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Intel GMA 600

Graphics Processor
Lincroft
Cores
32
TMUs
4
ROPs
1
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The GMA 600 was a mobile integrated graphics solution by Intel, launched on May 4th, 2010. Built on the 45 nm process, and based on the Lincroft graphics processor, the device supports DirectX 10.1. Since GMA 600 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 32 shading units, 4 texture mapping units, and 1 ROP. The GPU is operating at a frequency of 400 MHz.
Its power draw is not exactly known. GMA 600 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
Lincroft
Architecture
PowerVR SGX535
Foundry
Intel
Process Size
45 nm
Transistors
140 million
Density
2.3M / mm²
Die Size
62 mm²

Integrated Graphics

Release Date
May 4th, 2010
Generation
GMA Graphics-T
(GMA 600 IGP)
Production
End-of-life
Bus Interface
PCIe 1.0 x16
Reviews
3 in our database

Clock Speeds

GPU Clock
400 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
32
TMUs
4
ROPs
1
Execution Units
4

Theoretical Performance

Pixel Rate
400.0 MPixel/s
Texture Rate
1.600 GTexel/s
FP32 (float)
25.60 GFLOPS

Board Design

Slot Width
IGP
TDP
unknown
Outputs
Portable Device Dependent

Graphics Features

DirectX
10.1
OpenGL
ES 2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1
May 9th, 2024 11:29 EDT change timezone

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