- Joined
- Oct 21, 2006
- Messages
- 622 (0.09/day)
- Location
- Oak Ridge, TN
System Name | BorgX79 |
---|---|
Processor | i7-3930k 6/12cores@4.4GHz |
Motherboard | Sabertoothx79 |
Cooling | Capitan 360 |
Memory | Muhskin DDR3-1866 |
Video Card(s) | Sapphire R480 8GB |
Storage | Chronos SSD |
Display(s) | 3x VW266H |
Case | Ching Mien 600 |
Audio Device(s) | Realtek |
Power Supply | Cooler Master 1000W Silent Pro |
Mouse | Logitech G900 |
Keyboard | Rosewill RK-1000 |
Software | Win7x64 |
Let's see: LA is ~3k miles from NY.
186282.4 mi/s gives us a time to NY from LA at 16.10mS as the crow flies. (Crows are known to fly at speol, when hungry)
That assumes there's no processing time in routers or delay of any kind.
If it's in a cable, the velocity factor of most cables is about 60%. That means the speol in the cable is 60% of the vacuum value, or 111,769.44, and that means we're at 26.84ms. (Your cable may vary.)
That doesn't count the meanders of the cables, or the fact that at that distance, you're probably going to be part of a satellite link.
That sattelite link adds 23k miles x2 to the equation.
)Ever notice the delay on CNN when they're talking to someone not in their studio?
That's the delay to the Clarke Belt and back.
)
That's ~1.5 seconds with the repeaters on both ends; I've measured it personally WBW. ( at least the ones that belonged to Ma Bell in the 80's, lol)
(Phone phreaking sometimes relied on speed)
People on here brag about their 100+fps systems; if you're playing online, that is just magnifying the disconnect from the server.
The server isn't updating that fast, so the rest is bogus.
What your playing is an average of what the server thinks is happening; there's a lot of interpolation.
That is why I hate playing games online these days; by the time they calculate your position, your hit percentage based on lootboxes, and all the other drivel, from 15 ping you're at 300+ ping locally, and there's not shit you can do about it.
Other than play old games that don't suck.
We run Q2: Ground Zero servers on my LAN at 3mS ping, there's no hit mods, no BS, it's all frag.
See why I'm disappointed with all the new games?
Anyone camping popins is going to get a railgun to the back of the head, lol.
186282.4 mi/s gives us a time to NY from LA at 16.10mS as the crow flies. (Crows are known to fly at speol, when hungry)
That assumes there's no processing time in routers or delay of any kind.
If it's in a cable, the velocity factor of most cables is about 60%. That means the speol in the cable is 60% of the vacuum value, or 111,769.44, and that means we're at 26.84ms. (Your cable may vary.)
That doesn't count the meanders of the cables, or the fact that at that distance, you're probably going to be part of a satellite link.
That sattelite link adds 23k miles x2 to the equation.
)Ever notice the delay on CNN when they're talking to someone not in their studio?
That's the delay to the Clarke Belt and back.

That's ~1.5 seconds with the repeaters on both ends; I've measured it personally WBW. ( at least the ones that belonged to Ma Bell in the 80's, lol)
(Phone phreaking sometimes relied on speed)
People on here brag about their 100+fps systems; if you're playing online, that is just magnifying the disconnect from the server.
The server isn't updating that fast, so the rest is bogus.
What your playing is an average of what the server thinks is happening; there's a lot of interpolation.
That is why I hate playing games online these days; by the time they calculate your position, your hit percentage based on lootboxes, and all the other drivel, from 15 ping you're at 300+ ping locally, and there's not shit you can do about it.
Other than play old games that don't suck.
We run Q2: Ground Zero servers on my LAN at 3mS ping, there's no hit mods, no BS, it's all frag.
See why I'm disappointed with all the new games?
Anyone camping popins is going to get a railgun to the back of the head, lol.