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whats going on with core 2 quad and windows?

Joined
Apr 12, 2021
Messages
161 (0.11/day)
I've recently reacquired an old Dell OptiPlex 380 SFF that I custom-built years ago for my nephew to play Fortnite. After a clean installation of Windows 10, I encountered issues with launching several applications that previously worked fine, such as Cinebench R15, MSI Kombustor, ASUS ROG Furmark failing to launch, and Fortnite. Despite trying older versions of Kombustor, the problem persists. The machine generally performs well, as it's equipped with a new-old-stock Dell OptiPlex 380 motherboard, a 775 to 771 BIOS mod, and a Xeon E5450 processor, along with a custom vertical-mounted GTX 1050 TI. I suspect the issue may be related to the absence of SSE4.2 instructions as Fortnite displays a SSE4.2 error, all these applications functioned correctly before but the machine w dormant for 4 years un plugged. I would appreciate any thoughts or insights on getting this machine operational. when inspecting the Cinebench crash report it appears to list CPU instructions as supported that are not present on this CPU the Cinebench error is could there be some CFG file that is reporting these instruction sets a present then when the programs try to access them it fails to load?
ExceptionNumber = 0xC000001D
ExceptionText = "ILLEGAL_INSTRUCTION"
Address = 0x00007FFCE39499A3
Thread = 6536
Last_Error = 0x00000006
 

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Last edited:
Was it running windows 10 before? If so, I doubt that is the issue.
 
Maybe a stupid question but does task manager show all 4 cores?
 
Only Win 11 24H2 is bootable only on SSE 4.2 CPUs so far. 10 should not be affected as far as I know.
 
Unplug the gpu, and see if you get the same result with the onboard video. that will narrow it down a bit.

BTW, love the avatar. That episode of Beavis and Butthead where Cornholio does open mic poetry is fantastic.
 
If you see SSE4.1 support in CPU-z you are good on that end.
I'm more worried about your RAM being "iffy" and just developed a fault, check with memtest86+.
Another option is caps on MB or PSU being marginal (this is 15 year old hardware after all).
Q : Did you enabled .NET 3.x support from Windows features ?
 
I encountered issues with launching several applications that previously worked fine, such as Cinebench R15, MSI Kombustor…

….Despite trying older versions of Kombustor, the problem persists.
What kind of issues are those? They don’t start?
Some kind of error message?

Why not more specific about it?
 
Honestly, I'm surprised you were able to get Win10 installed.

The Xeon E5450 does not support the CMPXCHG16B instruction, which 64-bit Win10 currently requires. The E5450 is based on Penryn (Core 2) architecture, a direct predecessor to Nehelem (Core Gen1). And Nehelem was the first architecture which included CMPXCHG16B Intel-side.

EDIT:
With more digging, it appears that later revisions of Penryn-based CPUs supported CMPXCHG16B, but some motherboards did not enable it.
 
Last edited:
If you see SSE4.1 support in CPU-z you are good on that end.
I'm more worried about your RAM being "iffy" and just developed a fault, check with memtest86+.
Another option is caps on MB or PSU being marginal (this is 15 year old hardware after all).
Q : Did you enabled .NET 3.x support from Windows features ?
The capacitors all look good. It was a NOS 380 motherboard when I built it. I installed it in an OptiPlex 755 case with the 755's 280W PSU. Are you referring to .NET Framework 3.5? It was disabled, but I just enabled it and there was no change. I ran Dell's built-in hardware test and no issues were found. I will try swapping in different RAM sticks one at a time, but in AIDA64, the performance benchmarks are on par with the QX9650.

Honestly, I'm surprised you were able to get Win10 installed.

The Xeon E5450 does not support the CMPXCHG16B instruction, which 64-bit Win10 currently requires. The E5450 is based on Penryn (Core 2) architecture, a direct predecessor to Nehelem (Core Gen1). And Nehelem was the first architecture which included CMPXCHG16B Intel-side.
installed windows 11 23H2 via rufus as well as windows 10 using media creation tool it all worked excellent for years as my nephew played Fortnite with this machine all be it in performance mode locked @
I don't understand people who ask for help while supplying none of the information actually required to help them. I'm convinced it's a mental illness.

75FPS to his monitors @75Hz display

I don't understand people who ask for help while supplying none of the information actually required to help them. I'm convinced it's a mental illness.

CINEMA_4D_Crash_Report_WINDOWS
{
ComputerInfo
{
OS_Type = WINDOWS 64 BIT
OS_Version = Windows 8, 64 Bit, Core (build 9200)
Number_of_processors = 4
Processor_Type = GenuineIntel, stepping 10, model 7, instruction family 6
Processor_Name = Intel(R) Xeon(R) CPU E5450 @ 3.00GHz
Processor_Speed = 0 MHz
Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, Enhanced SpeedStep, CMPXCHG16B,
Graphics_card = Vendor: , renderer: , version:
}
ApplicationInfo
{
CINEMA_4D_Version: 15.037
CINEMA_4D_BuildID: RC83328demo
Memory(Global): 26542080
Memory(GlobalPeak): 55136256
Memory(Total): 0
Memory(Current): 0
Memory(LowMemCnt): 0
DebugMode: Off
}
Exception
{
ExceptionNumber = 0xC000001D
ExceptionText = "ILLEGAL_INSTRUCTION"
Address = 0x00007FFCE39499A3
Thread = 6536
Last_Error = 0x00000006
}
Call_Stacks
{
Call_Stack_Thread_6536
{
nvoglv64.dll: 00007FFCE39499A3 DrvValidateVersion
nvoglv64.dll: 00007FFCE3946DB9 DrvValidateVersion
nvoglv64.dll: 00007FFCE36CD78C
nvoglv64.dll: 00007FFCE36CAF82
nvoglv64.dll: 00007FFCE39D90F5 DrvPresentBuffers
nvoglv64.dll: 00007FFCE393C1CF DrvValidateVersion
OPENGL32.dll: 00007FFCFBFD1445 wglSwapMultipleBuffers
OPENGL32.dll: 00007FFCFBFD18A8 wglSwapMultipleBuffers
OPENGL32.dll: 00007FFCFBFD3F5C wglCopyContext
OPENGL32.dll: 00007FFCFBFEF530 wglGetPixelFormat
OPENGL32.dll: 00007FFCFBFF0551 wglDescribePixelFormat
OPENGL32.dll: 00007FFCFBFEF953 wglChoosePixelFormat
gdi32full.dll: 00007FFD2154A089 ChoosePixelFormat
CINEBENCH Windows 64 Bit.exe: 00007FF7F7FAE4D1
CINEBENCH Windows 64 Bit.exe: 00007FF7F7F7D6F4
CINEBENCH Windows 64 Bit.exe: 00007FF7F7F831A8
CINEBENCH Windows 64 Bit.exe: 00007FF7F80B562C
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x0000000000000001
RDX = 0x000001DAB2C26D50
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56AB8FF60
R08 = 0x0000000000000001
R09 = 0x000001DAB2C26D30
R10 = 0x0000000000000001
R11 = 0x000000000000000F
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00010202
CS = 0x0033
SS = 0x002B
DS = 0x002B
ES = 0x002B
FS = 0x0053
GS = 0x002B
ContextFlags = 0x0010005f
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00007FFD239C057100007FFD23895023
Vector register 1 = 0x000000000000000000007FFD21600100
Vector register 2 = 0x000000B56AB8AC500000000000000000
Vector register 3 = 0x000000B56AB8AB880057005C00000002
Vector register 4 = 0x000001DAB08432D00000000000730000
Vector register 5 = 0x000001DAB420960000007FFD23895023
Vector register 6 = 0x006C006C001E001E000001DAB0842CC0
Vector register 7 = 0x000000000000000000007FFD23895004
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000040000000000000000000
Vector register 10 = 0x0000000000000000000001DAB0842E50
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00007FFD239BB86B0000000000000000
Vector register 13 = 0x000000000000003E00000000000F0010
Vector register 14 = 0x0000000000000000000001DAB4207990
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x000001DAB0811F800000F8E000000000
Vector register 17 = 0x000001DAB08100000000000000000000
Vector register 18 = 0x00007FFD239C34F1000001DAB08102D4
Vector register 19 = 0x000001DAB0810CC000000000000000D0
Vector register 20 = 0x0000000000100000000001DAB0842CC0
Vector register 21 = 0x00000000000000D00000000000000000
Vector register 22 = 0x000000000000002000000000000000C0
Vector register 23 = 0x000000B56AB8AD79000001DAB0840000
Vector register 24 = 0x00007FFD239BB3C7000000000000000D
Vector register 25 = 0x00007FFD00000000000001DAB0810000
Vector Control = 0x00000000000000C0
Debug Control = 0x0000000000100000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_12984
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000074
RDX = 0x000001DAB0846500
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56AEFFF10
R08 = 0x000000B56AEFF340
R09 = 0x00000000000000FF
R10 = 0x000000000000006C
R11 = 0x000000B56AEFF140
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0064002E00740072006300760073006D
MMX 1 = 0x006C006C0064002E0074007200630076
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7192
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000074
RDX = 0x000001DAB0846C20
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56AFFFB20
R08 = 0x00000000000000B8
R09 = 0x00000000000000B8
R10 = 0x000000000000007E
R11 = 0x00000000000000F3
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5876
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000074
RDX = 0x000001DAB084B4A0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56B0FF830
R08 = 0x0000000000000892
R09 = 0x0000000000000892
R10 = 0x0000000000000771
R11 = 0x00000000000009B3
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_9372
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000248
RDX = 0x000001DAB086F1A0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56B1FFD80
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
}
Loaded_Modules
{
ModuleName = CINEBENCH Windows 64 Bit.exe
{
Executable = C:\Users\PC\Downloads\CINEBENCH_R15_Guru3D\CINEBENCH Windows 64 Bit.exe
Process_ID = 0x000002E8
BaseAddress = 0x00007FF7F6F70000
BaseSize = 41676800
Build = RC83328demo

}
ModuleName = ntdll.dll
{
Executable = C:\Windows\SYSTEM32\ntdll.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD23990000
BaseSize = 2064384
}
ModuleName = KERNEL32.DLL
{
Executable = C:\Windows\System32\KERNEL32.DLL
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD237F0000
BaseSize = 794624
}
ModuleName = KERNELBASE.dll
{
Executable = C:\Windows\System32\KERNELBASE.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD21600000
BaseSize = 3137536
}
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What, exactly, are the issues you encountered? You're a bit vague on this. Are they performing worse? Are they not starting at all? Error messages? If they worked fine before and a fresh Windows installation is what changed that, then I wonder if maybe there's some dependency software they need that isn't present? So maybe you just need to reinstall something.

Otherwise, maybe age is catching up to it. I have an OptiPlex 380 and it's definitely an older and very, very slow PC these days. Have you considered that maybe your time apart from it, on what I presume it's newer and faster hardware, has led you to misjudge its performance? I find that sometimes that explains this because we get accustomed to faster hardware and overestimate how slow the slower hardware now is, and software also gets more demanding in the meantime too (for example, isn't Fortnite an Unreal Engine game that has been seeing game/engine updates and becoming much more demanding over the years?).

It could also be something aging and breaking down as others have mentioned? My OptiPlex 380 is the desktop form factor (the larger variant of the SFF you have), but I dealt with that SFF size with another OptiPlex of a different model though (same Core 2 era), and that thing seemed to warm up the outer case to a concerning degree above the PSU just running League of Legends or Minecraft. I also noticed that when I swapped the E8600 out for the Q9550, that sometimes the intake fan would ramp up to maximum speed even when the CPU temperature was low. My guess was that despite the PC supporting those higher wattage quad cores, the VRMs may get hot doing so at times? I can only imagine this being worse on a much smaller form factor. Basically, with a quad core CPU and a more of a GPU than that PC was probably ever meant to handle, maybe a combination of age and wear and tear, plus increasing software demands, has caught up with something?
 
I've recently reacquired an old Dell OptiPlex 380 SFF that I custom-built years ago for my nephew to play Fortnite. After a clean installation of Windows 10, I encountered issues with launching several applications that previously worked fine, such as Cinebench R15, MSI Kombustor, ASUS ROG Furmark, and Fortnite. Despite trying older versions of Kombustor, the problem persists. The machine generally performs well, as it's equipped with a new-old-stock Dell OptiPlex 380 motherboard, a 775 to 771 BIOS mod, and a Xeon E5450 processor, along with a custom vertical-mounted GTX 1050 TI. I suspect the issue may be related to the absence of SSE4.2 instructions, although these applications functioned correctly before. I would appreciate any thoughts or insights on getting this machine operational.
Isn't there also a pin mod that needs to accompany the bios mod? I vaguely remember something about covering a couple pins or something.....
 
I've recently reacquired an old Dell OptiPlex 380 SFF that I custom-built years ago for my nephew to play Fortnite. After a clean installation of Windows 10, I encountered issues with launching several applications that previously worked fine, such as Cinebench R15, MSI Kombustor, ASUS ROG Furmark, and Fortnite. Despite trying older versions of Kombustor, the problem persists. The machine generally performs well, as it's equipped with a new-old-stock Dell OptiPlex 380 motherboard, a 775 to 771 BIOS mod, and a Xeon E5450 processor, along with a custom vertical-mounted GTX 1050 TI. I suspect the issue may be related to the absence of SSE4.2 instructions, although these applications functioned correctly before. I would appreciate any thoughts or insights on getting this machine operational.
First off, Win 10 wasn't really meant for a machine of that vintage because it's for newer, more modern machines.
Win 10 itself might run "OK" with it but as you've mentioned yourself, there are things about Win 10 that makes this particular OS/hardware combo not a smart thing to do.

OS requirements for Win 10 just to run "Correctly" are different/greater than an OS from the time when the machine was built.
The amount of RAM required is one example:
What is the recommended system requirement for windows 10? - Microsoft Community

Note the overall recommended requirements are simple, basic requirements for it to run correctly period, meaning for basic functionality and nothing more... Like a simple office machine.
Compare these to what you have in the machine and go from there.

Referring to RAM:
If your machine can't either run or support more than 4GB's you already have a potential problem in play.

Instruction sets are another thing and I seriously doubt your machine can run some of these, either correctly or at all.
Just because things like Cinebench R15, MSI Kombustor, ASUS ROG Furmark, and Fortnite all ran fine before on an older OS version/copy, there is no guarantee they would with a newer OS version/copy.

Although Win 10 CAN run on older hardware (Yes - I've done it myself) it also shows the limitations of such hardware too.

You also haven't said what OS version of Windows it was running fine on before, which if was an older one like Win 7 that's just natural and it's even expected, given what you have.

So.....
How about more details about what was done before with it so we can understand better/more of what you are really getting at here?
That would help.
 
What kind of issues are those? They don’t start?
Some kind of error message?

Why not more specific about it?
I've posted the Cinebench crash report. There was no message when launching Kombustor or Furmark ROG, but Fortnite displayed an SSE4.2 error.
What kind of issues are those? They don’t start?
Some kind of error message?

Why not more specific a
What, exactly, are the issues you encountered? You're a bit vague on this. Are they performing worse? Are they not starting at all? Error messages? If they worked fine before and a fresh Windows installation is what changed that, then I wonder if maybe there's some dependency software they need that isn't present? So maybe you just need to reinstall something.

Otherwise, maybe age is catching up to it. I have an OptiPlex 380 and it's definitely an older and very, very slow PC these days. Have you considered that maybe your time apart from it, on what I presume it's newer and faster hardware, has led you to misjudge its performance? I find that sometimes that explains this because we get accustomed to faster hardware and overestimate how slow the slower hardware now is, and software also gets more demanding in the meantime too (for example, isn't Fortnite an Unreal Engine game that has been seeing game/engine updates and becoming much more demanding over the years?).

It could also be something aging and breaking down as others have mentioned? My OptiPlex 380 is the desktop form factor (the larger variant of the SFF you have), but I dealt with that SFF size with another OptiPlex of a different model though (same Core 2 era), and that thing seemed to warm up the outer case to a concerning degree above the PSU just running League of Legends or Minecraft. I also noticed that when I swapped the E8600 out for the Q9550, that sometimes the intake fan would ramp up to maximum speed even when the CPU temperature was low. My guess was that despite the PC supporting those higher wattage quad cores, the VRMs may get hot doing so at times? I can only imagine this being worse on a much smaller form factor. Basically, with a quad core CPU and a more of a GPU than that PC was probably ever meant to handle, maybe a combination of age and wear and tear, plus increasing software demands, has caught up with something?
I posted the Cinebench R15 crash report in replies the E5450 is a lower wattage version of the C2Q CPU's the power supply tested fine no heating issues as I set it up with an additional cooling fan at the rear as well as reversed the air flow to exhaust out the front temps have always been verry good at or under 60c under load on the cores GPU idling in the low 30's as I have not been able to stress test it due to these applications failing to load even the SSD temp is in the 30's and its mounted under the DVD drive

Was it running windows 10 before? If so, I doubt that is the issue.
Yes, it had Windows 10, but he hadn't used the computer for over two years while he was in college. He only recently got internet in his new apartment but hadn't set it up yet. I repurposed the SSD for the new computer I built for him, but I didn't test it beforehand; instead, I performed a clean installation of Windows on a different SSD on the OptiPlex.

Maybe a stupid question but does task manager show all 4 cores?
Yes, all four are operating at 3.0 GHz.

First off, Win 10 wasn't really meant for a machine of that vintage because it's for newer, more modern machines.
Win 10 itself might run "OK" with it but as you've mentioned yourself, there are things about Win 10 that makes this particular OS/hardware combo not a smart thing to do.

OS requirements for Win 10 just to run "Correctly" are different/greater than an OS from the time when the machine was built.
The amount of RAM required is one example:
What is the recommended system requirement for windows 10? - Microsoft Community

Note the overall recommended requirements are simple, basic requirements for it to run correctly period, meaning for basic functionality and nothing more... Like a simple office machine.
Compare these to what you have in the machine and go from there.

Referring to RAM:
If your machine can't either run or support more than 4GB's you already have a potential problem in play.

Instruction sets are another thing and I seriously doubt your machine can run some of these, either correctly or at all.
Just because things like Cinebench R15, MSI Kombustor, ASUS ROG Furmark, and Fortnite all ran fine before on an older OS version/copy, there is no guarantee they would with a newer OS version/copy.

Although Win 10 CAN run on older hardware (Yes - I've done it myself) it also shows the limitations of such hardware too.

You also haven't said what OS version of Windows it was running fine on before, which if was an older one like Win 7 that's just natural and it's even expected, given what you have.

So.....
How about more details about what was done before with it so we can understand better/more of what you are really getting at here?
That would help.
I've posted the Cinebench crash report in the comments. Fortnite displays the SSE4.2 error, and other applications fail to launch. However, I managed to load Kombuster before installing the GPU driver, but when I ran the test, it simply exited the program.
 
Honestly, I'm surprised you were able to get Win10 installed.

The Xeon E5450 does not support the CMPXCHG16B instruction, which 64-bit Win10 currently requires. The E5450 is based on Penryn (Core 2) architecture, a direct predecessor to Nehelem (Core Gen1). And Nehelem was the first architecture which included CMPXCHG16B Intel-side.
Not sure where you got that; it's been supported since Prescott. Intel didn't have the full x86-64 v2 set until Nahelem (lacked LAHF-SAHF I believe, and POPCNT). But Penryn has it no doubt, I've been running 10 on these for years, a DC5800 with an X3360, a Vostro 420 with a Q9650, even my T400 with a P9700. Plus a collection of many other Core 2 and K10 CPU's all that will run 10.
 
Honestly, I'm surprised you were able to get Win10 installed.

The Xeon E5450 does not support the CMPXCHG16B instruction, which 64-bit Win10 currently requires. The E5450 is based on Penryn (Core 2) architecture, a direct predecessor to Nehelem (Core Gen1). And Nehelem was the first architecture which included CMPXCHG16B Intel-side.
All Core2 CPUs should support CMPXCHG16B, even some later Pentium 4's have it. That was mainly a problem on AMD S939 and earlier Pentium 4's.

Here's my C2Q Q9550 for proof. I don't have any of the problems OP has with programs not working, or at least ones that don't need SSE4.2, AVX, AVX2 etc.
Screenshot 2024-11-17 20-14-29.png
 
If you see SSE4.1 support in CPU-z you are good on that end.
I'm more worried about your RAM being "iffy" and just developed a fault, check with memtest86+.
Another option is caps on MB or PSU being marginal (this is 15 year old hardware after all).
Q : Did you enabled .NET 3.x support from Windows features ?
Yes, SSE4.1 is present. The RAM tested fine using Dell's built-in hardware tester, and the capacitors all look like new. I even opened the PSU to clean and inspect it before powering it on, as it had been sitting for over two years. All voltages and temperatures are within the normal range according to AIDA64. Are you referring to .NET Framework 3.5? It was disabled by default, but I enabled it and installed it successfully; however, there was no change.

Isn't there also a pin mod that needs to accompany the bios mod? I vaguely remember something about covering a couple pins or something.....
I bought the CPU with a hard pin mod but yes, the CPU is also notched instead of modifying the CPU socket

Unplug the gpu, and see if you get the same result with the onboard video. that will narrow it down a bit.

BTW, love the avatar. That episode of Beavis and Butthead where Cornholio does open mic poetry is fantastic.
MSI Kombustor opened correctly before installing the video driver using Microsoft basic adapter but exited the program when initializing the test, but after installing the Nvidia driver, it ceased to work. I have uploaded the Cinebench crash report in the comments, but I am uncertain of its meaning. Please review it.
 
I've posted the Cinebench crash report in the comments. Fortnite displays the SSE4.2 error, and other applications fail to launch. However, I managed to load Kombuster before installing the GPU driver, but when I ran the test, it simply exited the program.
And I got a headache looking at all that.

However:
It does seem related to instruction sets as mentioned before, as in all of what's going on.
Perhaps a lack of system resources (RAM) being in play too, affecting things as well since any program/bench you run consumes such itself.

Think about it for a sec:
If the OS is already short on resources just to run properly, what else can be deduced if you then throw another process in the mix too, demanding it's own share of resources to function?

Again, just because it worked with an older version or copy of your OS, there is no guarantee it will with a newer version/copy of the OS.

@Pasi123 The OP is running an older chip than what you have, namely a Xeon E5450 which is definitely older than your C2Q Q9550.
There is a difference between them but yes, just running Win 10 itself isn't the problem, it's how well and if it can support all the required instruction sets needed for what they want to do in the first place.

I do have a Xeon E5420 Harpertown myself modded for 775 and a Q9550 Yorkfield chip too, both are good chips.
Still, if lacking something required then that in itself doesn't matter, if it's needed, it's needed and that's just it - Regardless of what "It" is.
 
@Pasi123 The OP is running an older chip than what you have, namely a Xeon E5450 which is definitely older than your C2Q Q9550.
There is a difference between them but yes, just running Win 10 itself isn't the problem, it's how well and if it can support all the required instruction sets needed for what they want to do in the first place.

I do have a Xeon E5420 Harpertown myself modded for 775 and a Q9550 Yorkfield chip too, both are good chips.
Still, if lacking something required then that in itself doesn't matter, if it's needed, it's needed and that's just it - Regardless of what "It" is.
Q9550 and E5450 are both based on the same exact architecture and use the same dies. The E5450 is also available as the newer E0 like my Q9550, but even if it's the older C0 (which earlier Q9550's were too) it wouldn't make a difference.
I do have dual E5420 and dual 5450 servers but I'm too lazy to fire them up for a screenshot
 
All Core2 CPUs should support CMPXCHG16B, even some later Pentium 4's have it. That was mainly a problem on AMD S939 and earlier Pentium 4's.

Here's my C2Q Q9550 for proof. I don't have any of the problems OP has with programs not working, or at least ones that don't need SSE4.2, AVX, AVX2 etc.
View attachment 372098
Thanks for confirming that. I must have confused CMPXCHG16B with POPCNT. It's good to know Core 2 is able to run Win10.

Still, going by this article some motherboards seem not to enable CMPXCHG16B even when the CPU itself supports it.
 
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Q9550 and E5450 are both based on the same exact architecture and use the same dies. The E5450 is also available as the newer E0 like my Q9550, but even if it's the older C0 (which earlier Q9550's were too) it wouldn't make a difference.
I do have dual E5420 and dual 5450 servers but I'm too lazy to fire them up for a screenshot
I was thinking strictly 775 stuff when I posted (My fault :oops: ) and know 771 has different names for their chips.
Yes, the same chip between the two inspite of the labeling (771-Harpertown vs 775-Yorkfield) so you have that BUT..... If it's a question of a needed instruction set not being supported, all that doesn't matter in the end.

If it needs it, it needs it.
 
Just to note guys 23H2 WIN11 works like a charm regardless what ASS-M$ says... My 2¢
 
What kind of issues are those? They don’t start?
Some kind of error message?

Why not more specific about it?
Kombustor and FurMark fail to launch, Cinebench results in a crash report which I have detailed in this thread, and Fortnite displays an SSE4.2 error message.
Unplug the gpu, and see if you get the same result with the onboard video. that will narrow it down a bit.

BTW, love the avatar. That episode of Beavis and Butthead where Cornholio does open mic poetry is fantastic.
Yeah, yeah i am the great cornholioI I used that picture after seeing President Biden give a speech and that was the first thing that came to mind LoL, I just unplugged the GPU and installed a different RAM module, and now Cinebench opens. I haven't tried the other programs yet as I uninstalled them. What could be the problem? I'm going to reinstall the old RAM.

The crash report points to a DLL which is part of nvidia driver.
It's possible that more recent nvidia drivers assume newer instructions. Try an old one.
yeah, if I let windows update install there Nvidia driver it crashes to blue screen, but it doesn't display long enough to see the problem I remember there being a way to lock in BSOD but don't remember how to enable that

All Core2 CPUs should support CMPXCHG16B, even some later Pentium 4's have it. That was mainly a problem on AMD S939 and earlier Pentium 4's.

Here's my C2Q Q9550 for proof. I don't have any of the problems OP has with programs not working, or at least ones that don't need SSE4.2, AVX, AVX2 etc.
View attachment 372098
what GPU are you using if Nvidia what driver are you using?
 
Not sure where you got that; it's been supported since Prescott. Intel didn't have the full x86-64 v2 set until Nahelem (lacked LAHF-SAHF I believe, and POPCNT). But Penryn has it no doubt, I've been running 10 on these for years, a DC5800 with an X3360, a Vostro 420 with a Q9650, even my T400 with a P9700. Plus a collection of many other Core 2 and K10 CPU's all that will run 10.
Again, thanks for the clarification! This info will be useful when I put together my "minimum requirements" Win10 machine.

I believe LAHF/SAHF has been present on Intel CPUs since Pentium D.
 
Again, thanks for the clarification! This info will be useful when I put together my "minimum requirements" Win10 machine.

I believe LAHF/SAHF has been present on Intel CPUs since Pentium D.
Pentium 4 541 a.k.a Prescott-1M, stepping "G1" :
Windows 10 Update Assistant.png

Pentium D 8xx stepping "B0" :
Windows 10 Update Assistant.png

Pentium D 9xx :
Windows 10 x64 core info check.png

Fortnite displays an SSE4.2 error message
^This is a big no-go on ANY Core 2 CPU, and same goes for all Phenom II CPUs actually.
Only option is to search online for a patch or a fix to bypass this error.
Note : Minimum SSE4.2 CPUs are Core i-series desktop (or Pentium/Celeron from LGA 1156, assuming they all have it) and... Bulldozer (FX-series) from AMD.
 
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