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Valve Allowing Modders to Charge For Mods on Steam.

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it already has, a few mods have been taken down as people are trying to charge for others work...
 
I don't recall modders being paid for their work for the last decade of games modding. Why now? They'll only get paid for CSGO weapon skins, DOTA pointless crap and TF2 hats.

Plus, you know, Valves 75% cut on profits is utterly obscene.

I think I preferred it when people made epic mods simply for the love of a game, not for profit. Those who are seriously good at modding a game beyond belief, often end up working for the developers anyway...
 
This is why the best quality mods, that you can have control of, are on NexusMods, who incidentally, are not in favor of paid mods. They have good quality control, and there are some really huge, fantastic content mods there better than any DLC. The thing about mods on Steam Workshop is they are just dumped and activated in your game, with no regard for mod order, which is vitally important.

My Skyrim mods number 241, not including texture mods. What are the chances of that actually running stably if I got them from Steam? I'll answer, with only a third of those (I tried it once), it's a mess. So much confliction. So much not starting or problems with other mods. No thanks.

The same thing applies to Total War mods as well. Load Order, Load Order, Load Order.
 
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Great here comes "Mod Piracy".. lol Waits for EA to respond with "Now buy mod's on Origin!".. lol
 
The same sad destiny as those millions of mostly shitty apps and games for phones (thanks Steve Jobs), made by wannabees or oportunists.
Monetarization they call it. oooohlala!
 
Great here comes "Mod Piracy".. lol Waits for EA to respond with "Now buy mod's on Origin!".. lol
This is what I fear most. DLCs have already ruined most games. Mods are just tiny, non-quality assured DLCs. What's more, 25% is disincentivizing for those that put professional-grade quality into their work.

I'm not one to have ever been a fan of mods but this is downright repulsive from every perspective...except Valve...and everyone else that gets a chunk of that 75%.
 
I will NEVER buy a skyrim mod from Steam. some of the developers of the Big Mods (Skyblivion, Nehrim), those guys I'd donate to. But purchase from Steam? Not gonna happen.
 
WOW, i believe i read some thing like this in a steam update a few days ago. But anyways DLC's kill games for me to the point i will wait for some games until the price plummets so low that i get dlc's with the game for less that release was for the game it self.

So paying for mods is way out the question though points that GT and RCoon have said already.

Arma 3 is getting private payed BIS servers as i understand it too which i believe the moders will make their missions mods available to those people who pay to play on such servers.

Point is, it's going kill games.
 
I've not had a chance to look at the article while I'm at work, but charging for mods doesn't sound like a good idea. It will take the spirit out of the modding community and will just have people doing mods to milk money from people.
 
Goodbye free high quality mods.
Goodbye mod frameworks for you're potential legal problem.
Goodbye free modders for you're afraid your works will be stolen.

Welcome the flood of junk mods to discourage you to find a good one.
Welcome plethora of small companies based on spamming mods all the week.
Welcome even higher quality mods.
 
IMO the only reason Skyrim is still selling are the free quality mods. If those are repalced with junk you have to pay for IMO Skyrim will soon stop being a game worth replaying, and it will finally be time to move on to something new.
 
I just know I need to spend some time this weekend grabbing the mods I know I enjoy off of Nexus before one of them gets a "bright" idea. Also, how long before the Dev on SKSE and some of the other "library" mods decides to money-up to keep people from using their framework?
 
There are a few major issues:

Mods that were free are now behind pay walls case in point "Wet & Cold"
Most expansive mods or custom weapons / armors etc use other mods like Fore's new idles etc.
Finally the biggest issue is most mods utilize Skyrim Script Extender aka SKSE.

Since every good mod is pretty much using SKSE for functionality who is paying that development team for their efforts?
Since many mods utilize Fore's animations whos paying him a cut.

Essentially every mod steals or borrows content from someone else. There is also the fact mods tend to be FAR buggier than most would like to admit. People are now expected to pay for buggy addons that require patches when the game is patched and has content that belongs to someone else.

I do believe modders should be compensated thats what donations / Patreon etc is for. Valve is taking a huge cut and modders that deserve a pat on the back are getting fucked.

Mods that Require SKSE: or did last time I checked

SkyUI
Categorized Favorites Menu

Trade and Barter

Wet and Cold ---- Now $5 so... Yea premium mod depending on someone elses work he gets paid team that made it possible in the first place can go f off. Thats some serious BS.

Convenient Horses

UFO

Realistic Needs and Diseases

SKSE + SkyUI are highly recommended! Some features are disabled if you don't have SKSE, also some configuration options are only available in MCM menu. The sugar ball (old configuration menu item) is no longer needed if you use SkyUI3, I'll maintain it as a backup option for now, and will probably remove it in future versions.

So basically.... you need other mods on top of what you just fucking paid for for it to even work properly. They wonder why people are pissed?
 
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IMO the only reason Skyrim is still selling are the free quality mods. If those are repalced with junk you have to pay for IMO Skyrim will soon stop being a game worth replaying, and it will finally be time to move on to something new.

Well, you are correct. That's in act why games like Oblivion and Skyrim, and other very modded PC games have long shelf lives in the PC world, and console gamers stop playing after the first playthrough. Mods are what keeps an already good game fresh. Hell, Oblivion is 9 years old at this point, and it's still got mods flowing into it and being eagerly downloaded.
 
So who wants to go in with me on registering www.modbay.something
If valve sticks with this foolish idea everyone will just pirate mods, I for one definitely will.
Go ahead take me to court over stealing a modification to software you don't own, lets see how that pans out :laugh:
 
@crazyeyesreaper Sounds like a real scam from that perspective. Yeah, everyone using other people's assets for free is fine and to be encouraged, but charging for them without the proper sharing of profits is likely infringing copyrights and is certainly immoral.

Valve taking 75% makes them the biggest scammers of all.

So who wants to go in with me on registering www.modbay.something
If valve sticks with this foolish idea everyone will just pirate mods, I for one definitely will.
Go ahead take me to court over stealing a modification to software you don't own, lets see how that pans out :laugh:
Right, you're on! :p
 
This isn't going to last.
 
"" Once upon a Time in airy Fairy Gamer Land there was a tradition of Game Release's including a Level editor ""
 
"" Once upon a Time in airy Fairy Gamer Land there was a tradition of Game Release's including a Level editor ""
but skyrim comes with the creation kit, now we are paying people for using it
Bethesda games survive on mods, now that is even more true because bethesda has found a way to monetize it so they will do even less work now.
 
What won't? Trying to charge for mods?
Nope, not on Steam. They'll probably go with some sort of donation thing eventually when they realize how much of a pain in the ass it's going to be to handle these paid mods. Hell, it's already happening. Folks are just bundling other's work together, calling it something else and selling it. Nope, this isn't going to last. Bad idea in the first place, I'm surprised Valve didn't think it through.
 
This was the most stupid thing Valve and Bethesda could have done and I am glad people are mad about this.
Even though they seem to have removed the ability of buying these mods my eyes have opened to Valve's abysmal business practices.

Valve lost a customer and GoG gained one from this little episode
 
I love the shit people trying to defend this.
"People can't afford to waste their time making mods for free :cry: This is not slave labor :cry:"
Then I guess you should get a job making games then because no one is going to pay you for mods and no one is forcing you to waste your time doing it for free.
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Annoying a$$hole. I'm not demanding it, just like noone demands that he create mods. I'm certainly not entitled to it, but I'm just as certainly not going to pay for anything he created. Noone stopped him from putting up a "Donate Here" button, but the vast majority of modders that I've interacted with (heheh.... "Mudders"...heheheh), the vast majority are doing the modding for the love of the mod and the game, not for some monetary compensation.
 
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