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Large Address Aware

Hello,

I tried to use LAA, after running .exe this message appears:

View attachment 344958

Anyone got solution for this?
Looks like you are trying to run on a machine owned by a corporation or a school. You won't be able to use this app due to the Group Policy settings for Windows Defender restricting unapproved .exe files.
 
Greetings

When playing Championship Manager 01/02 there is a savegame limit of 2GB, is there a way to resolve this limit?
 
Greetings

When playing Championship Manager 01/02 there is a savegame limit of 2GB, is there a way to resolve this limit?

Not unless youre the developer and develop the game from the ground up in a more modern engine that can run in 64bit. Even newer CM games are built on a terrible engine.
 
Not unless youre the developer and develop the game from the ground up in a more modern engine that can run in 64bit. Even newer CM games are built on a terrible engine.

Thank you for the answer, the only possibility would be to delete data from the SAVE (the data that takes up the most space are contained in the "player stats history.tmp"), it would take a programming expert to create a tool capable of doing this
 
Hey guys. I'm playing a MMO that has kind of a problem in a new map. It force closes very oftenly, and it's not only for me, it's for the majority of the players. The game client and server are both 32bits. I'm concerned that if I try to see if this works, I might be banned, since it's kind of a patch. The game uses XIGNCODE. I tried it once with a VPN and an alt account and the game worked properly and with no anti-cheat detection. Problem is, I can't even see if it would help in that map, since the map is endgame and it would take me weeks to reach there in this alt account. Someone that understand about programing, can't tell me if there's any chance of me being banned because of it, and if this could really prevent those forced closes?
 
Circumventing a
Hey guys. I'm playing a MMO that has kind of a problem in a new map. It force closes very oftenly, and it's not only for me, it's for the majority of the players. The game client and server are both 32bits. I'm concerned that if I try to see if this works, I might be banned, since it's kind of a patch. The game uses XIGNCODE. I tried it once with a VPN and an alt account and the game worked properly and with no anti-cheat detection. Problem is, I can't even see if it would help in that map, since the map is endgame and it would take me weeks to reach there in this alt account. Someone that understand about programing, can't tell me if there's any chance of me being banned because of it, and if this could really prevent those forced closes?
Circumventing Anticheat and using vpn can get you banned, so if you need help with a problem report it to the game devs to fix.
 
thanks for this.

Ties in very well with all the x64 discussions going around lately.


Many, MANY modern games that crash to desktop are because they're hitting the 2GB limit.

As said in the first post: this does NOTHING on its own if you have a 32 bit OS. You need to modify the OS to change from a 2GB limit to a 3GB limit (which is different between XP and vista - the instructions in the OP are for XP)


edit: this was added to the first post.
for XP, you need to modify boot.ini

for vista (and likely 7) 32 bit:

At a command prompt (might need admin rights, or UAC disabled)
Code:
BCDEDIT /set increaseuserva 2900
Dragon Age
 
Hello everyone. Thank you very much for the share (a little late for that after 15 years but, meh). I just used that program to an exe that was released back in 2006 for 32bit systems and it actually helped a lot.
 
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