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Will any of these reduce ping/make my connection more stable?

Let's see: LA is ~3k miles from NY.

186282.4 mi/s gives us a time to NY from LA at 16.10mS as the crow flies. (Crows are known to fly at speol, when hungry)

That assumes there's no processing time in routers or delay of any kind.

If it's in a cable, the velocity factor of most cables is about 60%. That means the speol in the cable is 60% of the vacuum value, or 111,769.44, and that means we're at 26.84ms. (Your cable may vary.)

That doesn't count the meanders of the cables, or the fact that at that distance, you're probably going to be part of a satellite link.

That sattelite link adds 23k miles x2 to the equation.

)Ever notice the delay on CNN when they're talking to someone not in their studio?
That's the delay to the Clarke Belt and back. :) )

That's ~1.5 seconds with the repeaters on both ends; I've measured it personally WBW. ( at least the ones that belonged to Ma Bell in the 80's, lol)
(Phone phreaking sometimes relied on speed)

People on here brag about their 100+fps systems; if you're playing online, that is just magnifying the disconnect from the server.
The server isn't updating that fast, so the rest is bogus.

What your playing is an average of what the server thinks is happening; there's a lot of interpolation.

That is why I hate playing games online these days; by the time they calculate your position, your hit percentage based on lootboxes, and all the other drivel, from 15 ping you're at 300+ ping locally, and there's not shit you can do about it.

Other than play old games that don't suck.

We run Q2: Ground Zero servers on my LAN at 3mS ping, there's no hit mods, no BS, it's all frag.

See why I'm disappointed with all the new games?

Anyone camping popins is going to get a railgun to the back of the head, lol.
 
I would give PingPlotter a try. It's basically just traceroute/pathping with a visual graph and history. You'll want to look to see where that latency starts. Take note of the resolved names of the hops too. You may notice a large spike through, for example, Seattle to Florida like can be seen in the screenshot below.
If you can keep it running, especially on a second monitor or something while you're gaming, it'd give you some validation on if your pings are consistent too.

1585100857450.png

Note the large jump in latency between seattel3.level3.net and tampa1.level3.net. This is primarily due to the distance. Even if you had a fiber cable stretched tight straight from Seattle to Orlando, you'd still have to wait 27.3ms for the light to get there and back. This is a pretty extreme example (although it gets far worse between continents), but it can hopefully give you a decent idea as to where that latency starts and what may be the culprit.

Edit: Oh! You may also want to look into disabling the Nagle algorithm. I believe Leatrix Latency Fix does this somewhat automatically, but I prefer to make changes myself. I think Leatrix also makes other changes, although some of those might also be good.
 
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Dude, it's not pedantic, people live in different places and have different experiences to you, so you can't claim to be the one that's right in this case.
Yes, 30ms is not bad, but it's far from impossible to get much, much lower ping. Case in point, see below. Just got a new setup up and running where I am.
Not sure how you get 30ms across the US continent though.
Light still travels faster than electrical signals, as far as physics work, but ok...

9179980547.png


Also, are you referring to yourself as a stump? Seems a tad odd, but ok...

You didn't read what I wrote there, did you?

Side note, light travels much slower through a fiber optic cable than it does through a vacuum. Do the math. Electrons travel faster through a copper cable than light does through fiber.
 
No, the velocity factor of an optical fiber is about 69%, about the same as wire.

Some might be faster, some slower, but on average they're the same.

Velocity factor of a fiber is based on the index of refraction, which depends on the speed of light in the glass they made it out of, and it varies considerably; that's how it works.

Velocity factor on cable depends on the insulation (dielectric), type, and design of the cable.
 
No, the velocity factor of an optical fiber is about 69%, about the same as wire.

Some might be faster, some slower, but on average they're the same.

Velocity factor of a fiber is based on the index of refraction, which depends on the speed of light in the glass they made it out of, and it varies considerably; that's how it works.

Velocity factor on cable depends on the insulation (dielectric), type, and design of the cable.

Velocity factor of RG6 is on average 0.95. 95% speol in vacuum. Much faster than fiber.
(That being said, on the distances required, this translates to only a few milliseconds difference even going around the entire world, so as I said originally, appreciably negligible for most purposes.)

Edit: let me rephrase that for the pedantic who want to argue.... the velocity factor of the average 18 gauge COPPER WIRE used in RG6 is on average 0.95. An actual cable will have a lower velocity factor because of cable construction and insulators. Anywhere from .60 to .90 depending on the dielectrics used, etc. So I guess @Grog6 is correct if talking about actual cables. My argument was again, coming from a "perfect" benchmark scenario.
 
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The best case is two conductors in vacuum.

I've done this a long time, lol.

The real delays are the processing gear on both ends of the cable; until fairly recently, light detection and conversion equipment was much slower.

Samtec makes a set of cable connections/conversion chips that allow you to swap back and forth between the two, and there's not a large difference in speed, maybe 2%.

 

The best case is two conductors in vacuum.

I've done this a long time, lol.

The real delays are the processing gear on both ends of the cable; until fairly recently, light detection and conversion equipment was much slower.

Samtec makes a set of cable connections/conversion chips that allow you to swap back and forth between the two, and there's not a large difference in speed, maybe 2%.


I'm not disagreeing with you. From your own link:
"In everyday electrical and electronic devices, the signals travel as electromagnetic waves typically with the 50%–99% "

Jives close enough with what I said.
 
I started using haste recently to eliminate lag in league of legends and it's worked great for me.

My ping was 54 ms before but it would lag and packet drop noticeably in game. Now even at 52 ms it's perfectly fine, feels much better, and no lags.
 
I am using a XR500 Netgear Nighthawk router which uses the DUMA Os, which uses a technology similar to haste in which it routes me to the fastest route avaliable based on the map settings in the router. It works well.
 
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