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TPU Minecraft Server

Did the server crashing start after installing the repair plugin? Maybe should disable it. :(

Yeah it did, but the computer also hasn't been rebooted since September. So I finally restarted it. I think Java needs updating too, so I'll do that in the morning when I'm in the office with the machine. We'll how how it does and I'll start troubleshooting if it crashes again.
 
Iron man is done thanks to generous contributions from Chevalr1c and magibeg:
ironman.jpg
 
Was looking on tectonicus to see my exploring progress. and saw a square patch of water to the west on its own. How did that get there?
 
It doesn't look natural?
 
finished the railway from the underground station to canada. in case you get sick of warping :p
 
Was looking on tectonicus to see my exploring progress. and saw a square patch of water to the west on its own. How did that get there?

Yeah, I noticed that. I've had that happen on some of my single player maps too. I think Minecraft just sometimes generates map way off in the distances for no reason.
 
Oh that! XD

Someone probably glitch warped out there or maybe someone built a portal in Nether and it came out there.


I cleared away about 3-4 mountains in the castle. The market area is starting to look massive. :D
 
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Is the map updating everyday now? The last few mornings I noticed it had all the updates from the night before.
 
Is the map updating everyday now? The last few mornings I noticed it had all the updates from the night before.

Yes, every day at 8AM.
 
Awesome!

So when did that change? I thought is used to be only a few times a week in the afternoon.

It was Monday/Wednesday/Friday at 1PM. It changed a few weeks ago after I finalized the Phenom x6 build and installed it as my new workstations, which renders the maps.
 
I'm thinking a 1:1 Valmy (world's largest sail-driven Ship of the Line) in the waters north of the castle:
Le_borda_ecole_navale-1-Bougault.jpg

Approximately 80x60x18 (she is 64 meters long at the water line). She had 120 guns...
 
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Cannot deny that something like this would be an awesome addition to our winter biome(s).

http://imgur.com/a/ioQ0F

Looks nice, indeed. It is another castle though... Yet, it could be nice in combination with the giant wall of ice I am planning to build later (modelled a bit after "The Wall" from Game of Thrones). I find it fine if you want to build it in the Winterfell biome, but please leave enough room around the "Winterfell" warp point to avoid dying warpers (I am already guilty of that kind of murder, when marking the point on the Tectonicus map the way I did it before the current marking style).

I'm thinking a 1:1 Valmy (world's largest sail-driven Ship of the Line) in the waters north of the castle:
https://upload.wikimedia.org/wikipedia/commons/a/aa/Le_borda_ecole_navale-1-Bougault.jpg
Approximately 80x60x18 (she is 64 meters long at the water line). She had 120 guns...

Epic project! Even though she is of a historical period way later than the middle ages. I could make the surroundings of the castle look a bit more interesting, by breaking through the "cobble syndrome" of the area.
 
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Did anyone find a Stronghold yet? Theree's apparently 3 600-1200m from the origin (0,0,0) arranged every 120 degrees.
 
I will keep my eyes opened, especially when exploring.
 
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Looks nice, indeed. It is another castle though... Yet, it could be nice in combination with the giant wall of ice I am planning to build later (modelled a bit after "The Wall" from Game of Thrones). I find it fine if you want to build it in the Winterfell biome, but please leave enough room around the "Winterfell" warp point to avoid dying warpers (I am already guilty of that kind of murder, when marking the point on the Tectonicus map the way I did it before the current marking style).



Epic project! Even though she is of a historical period way later than the middle ages. I could make the surroundings of the castle look a bit more interesting, by breaking through the "cobble syndrome" of the area.

I think the ice wall would work pretty well for that. No idea on how to make structures out of ice though. Or is it the kind of thing where we make a mould of the structure, then poor water down?
 
Water springs exposed to air turn into ice after a while in the winter biome.
 
^^ So a waterfall should freeze also? That could speed up things quite much if done properly. However I think that the layer-by-layer method (making a mould for each layer) will make it easier to get it right. After all, we will also need a dual gate (with a tunnel in between) and glass floors at both sides and in the gate tunnel, else we will either need to keep mobs away by means of torches etc. or we will meet a creeper one day (or night). And in both cases we will create a mess with capital M.
 
Waterfalls (flowing water) don't freeze, only springs (water sources). I would build two dirt walls one wide flanking the how large you want the ice wall to be. For example if you wanted an ice wall 3 wide:
Code:
[dirt][water][water][water][dirt]
Place water around it one layer thick and once it freezes, do the next layer and the next layer. The wall will be built about as fast as you can place dirt, water, and how quickly it freezes.


Torches melt ice. I'm not sure if glowstone does not.
 
I really wish there was a 'dirt like' material that you could manually place that would prevent mob spawning. I know half blocks and such prevent it, but that would be a pain.
 
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