- Joined
- Jul 31, 2014
- Messages
- 533 (0.14/day)
System Name | Diablo | Baal | Mephisto |
---|---|
Processor | Ryzen 9800X3D | 2x Xeon E5-2697v4 | i7-13900H |
Motherboard | ASRockRack B650D4U-2L2T/BCM | Supermicro X10DRH-iT | Lenovo Thinkpad P1 Gen 6 |
Cooling | Custom loop | SC846 Chassis cooled| dual-fanned heatpipes with LM |
Memory | 64GiB DDR5-5600 ECC | 256GiB DDR4-3200 ECC RDIMM | 64GiB DDR5-5600 |
Video Card(s) | RTX 3090 Ti Founder's Edition | Embedded ASPEED2400 | RTX 5000 Ada Mobile (80W) |
Storage | many, many SSDs and HDDs.... |
Display(s) | Dell U3014 + Dell U3011 | SMCI IPMI KVMoIP | 3840×2400 Samsung OLED |
Case | Caselabs TH10A | Supermicro SC846 | Lenovo Thinkpad P1 Gen 6 |
Audio Device(s) | Creative SoundBlaster X4 | None | On-board + Moondriver2 Ti + Bluetooth |
Power Supply | Corsair AX1600 | 1200W PSU (Delta) | Lenovo 230W or 300W |
Mouse | Logitech G604 |
Keyboard | 1985 IBM Model F 122-key, Lenovo integrated |
VR HMD | The wait for 4K per eye is long and winding.... |
Software | FAAAR too much to list |
The nuance that you're missing is that when PhysX runs, it's not using a whole GPU, it's using a very small fraction of the GPU. like 1/4 core of AVX2 on a modern CPU should be enough for the vast majority of games that require GPU PhysX I reckon.Yes, but the source you cited also states that AVX-512 on Zen5 will be severely limited by cache-and-memory bandwidth. In other words, in a real-world scenario it is unlikely for AVX-512 in Zen5 to outperform AVX-512 in Zen4 by a large margin - unless the dataset can fit in Zen5's L1D or L2 cache.