- Joined
- Jul 18, 2017
- Messages
- 27 (0.01/day)
System Name | poopy-chan |
---|---|
Processor | 7950x |
Motherboard | asus x670e rog crosshair hero |
Cooling | dark rock pro 4 |
Memory | 64GB kingston 5600 |
Video Card(s) | MSI 4090 Gaming X Trio |
Storage | msi m480, kingston fury renegade, 860evo, 860qvo, 870qvo etc. 15TB ssd total, don't ask |
Display(s) | LG OLED C4 42" 120Hz |
Case | LianLi |
Audio Device(s) | creative sbx g6, dt 770 pro, hd 600, DT 990 Pro |
Power Supply | Corsair HX1200 |
Mouse | black but with rgb, shiny |
Keyboard | varmillo moonlight with numpad |
Software | win11 |
100% agree, for now I only hope that TSMC 2N with GAA-FET will allow 6090 to pack more punch than it was with 4090->5090 node improvements.To be honest, I hope Nvidia (and AMD, but I don't trust them to be smart enough to do this) radically re-engineers their allocation of space with their next generation. I would honestly be totally fine if Nvidia stopped adding more CUDA cores in the next generation, and just devoted 10x more space to RT cores. That's really what's needed. Rasterization has hit the limit, it's obvious. Nvidia's architecture is still fundamentally stuck at Turing. CUDA cores take up 90% of the space, with RT and Tensor cores "bolted on." We need far more RT cores.
It's true, but to be honest I do not consider native 4K as a good measure, I mean it's not necessarily should run at native 4K@60 to be good or even great. I get it that it might not be convincing, but I consider Native 4K as an extreme waste of performance at the moment. DLSS Quality or even DLSS Performance at 4K with DLSS4 is enough for me if it allows to eliminate light leaking and runs dynamic GI. Not saying it's a good tradeoff for everyone, but I expect ML upscalers spatial and temporal alike to get even better. Me personally I'd probably have a really hard time with a blind test like that. Of course I do not mean Native like pixelated frame without any form of TAAAll the people who have been in the IT or PC Gaming scene for many years, knew that Ray Tracing and mostly Path Tracing was the Holy Grail of Graphics. But we didn't have the Hardware for it (and still barely have it today... a 5090 having 30fps at Native 4K is not really great). I waa expecting Blackwell to have a much better RT/PT performance due to the supposed "new architecture" but I guess we'll have to wait for Rubin or whatever next architecture they will use for RTX 60s.