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3dRudder Introduces a Wireless Bridge for the 3dRudder Foot Motion Controller

As standalone wireless headsets such as the Oculus Quest grow strongly in popularity, 3dRudder is preparing full support of the wireless experience. The new 3dRudder Wireless Bridge adds wireless supports to the 3dRudder foot motion controller for PC. This new module enables developers and businesses to create games and applications for wireless headsets that integrate native 3dRudder support, providing users with a natural motion experience. It is especially of great importance as hand tracking becomes the main interaction method.

The release of wireless headsets such as the Oculus Quest paves the way for a massive adoption of VR by consumers and businesses. The objective is an out-of-the-box ready experience, where users do not need powerful PCs and do not have to juggle with complex command schemes found in hand controllers. The hands suddenly become free of controllers and the user can interact naturally with the VR worlds, either bear hands or with gloves offering haptic and force feedback. The feet are used for what they are best at: moving. The 3dRudder foot motion controller is used to handle effortless and hyper intuitive movements at the feet, offering 4 axes that can be combined together to move in the 3 dimensions seamlessly (forward/backward, left/right stafe, left/right turn, up/down) as shown in this video.

3dRudder Announces the New and Improved 'BlackHawk' Foot Motion Controller

3dRudder, an innovative technology company, leader in delivering solutions to virtual reality motion issues, announces today the 3dRudder Blackhawk, a new foot motion controller for PC Gaming and VR, to be honored with a 'CES Innovation Award' in the "Computer Accessories" product category and presented for the first time at CES 2018 in Las Vegas.

The 3dRudder Blackhawk represents the next evolution in the product line and offers a newly redesigned device providing added functionalities. It fully really takes the space limitations out of the room-scale VR experience. Users control their motion intuitively with their feet while sitting, leaving the hands free to grab hand controllers and maximize the immersion while playing games.
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