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TPU Minecraft Server

did you use mcmyadmin to update those plugs to dev build 1.6.2 ?

No, I don't trust McMyAdmin to update anything but itself(and even then I'm hesitant). I update everything else manually.
 
I'm too pissed off at Mojang to enjoy Minecraft anymore. :(
 
Why are you pissed at them?
 
Upgrade to 1.6.2 wasn't smooth (had to break out CreateMinecraftShortcut again), the lack of good features being added (horses should have been added a year or two ago), the poor frame rate (have to use mods to make it decent), etc.
 
Well, frame rates are okay here. CMS is something I no longer use because of MCPatcher having the same functionality (beside the HD textures matter). I agree horses should have been added earlier, with the saddles/horse armour craftable instead of chest-only.

Update: I found a plains biome with horses. I tamed four of them, and one wears saddle 1 of 2 (I found them in the newly discovered village "W"). Now I still need to figure out how to get them home. Probably it means riding, but the large amounts of water may be problematic (I suppose that swimming with a horse on a lead may be the way to cross water masses). If necesary, a detour could be a solution but one horse at a time that makes it a slow process (unless I can ride one horse and lead another).
 
DynMap hasn't rendered where you are yet. It doesn't look too far to ride.
 
Upgrade to 1.6.2 wasn't smooth (had to break out CreateMinecraftShortcut again), the lack of good features being added (horses should have been added a year or two ago), the poor frame rate (have to use mods to make it decent), etc.

I will definitely say that the lack of good features being added has really annoyed me. I haven't played minecraft seriously in months, maybe even a year, and the only real new feature they've added has been horses.
 
I also miss the exitement of new features, honestly. It is time for the new biomes and the new clay-based material to come. Maybe I will design the tourney grounds in such a manner, that it allows some PVP action (not sure how well it all will work, at least sword fighting an (to a lesser degree) archery did work surprisingly well in SP so there is some hope).

I need to do some further exploring to see what route does let me avoid barriers like mountains and rainforest. "Red" is a last resort of course, most likely it will be the green route that I will travel.

horseplainstoWinterfell.png
 
while i don't play on tekie's server, i too am bored. the player base has really dropped off due to lack of new interesting features.

has anyone tried playing on one of those servers where players are split into a bunch of teams and you have to capture land? i forget what that game mode is called.
 
I never did, but some PVP action sounds quite interesting. On Tekie's server this would not exactly work though, because we did our best to connect each others settlements. And the castles Ford and I have build are too big to defend against others (one-man garrisons in huge castles, lol). But maybe with a special map it could work.
 
To be honest, if I wanted PVP like Minecraft, I would play Ace of Spades, not a Minecraft mod.
 
Fair enough. :)

update: i found an interesting video that could be of use for the Spire.


Update 2: I have been foolish. With the horse on a lead I can fly home as long as I stay above masses of water (the horse can be dragged along at high speeds). The flight plugin is more useful than I thought. :D
 
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I was thinking about sitting down to a good session of Minecraft, but this gif I've found accurately describes most of my spelunking adventures.
halolz-dot-com-minecraft-creeper-thesimpsons.gif
 
Indeed, it will be a PITA to be updating to the "world fix" update 1.6.4 to visit all important places to prevent screw-up in 1.7. So please create a torrent file of the world so that I can continue playing offline with it. So many projects I still wish to finsh... Plus it gave me an awkward feeling, playing alone in MP. :D
 
http://www.nextpowerup.com/news/4744/minecraft-1-7-update-coming-friday-maybe.html

Can you zip up the world (not dynmap) and make it available to download? If you do, I'd be okay with starting a new world for 1.7 but I'd also stress I don't know how much I'd play it. Despite being a "large" update, it really doesn't change/add much interesting.

You're getting bored with Minecraft too I see.:laugh:

I have to say, I'm really disappointed in the progress Minecraft has made over the past year. There hasn't been anything added that really makes me want to pick it back up and play.

Indeed, it will be a PITA to be updating to the "world fix" update 1.6.4 to visit all important places to prevent screw-up in 1.7. So please create a torrent file of the world so that I can continue playing offline with it. So many projects I still wish to finsh... Plus it gave me an awkward feeling, playing alone in MP. :D

If I zip up the World and the Nether, I don't see much point in including the End, the zip file is ~1.8GB. I'll make a torrent available of that if I start a new world.

But I have to admit the Minecraft server has really been put on a low priority for me right now. My business is picking up and I have to focus on that a lot more than anything else. So chances are we'll be on the older version for quite a while, especially considering it sounds like this release will probably end up screwing up a lot of plug-ins that I don't have the time to re-test.
 
I'm okay with torrent + take down to save you a lot of time. Don't even bother updating to 1.7. It'll be 7 Days To Die time soon and I'm playing Terraria 1.2 in the meantime. :D
 
in many ways it seems like minecraft is still in beta. they should not be releasing updates that break functionality. but i guess that is what you get when you install third party plugins, etc.
 
You're getting bored with Minecraft too I see.:laugh:

I have to say, I'm really disappointed in the progress Minecraft has made over the past year. There hasn't been anything added that really makes me want to pick it back up and play.



If I zip up the World and the Nether, I don't see much point in including the End, the zip file is ~1.8GB. I'll make a torrent available of that if I start a new world.

But I have to admit the Minecraft server has really been put on a low priority for me right now. My business is picking up and I have to focus on that a lot more than anything else. So chances are we'll be on the older version for quite a while, especially considering it sounds like this release will probably end up screwing up a lot of plug-ins that I don't have the time to re-test.

Thank you. And we all understand if you have better things to do.

I'm okay with torrent + take down to save you a lot of time. Don't even bother updating to 1.7. It'll be 7 Days To Die time soon and I'm playing Terraria 1.2 in the meantime. :D

Indeed updating the server is taking to much effort if even I play less than regularly lately and for the forthcoming months.

in many ways it seems like minecraft is still in beta. they should not be releasing updates that break functionality. but i guess that is what you get when you install third party plugins, etc.

Those plugins have never been officially supported. Vanilla Minecraft does not break when updating (the world generator has changed in order to pave the path for future releases, with less ocean etc., so that is exceptional).
 
Those plugins have never been officially supported. Vanilla Minecraft does not break when updating (the world generator has changed in order to pave the path for future releases, with less ocean etc., so that is exceptional).

And even the new maps generator doesn't usually break old maps. Any areas that are already generated will remain untouched, and new areas will use the new generation system. This can lead to some interesting transitions between old areas of the map and new generated areas though. We've got a few of those areas in the current map, since it has gone through at least one update of the generation system. There are areas where there is just a shear wall, where a mountain was cut in half.
 
in many ways it seems like minecraft is still in beta. they should not be releasing updates that break functionality. but i guess that is what you get when you install third party plugins, etc.
Minecraft was never created for plugins (still isn't) so they break things because you're literally replacing large chunks of code with modified code as opposed to adding code which supersedes previous code (load the base method then load the modified method on top of it so the modified method only needs to be updated if it is expected to do more than the base method does).

That is a disappointment, yes, but my disappointment is how, compared to other betas, Minecraft is moving at a snail's pace. In the time Minecraft added some new biomes, a few items, and a food system no one likes, games like Terraria have added half a dozen new biomes, hundreds of items, and made thousands of tweaks. Games like Firefall have added new battle frames, redid two major towns, added multiple melding pockets, redid the main menu twice, etc. Games like Star Citizen, which aren't even alpha yet, keeps adding more and more stuff.

Even though Notch made millions off of Minecraft, he isn't investing that money back into the game like he promised. It's very disgruntling and very un-indie. How Minecraft is unfolding, actually, is quite pissing me off. It is way below expectations.


And even the new maps generator doesn't usually break old maps. Any areas that are already generated will remain untouched, and new areas will use the new generation system. This can lead to some interesting transitions between old areas of the map and new generated areas though. We've got a few of those areas in the current map, since it has gone through at least one update of the generation system. There are areas where there is just a shear wall, where a mountain was cut in half.
Yeah, you can see them on DynMap in a lot of cases. Just note where a biome gets cut off at right angles. That's usually where a map gen update happened.
 
I have to agree with your Ford. Minecraft hasn't been able to keep my attention simply because there hasn't been enough added to make it stay interesting.

I would have liked to see randomly generated labyrinths to explore by now. I see things like the Aether mod, and Mo' Creatures and think to myself "you know, if a few 3rd party mod makers can do all this, why can't the actual developers of the game seem to do half this?"

And Notch walked away from Minecraft long ago. He took his money and ran, which is very disappointing.
 
If Notch cared about Minecraft, he'd hire the people making the best mods, buy the rights to the mods, and make them permanent fixtures of the game. He should work with the Bukkit guys to make a plugin system too. But no. There is no excuse for any of this.
 
Indeed, and not wanting to advantage users of the PC/Xbox version (over the Pocket Edition) too much is no excuse.
I still like to play it though, if I have the time and need to "sort out" my mind.
 
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