NVIDIA Reflex Comes to Diablo IV and More Games
NVIDIA Reflex is a must-have in games, reducing system latency so your actions occur quicker, giving you a competitive edge in multiplayer matches, and making single-player titles more responsive and enjoyable. NVIDIA Reflex is now used by over 50 million players each month, is available in 9 of the top 10 competitive shooters, including the Counter-Strike 2 beta, and is activated by 90% of GeForce gamers in 70+ supported titles. Recent recipients of Reflex include Redfall, Returnal, and The Lord of the Rings: Gollum. Next month, Reflex will be available at launch in Diablo IV, and is coming to Metal: Hellsinger by way of a game update.
NVIDIA Reflex also encompasses optimized mice and monitors, which contribute to your overall system latency. By working with manufacturers we have built reporting capabilities into products, enabling GeForce gamers to measure their end-to-end system latency, seeing where their system may be holding them back. Additionally, four new GIGABYTE AORUS mice have added support for Reflex, along with a new LG UltraGear gaming monitor.
NVIDIA Reflex also encompasses optimized mice and monitors, which contribute to your overall system latency. By working with manufacturers we have built reporting capabilities into products, enabling GeForce gamers to measure their end-to-end system latency, seeing where their system may be holding them back. Additionally, four new GIGABYTE AORUS mice have added support for Reflex, along with a new LG UltraGear gaming monitor.