GTA 5 Sees Sales Spike Ahead of GTA VI Launch
It has long been predicted that the launch of Grand Theft Auto VI would have an outsized impact on the gaming industry when it launches on November 19, but what might not have been as widely anticipated is how it would impact the sales of its 13-year-old predecessor, Grand Theft Auto V. According to recent data published by Alinea Analytics's Rhys Elliott, Grand Theft Auto V has sold a total of 150,000 copies in the first 13 days of November 2026 and garnered 16 million monthly active users to date for November, across all three platforms where it is available.
According to Elliott, 54.2% of new GTA V sales were on PS5, while 25.2% were on Steam, and an additional 20.6% were on Xbox. This follows a legendary run in Q2 2026, during which Take-Two Interactive says GTA V sold over 5 million copies, bringing its grand total to over 235 million sales and $10 billion in revenue. Previous estimates put the budget of the upcoming GTA VI at as high as $3 billion on salaries alone, suggesting the actual budget to be over $5 billion.
According to Elliott, 54.2% of new GTA V sales were on PS5, while 25.2% were on Steam, and an additional 20.6% were on Xbox. This follows a legendary run in Q2 2026, during which Take-Two Interactive says GTA V sold over 5 million copies, bringing its grand total to over 235 million sales and $10 billion in revenue. Previous estimates put the budget of the upcoming GTA VI at as high as $3 billion on salaries alone, suggesting the actual budget to be over $5 billion.






















