- Joined
- Apr 18, 2013
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- 1,260 (0.31/day)
- Location
- Artem S. Tashkinov
System Name | System V |
---|---|
Processor | AMD Ryzen 5 3600 |
Motherboard | Asus Prime X570-P |
Cooling | Cooler Master Hyper 212 // a bunch of 120 mm Xigmatek 1500 RPM fans (2 ins, 3 outs) |
Memory | 2x8GB Ballistix Sport LT 3200 MHz (BLS8G4D32AESCK.M8FE) (CL16-18-18-36) |
Video Card(s) | Gigabyte AORUS Radeon RX 580 8 GB |
Storage | SHFS37A240G / DT01ACA200 / WD20EZRX / MKNSSDTR256GB-3DL / LG BH16NS40 / ST10000VN0008 |
Display(s) | LG 22MP55 IPS Display |
Case | NZXT Source 210 |
Audio Device(s) | Logitech G430 Headset |
Power Supply | Corsair CX650M |
Mouse | Microsoft Trackball Optical 1.0 |
Keyboard | HP Vectra VE keyboard (Part # D4950-63004) |
Software | Whatever build of Windows 11 is being served in Dev channel at the time. |
Benchmark Scores | Corona 1.3: 3120620 r/s Cinebench R20: 3355 FireStrike: 12490 TimeSpy: 4624 |
System Name | Pioneer |
---|---|
Processor | Ryzen R9 7950X |
Motherboard | GIGABYTE Aorus Elite X670 AX |
Cooling | Noctua NH-D15 + A whole lotta Sunon and Corsair Maglev blower fans... |
Memory | 64GB (4x 16GB) G.Skill Flare X5 @ DDR5-6000 CL30 |
Video Card(s) | XFX RX 7900 XTX Speedster Merc 310 |
Storage | 2x Crucial P5 Plus 2TB PCIe 4.0 NVMe SSDs |
Display(s) | 55" LG 55" B9 OLED 4K Display |
Case | Thermaltake Core X31 |
Audio Device(s) | TOSLINK->Schiit Modi MB->Asgard 2 DAC Amp->AKG Pro K712 Headphones or HDMI->B9 OLED |
Power Supply | FSP Hydro Ti Pro 850W |
Mouse | Logitech G305 Lightspeed Wireless |
Keyboard | WASD Code v3 with Cherry Green keyswitches + PBT DS keycaps |
Software | Gentoo Linux x64 |
Please tell me that all that crap is handled by the game engine. I can't honestly think any developer would write hundreds of lines to do something in Vulkan that OpenGL can do in a couple dozen.
System Name | BY-2021 |
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Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
When every FPS matters.Please tell me that all that crap is handled by the game engine. I can't honestly think any developer would write hundreds of lines to do something in Vulkan that OpenGL can do in a couple dozen.
Processor | Intel Core i5 8400 |
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Motherboard | Gigabyte Z370N-Wifi |
Cooling | Silverstone AR05 |
Memory | Micron Crucial 16GB DDR4-2400 |
Video Card(s) | Gigabyte GTX1080 G1 Gaming 8G |
Storage | Micron Crucial MX300 275GB |
Display(s) | Dell U2415 |
Case | Silverstone RVZ02B |
Power Supply | Silverstone SSR-SX550 |
Keyboard | Ducky One Red Switch |
Software | Windows 10 Pro 1909 |
Processor | AMD 3900X \ AMD 7700X |
---|---|
Motherboard | ASRock AM4 X570 Pro 4 \ ASUS X670Xe TUF |
Cooling | D15 |
Memory | Patriot 2x16GB PVS432G320C6K \ G.Skill Flare X5 F5-6000J3238F 2x16GB |
Video Card(s) | eVga GTX1060 SSC \ XFX RX 6950XT RX-695XATBD9 |
Storage | Sammy 860, MX500, Sabrent Rocket 4 Sammy Evo 980 \ 1xSabrent Rocket 4+, Sammy 2x990 Pro |
Display(s) | Samsung 1080P \ LG 43UN700 |
Case | Fractal Design Pop Air 2x140mm fans from Torrent \ Fractal Design Torrent 2 SilverStone FHP141x2 |
Audio Device(s) | Yamaha RX-V677 \ Yamaha CX-830+Yamaha MX-630 Infinity RS4000\Paradigm P Studio 20, Blue Yeti |
Power Supply | Seasonic Prime TX-750 \ Corsair RM1000X Shift |
Mouse | Steelseries Sensei wireless \ Steelseries Sensei wireless |
Keyboard | Logitech K120 \ Wooting Two HE |
Benchmark Scores | Meh benchmarks. |
System Name | Good enough |
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Processor | AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge |
Motherboard | ASRock B650 Pro RS |
Cooling | 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30 |
Memory | 32GB - FURY Beast RGB 5600 Mhz |
Video Card(s) | Sapphire RX 7900 XT - Alphacool Eisblock Aurora |
Storage | 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB |
Display(s) | LG UltraGear 32GN650-B + 4K Samsung TV |
Case | Phanteks NV7 |
Power Supply | GPS-750C |
Processor | Intel Core i5 8400 |
---|---|
Motherboard | Gigabyte Z370N-Wifi |
Cooling | Silverstone AR05 |
Memory | Micron Crucial 16GB DDR4-2400 |
Video Card(s) | Gigabyte GTX1080 G1 Gaming 8G |
Storage | Micron Crucial MX300 275GB |
Display(s) | Dell U2415 |
Case | Silverstone RVZ02B |
Power Supply | Silverstone SSR-SX550 |
Keyboard | Ducky One Red Switch |
Software | Windows 10 Pro 1909 |
Benchmark Scores | Faster than yours... I'd bet on it. :) |
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Processor | R5 5600X |
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Motherboard | ASUS ROG STRIX B550-I GAMING |
Cooling | Alpenföhn Black Ridge |
Memory | 2*16GB DDR4-2666 VLP @3800 |
Video Card(s) | EVGA Geforce RTX 3080 XC3 |
Storage | 1TB Samsung 970 Pro, 2TB Intel 660p |
Display(s) | ASUS PG279Q, Eizo EV2736W |
Case | Dan Cases A4-SFX |
Power Supply | Corsair SF600 |
Mouse | Corsair Ironclaw Wireless RGB |
Keyboard | Corsair K60 |
VR HMD | HTC Vive |
It also has a 9-figure budget.Rockstars RDR2 runs on both DX12 or Vulcan, Runs even better on Vulcan too and does it very well.
Processor | i7 8700k 4.6Ghz @ 1.24V |
---|---|
Motherboard | AsRock Fatal1ty K6 Z370 |
Cooling | beQuiet! Dark Rock Pro 3 |
Memory | 16GB Corsair Vengeance LPX 3200/C16 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Fractal Design Define R5 |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | XTRFY M42 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W10 x64 |
Processor | AMD 3900X \ AMD 7700X |
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Motherboard | ASRock AM4 X570 Pro 4 \ ASUS X670Xe TUF |
Cooling | D15 |
Memory | Patriot 2x16GB PVS432G320C6K \ G.Skill Flare X5 F5-6000J3238F 2x16GB |
Video Card(s) | eVga GTX1060 SSC \ XFX RX 6950XT RX-695XATBD9 |
Storage | Sammy 860, MX500, Sabrent Rocket 4 Sammy Evo 980 \ 1xSabrent Rocket 4+, Sammy 2x990 Pro |
Display(s) | Samsung 1080P \ LG 43UN700 |
Case | Fractal Design Pop Air 2x140mm fans from Torrent \ Fractal Design Torrent 2 SilverStone FHP141x2 |
Audio Device(s) | Yamaha RX-V677 \ Yamaha CX-830+Yamaha MX-630 Infinity RS4000\Paradigm P Studio 20, Blue Yeti |
Power Supply | Seasonic Prime TX-750 \ Corsair RM1000X Shift |
Mouse | Steelseries Sensei wireless \ Steelseries Sensei wireless |
Keyboard | Logitech K120 \ Wooting Two HE |
Benchmark Scores | Meh benchmarks. |
It also has a 9-figure budget.
So, half-cocked thread? Is that the consensus? Just the OP not understanding how this really works?
Benchmark Scores | Faster than yours... I'd bet on it. :) |
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The original post was written by a prominent game developer with a lot of experience but no-namers on TPU who have likely never written a single line of code feel entitled to opine. No, you don't opine if you have zero knowledge of the matter. It's not an opinion, it's a load of bull crap. You don't opine about quantum mechanics, do you? You don't opine about epigenetics, do you? So, why do you opine about APIs then?
Yes, if you work with a finished game engine, you don't have to work with this low-level code, except often you have to when you find bugs or corner cases not covered by the original developer and you have to release the game ASAP or the engine developer has moved to a new version and your code is no longer supported.
System Name | Current Rig |
---|---|
Processor | Intel 12700K@5.1GHz |
Motherboard | MSI Pro Z790-P |
Cooling | Arctic Cooling Liquid Freezer II 360mm |
Memory | 2x16GB DDR5-6000 G.Skill Trident Z RGB |
Video Card(s) | MSI Gaming X Trio 6800 16GB |
Storage | 1TB SSD |
Case | Cooler Master Storm Striker |
Power Supply | Antec True Power 750w |
Keyboard | IBM Model 'M" |
Yes, exactly. It's a little like showing a program listing in Logo, then C++, then assembly language. OBVIOUSLY, the assembly language program listing will be much longer, and more arcane to understand. But beyond any doubt whatsoever, the program will run way faster when compiled from assembly language than from C++. Also, the tools available for using Vulkan mean that you don't really have to edit the code directly all the time, so it's not like you're always dealing with huge amounts of code for everything.This is an extremely braindead comparison meant to fool the untrained eye.
Vulkan simply requires more explicit control and if you wanted to accomplish the same in OpenGL it would either be impossible (most of the time) or require even more code. For instance do you want to turn off entirely the validation layer in OpenGL ? Too bad, can't be done. If you don't want that in Vulkan you can just skip all that and code associated.
System Name | Pioneer |
---|---|
Processor | Ryzen R9 7950X |
Motherboard | GIGABYTE Aorus Elite X670 AX |
Cooling | Noctua NH-D15 + A whole lotta Sunon and Corsair Maglev blower fans... |
Memory | 64GB (4x 16GB) G.Skill Flare X5 @ DDR5-6000 CL30 |
Video Card(s) | XFX RX 7900 XTX Speedster Merc 310 |
Storage | 2x Crucial P5 Plus 2TB PCIe 4.0 NVMe SSDs |
Display(s) | 55" LG 55" B9 OLED 4K Display |
Case | Thermaltake Core X31 |
Audio Device(s) | TOSLINK->Schiit Modi MB->Asgard 2 DAC Amp->AKG Pro K712 Headphones or HDMI->B9 OLED |
Power Supply | FSP Hydro Ti Pro 850W |
Mouse | Logitech G305 Lightspeed Wireless |
Keyboard | WASD Code v3 with Cherry Green keyswitches + PBT DS keycaps |
Software | Gentoo Linux x64 |
Your talking like UBI\EA\Blizzard and many others could not do it,
The original post was written by a prominent game developer with a lot of experience but no-namers on TPU who have likely never written a single line of code feel entitled to opine
So, half-cocked thread? Is that the consensus? Just the OP not understanding how this really works?
Processor | Intel Core i5 4590 |
---|---|
Motherboard | Gigabyte Z97x Gaming 3 |
Cooling | Intel Stock Cooler |
Memory | 8GiB(2x4GiB) DDR3-1600 [800MHz] |
Video Card(s) | XFX RX 560D 4GiB |
Storage | Transcend SSD370S 128GB; Toshiba DT01ACA100 1TB HDD |
Display(s) | Samsung S20D300 20" 768p TN |
Case | Cooler Master MasterBox E501L |
Audio Device(s) | Realtek ALC1150 |
Power Supply | Corsair VS450 |
Mouse | A4Tech N-70FX |
Software | Windows 10 Pro |
Benchmark Scores | BaseMark GPU : 250 Point in HD 4600 |
Most non-AAA studio dont use their own engine, they use engine like Unreal/Unity.No, he's obviously saying non-AAA game studios cannot do it easily.
System Name | Pioneer |
---|---|
Processor | Ryzen R9 7950X |
Motherboard | GIGABYTE Aorus Elite X670 AX |
Cooling | Noctua NH-D15 + A whole lotta Sunon and Corsair Maglev blower fans... |
Memory | 64GB (4x 16GB) G.Skill Flare X5 @ DDR5-6000 CL30 |
Video Card(s) | XFX RX 7900 XTX Speedster Merc 310 |
Storage | 2x Crucial P5 Plus 2TB PCIe 4.0 NVMe SSDs |
Display(s) | 55" LG 55" B9 OLED 4K Display |
Case | Thermaltake Core X31 |
Audio Device(s) | TOSLINK->Schiit Modi MB->Asgard 2 DAC Amp->AKG Pro K712 Headphones or HDMI->B9 OLED |
Power Supply | FSP Hydro Ti Pro 850W |
Mouse | Logitech G305 Lightspeed Wireless |
Keyboard | WASD Code v3 with Cherry Green keyswitches + PBT DS keycaps |
Software | Gentoo Linux x64 |
Most non-AAA studio dont use their own engine, they use engine like Unreal/Unity.
Processor | i7 8700k 4.6Ghz @ 1.24V |
---|---|
Motherboard | AsRock Fatal1ty K6 Z370 |
Cooling | beQuiet! Dark Rock Pro 3 |
Memory | 16GB Corsair Vengeance LPX 3200/C16 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Fractal Design Define R5 |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | XTRFY M42 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W10 x64 |
Processor | Intel Core i5 8400 |
---|---|
Motherboard | Gigabyte Z370N-Wifi |
Cooling | Silverstone AR05 |
Memory | Micron Crucial 16GB DDR4-2400 |
Video Card(s) | Gigabyte GTX1080 G1 Gaming 8G |
Storage | Micron Crucial MX300 275GB |
Display(s) | Dell U2415 |
Case | Silverstone RVZ02B |
Power Supply | Silverstone SSR-SX550 |
Keyboard | Ducky One Red Switch |
Software | Windows 10 Pro 1909 |
Well, you could hope these engines have their DX12 or vulkan backends optimized for you. That's just wishful thinking most of the time though.Which in most cases might as well be "not doing it." You really don't earn much benefits that way, as you haven't optimized jack.
System Name | Pioneer |
---|---|
Processor | Ryzen R9 7950X |
Motherboard | GIGABYTE Aorus Elite X670 AX |
Cooling | Noctua NH-D15 + A whole lotta Sunon and Corsair Maglev blower fans... |
Memory | 64GB (4x 16GB) G.Skill Flare X5 @ DDR5-6000 CL30 |
Video Card(s) | XFX RX 7900 XTX Speedster Merc 310 |
Storage | 2x Crucial P5 Plus 2TB PCIe 4.0 NVMe SSDs |
Display(s) | 55" LG 55" B9 OLED 4K Display |
Case | Thermaltake Core X31 |
Audio Device(s) | TOSLINK->Schiit Modi MB->Asgard 2 DAC Amp->AKG Pro K712 Headphones or HDMI->B9 OLED |
Power Supply | FSP Hydro Ti Pro 850W |
Mouse | Logitech G305 Lightspeed Wireless |
Keyboard | WASD Code v3 with Cherry Green keyswitches + PBT DS keycaps |
Software | Gentoo Linux x64 |
Well, you could hope these engines have their DX12 or vulkan backends optimized for you. That's just wishful thinking most of the time though.
Processor | R5 5600X |
---|---|
Motherboard | ASUS ROG STRIX B550-I GAMING |
Cooling | Alpenföhn Black Ridge |
Memory | 2*16GB DDR4-2666 VLP @3800 |
Video Card(s) | EVGA Geforce RTX 3080 XC3 |
Storage | 1TB Samsung 970 Pro, 2TB Intel 660p |
Display(s) | ASUS PG279Q, Eizo EV2736W |
Case | Dan Cases A4-SFX |
Power Supply | Corsair SF600 |
Mouse | Corsair Ironclaw Wireless RGB |
Keyboard | Corsair K60 |
VR HMD | HTC Vive |
No doubt the engines are well optimized but these are still a generic tool. Depending on you game, the optimization points and targets can and will be different.Well, you could hope these engines have their DX12 or vulkan backends optimized for you. That's just wishful thinking most of the time though.
System Name | LenovoⓇ ThinkPad™ T430 |
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Processor | IntelⓇ Core™ i5-3210M processor (2 cores, 2.50GHz, 3MB cache), Intel Turbo Boost™ 2.0 (3.10GHz), HT™ |
Motherboard | Lenovo 2344 (Mobile Intel QM77 Express Chipset) |
Cooling | Single-pipe heatsink + Delta fan |
Memory | 2x 8GB KingstonⓇ HyperX™ Impact 2133MHz DDR3L SO-DIMM |
Video Card(s) | Intel HD Graphics™ 4000 (GPU clk: 1100MHz, vRAM clk: 1066MHz) |
Storage | SamsungⓇ 860 EVO mSATA (250GB) + 850 EVO (500GB) SATA |
Display(s) | 14.0" (355mm) HD (1366x768) color, anti-glare, LED backlight, 200 nits, 16:9 aspect ratio, 300:1 co |
Case | ThinkPad Roll Cage (one-piece magnesium frame) |
Audio Device(s) | HD Audio, RealtekⓇ ALC3202 codec, DolbyⓇ Advanced Audio™ v2 / stereo speakers, 1W x 2 |
Power Supply | ThinkPad 65W AC Adapter + ThinkPad Battery 70++ (9-cell) |
Mouse | TrackPointⓇ pointing device + UltraNav™, wide touchpad below keyboard + ThinkLight™ |
Keyboard | 6-row, 84-key, ThinkVantage button, spill-resistant, multimedia Fn keys, LED backlight (PT Layout) |
Software | MicrosoftⓇ WindowsⓇ 10 x86-64 (22H2) |
Reminds me of Geoff Crammond not using APIs for his F1 games and just leave it all to the processor to run his 3D engine, which was ground-breaking...but also introduced some limitations. It's a case of whatever works better for you, right now I think, slightly more easier because besides mobile devices, you have the same type of hardware and sort-of-the-same framework to create for either Win\Linux\Apple boxes or Consoles.It's a low level API. You are the optimizer. If you are depending on the engine to do it for you, you may as well be using DX11 or similar. Your basically depending on the engine to do better than Kernel level code. It will never do that.
System Name | Firelance. |
---|---|
Processor | Threadripper 3960X |
Motherboard | ROG Strix TRX40-E Gaming |
Cooling | IceGem 360 + 6x Arctic Cooling P12 |
Memory | 8x 16GB Patriot Viper DDR4-3200 CL16 |
Video Card(s) | MSI GeForce RTX 4060 Ti Ventus 2X OC |
Storage | 2TB WD SN850X (boot), 4TB Crucial P3 (data) |
Display(s) | 3x AOC Q32E2N (32" 2560x1440 75Hz) |
Case | Enthoo Pro II Server Edition (Closed Panel) + 6 fans |
Power Supply | Fractal Design Ion+ 2 Platinum 760W |
Mouse | Logitech G602 |
Keyboard | Logitech G613 |
Software | Windows 10 Professional x64 |