Sold my stars!
- Jul 16, 2007
- 9,595 (2.21/day)
|Processor||Amd Athlon X2 4600+ Windsor(90nm) EE(65W) @2.9-3.0 @1.45|
|Motherboard||Biostar Tforce [Nvidia] 550|
|Cooling||Thermaltake Blue Orb-- bunch of other fans here and there....|
|Memory||2 gigs (2x1gb) of patriot ddr2 800 @ 4-4-4-12-2t|
|Video Card(s)||Sapphire X1950pro Pci-E x16 @stock@stock on stock|
|Storage||Seagate 7200.11 250gb Drive, WD raptors (30/40) in Raid 0|
|Display(s)||ANCIENT 15" sony lcd, bought it when it was like 500 bucks|
|Case||Apevia X-plorer blue/black|
|Audio Device(s)||Onboard- Why get an sound card when you can hum??|
|Power Supply||Antec NeoHe 550-manufactured by seasonic -replacement to the discontinued smart power series|
|Software||Windows XP pro SP2 -- vista is still crap|
it is based on opengl actually. source engine has had the capability for some time now.. you can run tf2/l4d in opengl mode with a command line of "-gl"If this really is based in OpenGL and not some weird licensed Apple crap cause they think everything should be made in house, about 1 step. The beauty of this is Steam is a self contained program, so all games installed through Steam, exist within the Steam program.
That basically means if they can get it installed and the connection to the internet working correctly, Linux is completely doable.
the hard part is porting the actual steam platform and game binaries etc to mac..
i'm sure linux isn't far away, since os x is based on darwin linux..