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Rx6950 problem or is it ?.

No, don't trust them.



No, as i could get it to happen in AC Odyssey too.

How ever i believe it was some thing to do with ram \ bios, as what would solve it was to turn off rebar though the AMD software. But i have not being playing either( game for some time now as i been playing Cyberpunk but without issue with it turned on. And if i do play RDO it's typically way to short of time but got a few hours in here and there just burned out on it after 7000+ hours haha.

Worsed part of the issue it could take up to 8 hours to show in Red Dead, in Odyssey i could reproduce it within 30 mins. Just after reinstall (OS) and all i just have not got around to checking again.
Rebar is switch is in bios but it is enabled thru the driver.
 
Not had the issue for many months now, Green screen just means it was running vulcan and typically black if under DX12.
But one of the errors could be just the game it self although you would typically see others go though some of the issue's to then.

Only time i have had performance issue's was near camps (mp) and in Lagras near were you can get the 6 man bounty.

But yeah like with most if not all there is no need to use ultra settings anyways.
Well, I found out a few days ago that my "solution" for Red Dead Redemption 2 only prolongs the time before crashing from around 20-30 minutes to 2-3 hours, but I also fortunately seemed to have found a REAL solution/workaround after turning all the settings down to "Low" and then testing each individual graphics setting at its max one at a time for several hours (or until crash). In doing this, I found that having the "Reflections Quality" set anywhere above "Medium" caused the entire system to crash with a Green Screen/Black Screen; turning down "Texture Quality" just prolongs time before crash. Also, it seemed when setting "Screen Space Ambient Occlusion" anywhere above "Medium", it results in the game randomly crashing back to the desktop with a message "Unknown Error: FFFFFFFF"...
After turning "Reflections Quality" and "Screen Space Ambient Occlusion" down to "Medium", I have played the game for several hours at a time and left it running in the meantime for 2 days straight with no crashes and/or reboots (with "Texture Quality" at "Ultra"; I now have FSR2.0 Disabled because of irritating tracer/ghosting effect)...
 
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Well, I found out a few days ago that my "solution" for Red Dead Redemption 2 only prolongs the time before crashing from around 20-30 minutes to 2-3 hours, but I also fortunately seemed to have found a REAL solution/workaround after turning all the settings down to "Low" and then testing each individual graphics setting at its max one at a time and testing the game for several hours (or until crash). In doing this, I found that having the "Reflections Quality" set anywhere above "Medium" caused the entire system to crash with a Green Screen/Black Screen; turning down "Texture Quality" just prolongs time before crash. Also, it seemed when setting "Screen Space Ambient Occlusion" anywhere above "Medium", it results in the game randomly crashing back to the desktop with a message "Unknown Error: FFFFFFFF"...
After turning "Reflections Quality" and "Screen Space Ambient Occlusion" down to "Medium", I have played the game for several hours at a time and left it running in the meantime for 2 days straight with no crashes and/or reboots (with "Texture Quality" at "Ultra"; I now have FSR2.0 Disabled because of irritating tracer/ghosting effect)...
That's the weirdest glitch and solution I've ever heard of! I'm glad you managed to figure it out, though. :)
 
Well, I found out a few days ago that my "solution" for Red Dead Redemption 2 only prolongs the time before crashing from around 20-30 minutes to 2-3 hours, but I also fortunately seemed to have found a REAL solution/workaround after turning all the settings down to "Low" and then testing each individual graphics setting at its max one at a time and testing the game for several hours (or until crash). In doing this, I found that having the "Reflections Quality" set anywhere above "Medium" caused the entire system to crash with a Green Screen/Black Screen; turning down "Texture Quality" just prolongs time before crash. Also, it seemed when setting "Screen Space Ambient Occlusion" anywhere above "Medium", it results in the game randomly crashing back to the desktop with a message "Unknown Error: FFFFFFFF"...
After turning "Reflections Quality" and "Screen Space Ambient Occlusion" down to "Medium", I have played the game for several hours at a time and left it running in the meantime for 2 days straight with no crashes and/or reboots (with "Texture Quality" at "Ultra"; I now have FSR2.0 Disabled because of irritating tracer/ghosting effect)...

Yes i had tried high and low settings i even tried low res it made no difference it still crashed, how ever there was one time the game was working as it should for weeks and i changed a setting and it did start again and even when they were changed back it carried on happening.

Should always reset the cache(game and AMD app ) after too when changes are being made.

The FFFFFFF can be so many things as RS are always fiddling with the game, some time a very high percentage of people could having the issue and some times it can be due to the cards you use too if playing multiplayer.

The FFFFFFF is a different problem so is the GRF_ERR, in fact for a lot a people the FFFFFFF is expected sooner or later as i believe a lot of problems are under it.

Some times it starts because SC was updated some times when they add stuff, one big one was the wilderness camp and hacker can make it happen too, and to avoid the later might want to look in to private games although RS being dicks about it.
 
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