News Posts matching #Dark Souls

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New Project Lets Nintendo Switch Games Run Natively on Apple Silicon Macs and iPhones

An open-source project called nxnative lets Nintendo Switch games run natively on Apple Silicon, without an emulator in between. Built by developer seedds, the tool takes a user's own game files and prod.keys and turns them into an app for iPhone, iPad, or Mac. YouTuber Andrew Tsai put it to the test on Macs, where Monster Hunter Rise held a locked 60 FPS on a base fanless M1 MacBook Air with 8 GB of RAM. Unicorn Overlord, Dragon Quest XI S, and Dark Souls Remastered also ran, though Doom Eternal refused to boot.

Since the Switch and Apple's chips both use the Arm64 instruction set, nxnative rewrites the game's code to run directly on the Apple chip, swaps the Switch's Horizon OS for a small stand-in host, and rebuilds Nintendo's NVN graphics API on top of Metal. Shader translation is borrowed from Ryujinx, the Switch emulator that Nintendo shut down in 2024. The approach itself comes from d2r-mobile, which did the same for Diablo II: Resurrected. The README now lists around 70 tested games, mostly aimed at the iPhone 15 Pro or newer and iPads with M1 or later, and Mac apps need an extra build step. There's also no online play or amiibo support.

Asthenia Dark Fantasy Adventure Set in Dying World Showcased

Asthenia is a dark fantasy adventure set in a decaying otherworld plagued by a mysterious corrupting disease. Players step into a bleak dimension ruled by ancient entities, shaped by loss, and slowly collapsing under the weight of an endless war.

You play as Adam, an ordinary man cast into this world alongside other humans. To survive, Adam must confront distorted foes, uncover tainted artifacts, and navigate hostile environments ranging from abandoned towns and industrial ruins to forgotten temples. Resources are scarce, danger is constant, and every decision carries weight as Adam searches for answers, and a way back to the one he loves.

The Expanse: Osiris Reborn Will Trade Epic Space Battles for In-Depth Combat and RPG Mechanics

The Expanse: Osiris Reborn is an upcoming squad-based RPG from Owlcat Games that promises to adapt the popular sci-fi story of The Expanse. The story-driven, party-based RPG will, however, skip out on The Expanse's iconic space battles. Instead, The Expanse: Osiris Reborn will focus more on interpersonal relationships and the effects of the story on the Belters and the inhabitants of the inner planets. Players will base their operations out of a ship, and the studio is leaning into the property's hard sci-fi origins, using physics and environmental cues to make space feel like "a very dangerous and unwelcoming place to be," but they won't be able to use that same ship to wage war in the vastness of space.

In a recent interview with CNET, the game's creative director, Alexander Mishulin, explains that, while Osiris Reborn won't revisit the story of Holden and the crew from The Expanse, the game will explore the repercussions of the events of season one and two of the TV series. Players will, however, run into characters from the Rocinante crew in their adventures, and they will seemingly experience the horrors of the Protomolecule first-hand. The game will allegedly take inspiration from a number of games, including Mass Effect, Dark Souls, and Baldur's Gate 3. Specifically, the game studio says that Osiris Reborn will offer a lot of flexibility when it comes to the type of character you want to build and how you want to develop them throughout the story. Additionally, NPCs and companions will each have their own personality and develop on their own time, even if they're not part of the player's party.

Story Trailer, System Requirements for From Software's Sekiro: Shadows Die Twice Outed

From Software's Dark Souls series has become one of the hallmarks of gaming in recent years, spawning multiple formula-copying titles with their own takes and settings. However, it has become clear that no one developer has mastered From Software's mix of cruel difficulty. I'd say From Software has mastered an almost alchemically concocted technical prowess in animation mechanics and timing, mixed with pattern recognition, attention to detail, reflexes, and the cherry on top, immediate, repeatable gratification on finally overcoming that damn Ornstein and Smough pair.

The latest story trailer showcases Japan's Sengoku period in the 1500's, a period drenched in conflict and the blood of samurai, with Owl taking on an apprentice from the remains of a battle. As with almost every samurai tale, Sekiro: Shadows Die Twice will be making use of a plot centered around recovering one's honor. According to From Software, you'll be able to use "deadly prosthetic tools and powerful ninja abilities while you blend stealth, vertical traversal, and visceral head-to-head combat". I'm already fully aware that the title is misleading: you'll die more than twice by the time the credits roll. You can start counting your deaths and victories come March 22nd, when the game is released for all platforms (via Steam on PC).

First Official Screenshots of Dark Souls: Remastered Released

Bandai Namco has revealed some official screenshots of Dark Souls: Remastered that will launch on May 25 for PCs and consoles. While the original was limited to 720p resolution, PC players will be able to enjoy the remastered version in native 4K resolution at a frame rate of 60 FPS if they have the necessary hardware to run it, of course. Unfortunately, Bandai Namco hasn't officially released the system requirements for Dark Souls: Remastered. However, the overall textures, lighting, and effects have been improved in the remastered version. The level of quality should be similar to that of Dark Souls 3. The minimum system requirements for Dark Souls 3 were set at an Intel Core i3-2100 processor, 4GB of memory, and a NVIDIA GeForce GTX 750 Ti graphics card. We can expect similar system requirements for Dark Souls: Remastered.

Dark Souls: Remastered Will be Releasing on PC and Consoles on May 25

BANDAI NAMCO Entertainment Europe invites players back to the treacherous land of Lordran with DARK SOULS: REMASTERED, available on 25th May, 2018 for the Nintendo Switch, PlayStation 4 computer entertainment system, Xbox One, and PC. Re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail. DARK SOULS: REMASTERED marks the DARK SOULS series debut on a Nintendo platform, and for the first time ever can be played on the go with the unique capabilities of the Nintendo Switch console.

Developed by FromSoftware Inc., DARK SOULS: REMASTERED allows players to explore the twisted ancient land of Lordran in the first title of the critically acclaimed action role-playing series like never before. Experience the rich world of DARK SOULS in upscaled 4K resolution with 60FPS when playing on a PlayStation 4 Pro system, Xbox One X, and PC. Also, 1080p resolution with 30FPS is available when playing the game on Nintendo Switch with its TV mode. From their first timid steps to absolute mastery, players will build their characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armor and magic spells to utilize for a truly unique playstyle.
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