Square Enix Reveals Google Gemini-Powered In-Game Chatbot for Dragon Quest X
Square Enix previously revealed that it would be leaning into generative AI tech for coding and bug fixing, aiming to rely on the tech for as much as 70% of its QA and debugging by the end of 2027. It seems as though the game publisher is experimenting with AI in a much more public way, according to a new report by The Sankei Shimbun. The Japanese publication reports that Square Enix announced a new AI integration into the Japan-exclusive Dragon Quest X MMORPG, which will take the form of a ball of slime—appropriately named Chatty Slimey—in order to help players feel less lonely and guide them through the start of the game.
The AI chatbot will receive text input, combined with the context of the player's on-screen content as context, and will respond with a generated voice when called upon. There will also be instances where the chatbot will appear without being summoned, like when the player beats a particularly difficult enemy or obtains a rare item—presumably this will help players learn about the game's systems and loot. Square Enix says that, despite Dragon Quest X's large player base, the game has a particularly steep learning curve, which can be a barrier to entry for new players, which is why it was chosen for the AI chatbot. It's unclear if similar tech will be introduced in other games at the time of writing, but given the studio's previous interest in AI, it seems likely that this test, which is currently seeking beta testers, will inform future implementations.
The AI chatbot will receive text input, combined with the context of the player's on-screen content as context, and will respond with a generated voice when called upon. There will also be instances where the chatbot will appear without being summoned, like when the player beats a particularly difficult enemy or obtains a rare item—presumably this will help players learn about the game's systems and loot. Square Enix says that, despite Dragon Quest X's large player base, the game has a particularly steep learning curve, which can be a barrier to entry for new players, which is why it was chosen for the AI chatbot. It's unclear if similar tech will be introduced in other games at the time of writing, but given the studio's previous interest in AI, it seems likely that this test, which is currently seeking beta testers, will inform future implementations.










































