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randomg hitching/stuttering whenever a frame is lost

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Apr 21, 2019
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I'm running a GTX 1080, AMD RYZEN 5 1600, 16 GB RAM 120GB SSD

I've tried assassins creed origins, crew 2, grip, cod ww2 and wreckfest.

The hitching is random, sometimes I can launch a game and have no issues whatsoever, other times i launch a game and it's just a stuttery mess. sometimes the sutter can last a good few seconds. I've had this computer for 2 years without issues.
 
We've seen your Assassin's creed example. Can you do a short video on CoD WW2? Preferably single player.

Going on AC:O, that is at least partially (the long drawn out stutter you showed that is reproducible) attributable to the game and in a slight sense to hardware performance (storage/CPU/RAM).

- Are all your games on the SSD? Do you use HDDs?
- What RAM are we looking at (exact speed/latency) and what is it running at (see BIOS).?
 
We've seen your Assassin's creed example. Can you do a short video on CoD WW2? Preferably single player.

Going on AC:O, that is at least partially (the long drawn out stutter you showed that is reproducible) attributable to the game and in a slight sense to hardware performance (storage/CPU/RAM).

- Are all your games on the SSD? Do you use HDDs?
- What RAM are we looking at (exact speed/latency) and what is it running at (see BIOS).?

doing a video of cod now. my games are on HDD 500gb, and my windows is on SSD 120GB.

Here is my ram;

https://www.cclonline.com/product/2...GB-Memory-Kit-PC4-19200-2400MHz-DDR4/RAM3353/
 
Games with streaming engines/open worlds (such as AC:O) don't prefer HDDs and this can be a source of stutter the way it was in your video.

This is why I'm interested in CoD ;) Different engine/type of game.
 
This will have no end.

what do you have me to do? bin my computer and buy another?

Games with streaming engines/open worlds (such as AC:O) don't prefer HDDs and this can be a source of stutter the way it was in your video.

This is why I'm interested in CoD ;) Different engine/type of game.



skip to 1:24 that is when the stutter starts
 
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my games are on HDD 500gb
Can you post a screenshot of this drive with crystal disk info? I'm curious to see how good this drive is, and check its health.
 
Game or os then

What power supply do you have?
 
What specific GTX 1080 do you have?

Specific SSD?
 
Honestly if I look at your CoD clip it looks fine.

Yes it stutters a few times, but most of that happens in the intro, not the actual gameplay, which is mostly smooth. Your actual gameplay starts at 3:18. The problem/cause could be anywhere from game engine to storage, PSU, OS... Or a sign of components showing age. One thing I don't suspect is GPU. The SSD with your game on it, might have been near max capacity. But this might just as well be a saturated CPU core or a hiccup from background tasks...

The CoD clip has nothing like the consistency of your AC:O stutter, for example. If your games are playable in a general sense, I wouldn't go overboard in replacing components. Take a look at the software side first. Installed / running applications taking up RAM and using CPU should be minimized/eliminated, check storage SMART values and free up SSD space so it has room to breathe; you can do a clean driver and OS install and try different ingame settings.

Also, any stutter that you can reproduce at a specific part of the game is game-related, ignore it. You can play that CoD intro again, if it stutters at the same moments, you can cross it off.

This is not likely a performance issue in general sense. Your spec is fine for normal gameplay. What is your FPS capped at? If you run uncapped FPS, use a cap or use fast sync if you run a high refresh screen. If not, you can try adaptive vsync, the latency it adds isn't too bad. This can help soften the blow of any performance hiccups.
 
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Ok...I have a 1070ti and to get rid of that stutter in CoD WWII you have to set the eye candy to full blast...including FOV and the sky.
Make sure all rendering is native resolution..all 3
V-SYNC without G-SYNC or adaptive sync.
Limit to monitor refresh rate. Allow higher than possible fps by at least 20 unless you're above 120hz.
Not sure about the rest but for some reason CoD WWII runs best the best your gfx can do.. going lower causes a stutter
 
Ok...I have a 1070ti and to get rid of that stutter in CoD WWII you have to set the eye candy to full blast...including FOV and the sky.
Make sure all rendering is native resolution..all 3
V-SYNC without G-SYNC or adaptive sync.
Limit to monitor refresh rate. Allow higher than possible fps by at least 20 unless you're above 120hz.
Not sure about the rest but for some reason CoD WWII runs best the best your gfx can do.. going lower causes a stutter

Running too fast at that point
 
Running too fast at that point
It plays better on my R5-1600/rx570 system @1080p than it does on my 8700k/1070ti @1440p unless I gimp it and turn up the eye candy
I'm not saying it looks better but I am saying it plays without hickups and stutters better both sp and mp....it's like it was designed to play on inferior hardware.
Almost as if faster systems run so fast they run over themselves and stutter.
AND at the same time I don't remember this being an issue until about 2 months ago...so for this game it could just be a glitch
 
It plays better on my R5-1600/rx570 system @1080p than it does on my 8700k/1070ti @1440p unless I gimp it and turn up the eye candy
I'm not saying it looks better but I am saying it plays without hickups and stutters better both sp and mp....it's like it was designed to play on inferior hardware.
Almost as if faster systems run so fast they run over themselves and stutter.
AND at the same time I don't remember this being an issue until about 2 months ago...so for this game it could just be a glitch

Its like letting a gpu run without any form of monitor sync whether vsync/freesync/gsync.

That causes hitching more often.

I also know old games if left at default they may run too quickly thus details in game and gpu control panel must be maxed, sometimes wmp open in background can help too.
 

skip to 1:24 that is when the stutter starts
Looks like the game paused (as opposed to dropped frames) which is indicative of a CPU thread waiting for something which stalls drawing the frame.

Ok...I have a 1070ti and to get rid of that stutter in CoD WWII you have to set the eye candy to full blast...including FOV and the sky.
Make sure all rendering is native resolution..all 3
V-SYNC without G-SYNC or adaptive sync.
Limit to monitor refresh rate. Allow higher than possible fps by at least 20 unless you're above 120hz.
Not sure about the rest but for some reason CoD WWII runs best the best your gfx can do.. going lower causes a stutter
As crazy as that sounds, it makes sense. It puts more burden on the GPU which masks CPU hangs.

It plays better on my R5-1600/rx570 system @1080p than it does on my 8700k/1070ti @1440p unless I gimp it and turn up the eye candy
I'm not saying it looks better but I am saying it plays without hickups and stutters better both sp and mp....it's like it was designed to play on inferior hardware.
Almost as if faster systems run so fast they run over themselves and stutter.
AND at the same time I don't remember this being an issue until about 2 months ago...so for this game it could just be a glitch
Maybe NVIDIA drivers broke something?
 
Looks like the game paused (as opposed to dropped frames) which is indicative of a CPU thread waiting for something which stalls drawing the frame.


As crazy as that sounds, it makes sense. It puts more burden on the GPU which masks CPU hangs.


Maybe NVIDIA drivers broke something?

Im wondering if there is a service in background causing this.

Antivirus I put in game mode since tgey have it now, back in days of 98-XP the AV had to be disabled so it wouldnt scan, or open task scheduler to set a different time to scan.

I would set the connection to metered to prevent windows from auto updating too (W10)
 
Looks like the game paused (as opposed to dropped frames) which is indicative of a CPU thread waiting for something which stalls drawing the frame.


As crazy as that sounds, it makes sense. It puts more burden on the GPU which masks CPU hangs.


Maybe NVIDIA drivers broke something?


what could be the cause of my cpu pausing like that?? my temps are all fine


I'm not sure if I mentioned this but whenever a "stutter" happens my gpu normal noise also stutters, well it kind of stops for that split second then carries on making the normal noise.

As someone else mentioned though, maybe this is normal for my system? I've been under a bit of stress lately, maybe worrying about things that was already there.
 
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It could just be the way the game is coded in that case. If it is simulating that explosion, it has to calculate all of the physics of the explosion in that frame which causes it to hang until it finishes.
 
As long as it doesn't happen very often outside of that situation, I wouldn't.
 
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