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Ubisoft Puts in a Bid for Dishonored Studio Arkane Lyon

Ubisoft has made an offer to buy Arkane Lyon, the French studio behind Dishonored, Deathloop and the upcoming Marvel's Blade, according to Bloomberg's Jason Schreier. At least two other gaming companies have put in offers of their own, though their names haven't come out yet. Apparently, Xbox is also weighing a sale to the studio's own management, much like how Double Fine and Compulsion Games went independent earlier this year. No deal has been agreed so far, and Xbox reportedly told Bloomberg that it is still exploring options ahead of a December deadline.

That deadline exists because of French labor law. Arkane Lyon's future was put under review in July as part of Xbox CEO Asha Sharma's "reset," and France's Florange Law required Microsoft to look for a buyer before it could close the studio. The consultation was first set to end on November 13, but Microsoft extended it by a month to December 13. Around 217 jobs are on the line. Insider Gaming, which says it confirmed the bid independently, adds that Ubisoft had been interested "for some time," even before Arkane's situation became public over the summer.

Selection of Xbox & Microsoft Games Available Through Boosteroid

In March last year, we announced a 10-year partnership with Boosteroid to bring Xbox PC games to more players around the world. In June, we brought the first batch of Xbox PC games to Boosteroid and today, we're taking another step in our partnership. We're bringing more high-quality, immersive PC games by giving players another option to stream select games purchased through Microsoft Store on Windows, or available with a Game Pass membership. Our partnership continues to accelerate access to players by letting them choose how and where they play their games.

Starting today, you can play Deathloop, Dishonored, Dishonored 2, Dishonored: Death of The Outsider, Gears 5, Gears Tactics, Ghostwire: Tokyo, and Pentiment. You can also enjoy cross-play and cross-save features with your Xbox console and Windows PC for these games. We'll continue to add more hits and fan favorites from our extensive catalog of PC games over time. To get started, you'll need to gain access to the game through the Microsoft Store—either via a PC Game Pass or Xbox Game Pass Ultimate membership, or by a direct purchase of the game through the Microsoft Store—long with a Boosteroid membership.

Xbox PC Game Pass Comes to GeForce NOW, Along With 25 New Games

As part of NVIDIA and Microsoft's collaboration to bring more choice to gamers, new Microsoft Store integration has been added to GeForce NOW that lets gamers stream select titles from the Xbox PC Game Pass catalog on GeForce NOW, starting today. With the Microsoft Store integration, members will see a brand-new Xbox button on supported PC games and can seamlessly launch these titles across their devices, provided they either purchased the standalone games through the Microsoft Store or have an active Xbox Game Pass Ultimate or PC Game Pass subscription.

Hot off our recent Gamescom announcement, four blockbuster titles are coming to GeForce NOW this fall: Alan Wake 2, Cyberpunk 2077: Phantom Liberty expansion, Party Animals and PAYDAY 3. Plus, head to the cloud and stream the 25 new titles joining the cloud this week, including DOOM 2016 from Bethesda.

Intel Arc GPU Graphics Drivers 101.4514 Beta Released

Intel on Wednesday released the latest version of its Arc GPU Graphics Drivers. Version 101.4514 beta includes a handful performance updates. To begin with, it adds optimization for "AEW: Fight Forever," and "Layers of Fear." "Assassin's Creed Unity" is playable, with the drivers providing a 271% performance uplift at 1080p, and 313% uplift at 1440p, as tested using an A770 graphics card. F1 22 sees some performance uplifts: at 1080p with High settings, one can expect up to 36% improvement in frame-rates. At 1440p with High settings, up to 20% uplifts can be had. At 1080p with Ultra High settings and ray tracing enabled, up to 10% uplifts can be had. "Deathloop" is the third game with major performance uplifts—up to 10% at 1080p with Ultra settings; and up to 8% at 1440p with Very High settings.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4514

Microsoft Denies Strategic Removal of PlayStation 5 Games From Development

Microsoft has been quick to respond to a backlash from gamers who have been angered by reports of the company's prevention of a PlayStation 5 version of Redfall being developed by an internal studio - Arkane. The game's creative director, Harvey Smith, has been busy with press duties this week and might have slipped up by revealing too much about the Xbox Division's directives. In an interview with IGN France, Harvey stated that Microsoft held a policy of "no PlayStation 5" in the times following an acquisition of ZeniMax (parent group of Bethesda Softworks) in 2021. He elaborated on the regime change: "They came in and they said 'we're focusing on Xbox, PC and the Game Pass." Smith indicated that he embraced the decision since it was: "one less platform to worry about, one less complexity."

A Microsoft spokesperson provided a statement to Eurogamer: "We haven't pulled any games from PlayStation. In fact, we've expanded our footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax, and the first two games we shipped after closing were PlayStation 5 exclusives. We did the same thing since our closing of Minecraft as we extended the reach of that franchise. All of the games that were available on PlayStation when we acquired ZeniMax in March 2021 are still available on PlayStation, and we have continued to do content updates on PlayStation and PC. We have always said that future decisions on whether to distribute ZeniMax games for other consoles will be made on a case-by-case basis."
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