3 cache too, in the games section. Like Finsl Fantasy, WoW, etc. They are not niche use cases for gamers. I see plenty of reports from people upgrading to 5800X3D and seeing large fps jumps in scenarios where lots of data from other players in the same zones is being processed. At the moment there’s no info on how the new AMD and Intel processors fare against 5800X3D for those types of games.
If you had to pick one "older game", single-player offline, what would you choose?