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NVIDIA GeForce4 MX 4000 PCI

NV18 C1
Graphics Processor
2
Pixel Shaders
0
Vertex Shaders
4
TMUs
2
ROPs
128 MB
Memory Size
DDR
Memory Type
64 bit
Bus Width
NVIDIA GeForce4 MX 4000 PCI Photo NVIDIA NV18 C1 Photo
The GeForce4 MX 4000 PCI was a graphics card by NVIDIA, launched in December 2003. Built on the 150 nm process, and based on the NV18 C1 graphics processor, in its MX4000 variant, the card supports DirectX 8.0. The NV18 C1 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 128 MB DDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 250 MHz, memory is running at 166 MHz.
Being a single-slot card, the NVIDIA GeForce4 MX 4000 PCI does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce4 MX 4000 PCI is connected to the rest of the system using a PCI interface.

Graphics Processor

GPU Name
NV18 C1
GPU Variant
MX4000
Architecture
Celsius
Process Size
150 nm
Transistors
29 million
Die Size
65 mm²

Graphics Card

Released
Dec 14th, 2003
Production Status
End-of-life
Bus Interface
PCI

Clock Speeds

GPU Clock
250 MHz
Memory Clock
166 MHz
332 MHz effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
64 bit
Bandwidth
2.656 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
2

Theoretical Performance

Pixel Rate
500.0 MPixel/s
Texture Rate
1.000 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Outputs
1x DVI
1x VGA
1x S-Video
Power Connectors
None

Graphics Features

DirectX
8.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1