- Joined
- Jul 5, 2013
- Messages
- 31,697 (7.23/day)
All I'm seeing here is a bunch of blah, blah, blah. You are not making logical arguments, you're trying to save face and failing, badly.8GB / 0.8 is just 10GB
Check 3080 VRAM issue for more context.
It is a fact that many users had complaints about 3080 VRAM issue since 2021.
You can accuse me for making assumptions or anything, it is meaningless.
Just a simple google search and people quickly realize 10GB is not enough.
There is no point debating on simple facts.
You are just ignoring them and refuse to understand the reality.
That's because I slightly edited the better starting image that had lighting that wasn't a borked to begin with and improved it. I can still improve the one that had worse lighting though as well just it's starting from a weaker point in the first place.
Here's the DLAA with edits...it helps for certain, but I still don't like it as much overall though some aspects are better in a bit of the crispness, but the lighting and shading wasn't as good to begin so while it's better than it was before edits it's still not as good as the the DLSS was with edits given it had better lighting to start with and further enhanced. It's a case of more natural lighting and shading versus more refined details. Lighting and shading helps a lot with general depth perception it brings you into the scene a lot more. One feels a lot more like you could reach out touch and feel the stuff within the scene while the other kind of feels flat and a bit fake and kind of doesn't feel so 3D in terms of perception and depth. Basically one does a better job tricky the eye into thinking it's real life environment even though it's still very much a fake 3D world environment.
View attachment 405912
Either I'm just not that picky, or the difference is small enough not to be bothersome.. Maybe it's because it's a video game, it's never going to look perfectly real(and shouldn't) and I am consciously choosing not to be bothered by imperfections. Regardless, nothing is standing out here.I mean, that image in itself exceeded the forum's limit for 16 MB for image attachments, so I had to lower it to jpg (albeit still at 100% quality quotient) to post. It's not a perfect representation of what the image comes off as in its purest form, although you can see where the DLSS blur tends to show if you're really careful - bear fur, some of the foliage, it handles grass surprisingly well. But this is feeding 25% of the pixel count, so three-fourths of the image is basically being inferred here. I think it's a decent result, one you'd find more than acceptable on a small monitor or laptop panel. I'm satisfied with the overall result even on a large 4K panel and an eye for detail, I just have a problem when DLSS is flaunted as a fix for crap optimization (and sadly Oblivion is such a case).