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TechPowerUp OSD Server Beta Thread

W1zzard

Administrator
Staff member
Joined
May 14, 2004
Messages
28,747 (3.75/day)
Processor Ryzen 7 5700X
Memory 48 GB
Video Card(s) RTX 4080
Storage 2x HDD RAID 1, 3x M.2 NVMe
Display(s) 30" 2560x1600 + 19" 1280x1024
Software Windows 10 64-bit
First build attached.

Capture1770.jpg


- Supports DX9, DX10, DX11
- At this time it draws only FPS in the top left corner

No installation necessary, just unpack and run the exe and leave it running. To quit, look for the TPU icon in your systay.

Please check if it works in all your games, also report back with ideas and feature requests.

0.0.1:
- Fixed crash when server is closed and started repeatedly

0.0.2:
- Prevented multiple instances of OSD Server
- OSD Server needs to be started as admin now to get into all games

0.0.3:
- Added shared memory for other applications to use OSD functionality
- Improved rendering support for DX9, DX10, DX11. OSD should now be shown in all games
- Fixed several crash issues
- Reduced FPS counter update rate

0.0.4:
- Fixed OSD not displayed in Dirt 2 / F1 2010 (and possibly other titles)

0.0.5:
- Improved font engine performance by several orders of magnitude
- Minor bugfixes

0.0.6:
- Added configuration dialog to tray icon
- Added GPU-Z plugin (need to start GPU-Z before OSD Server)
- Added rendering engine and system time display
- Reworked plugin API for 3rd party developers

0.07:
- Fixed problem that caused OSD be hidden on DX10/DX11
- Updated icon
- More application compatibility improvements
- Bugfixes
 

Attachments

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and save your work. it could crash any running application
 
LOL, W1zz, joining the fray with MSI AB vs FRAPS vs PlayClaw are we? ;)
I'll test it out as long as it doesn't corrupt my saves. :)
 
LOL, W1zz, joining the fray with MSI AB vs FRAPS vs PlayClaw are we?

been working on it for a long time, this is complicated stuff, and it's still far from production ready
 
oh hell yes w1zzard, brilliant idea.


edit: working fine in starcraft II, which is ofc DX9. FPS doesnt quite match up with the in game one, but that could be timing differences.
 
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Crashes HL2 engine in CSS. Black screen when enable with game loaded, and failing to produce overlay when started before game load.

Win7 x64 SP1. Newest Nvidia driver. Current HL2 engine and fully updated Steam client.
 
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I can't get it to run in any of the games i have tried so far (Including StarCraft2)
I do have crossfire and 2 screens if that makes a difference
 
Kick ass W1zz!
 
also no luck getting it to work here could be eyefinity problem?

some ideas, change colour / move anywhere not just have it sat in any corner.
 
works with gtaiv and citiesxl 2011
 
new build uploaded to first post
 
i liked the TPU icon better than the new one.
 
So far I checked it with 2 games.

Works fine with Fallout: New Vegas.

But in Dirt II it didn't show any fps in the top right corner, nothing, as if the program wasn't running at all.
 
dirt 2 dx9 or dx11 ?
 
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i can confirm version 0.03 works in dragon age II in DX11 (actual DX11, not DX11 path in DX10 mode)
 
Crashes TF2 (Team Fortress 2) when game switches into 3D mode.

Win7 x64
 
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bump for new build

tf2 works for me (in the menu), didn't try in-game yet
 
bump for new build

tf2 works for me (in the menu), didn't try in-game yet

YES it works in TF2, I had ATItraytools running and it was causing the crash.

So your new tool and ATT don't get along.

Works nice though.
 
i liked the TPU icon better than the new one.

i agree,new icon kind of looks like fraps icon.
eyefinity working in some this time
tried new build in DA2/WoW/BC2,no problems in DA2 and WOW here are pics
http://img22.imageshack.us/img22/8093/wow2011032019215110.jpg
http://img7.imageshack.us/img7/6194/dragonage2demo201103201.jpg

in BC2 you can see here it goes to corner of middle screen and shrinks itself a little both in sp/mp
http://img219.imageshack.us/img219/1668/bfbc2game20110320192817.jpg

edit just tried MOH works fine in that to
http://img220.imageshack.us/img220/7969/moh2011032020270732.jpg SP
http://img148.imageshack.us/img148/8143/mohmpgame20110320204357.jpg MP
edit again this seems to be a SP / MP difference with the FPS going to middle screen corner in MOH
 
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bump for new build
 
Great job W1zzard!
Here's my work in progress, a plugin for Core Temp.
zTMwf.png
 
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