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Intel's CEO Blames 10 nm Delay on being "Too Aggressive"

During Fortune's Brainstorm Tech conference in Aspen, Colorado, Intel's CEO Bob Swan took stage and talked about the company, about where Intel is now and where they are headed in the future and how the company plans to evolve. Particular focus was put on how Intel became "data centric" from "PC centric," and the struggles it encountered.

However, when asked about the demise of Moore's Law, Swan detailed the aggressiveness that they approached the challenge with. Instead of the regular two times improvement in transistor density every two years, Swan said that Intel has always targeted better and greater densities so that it would stay the leader in the business.

Battlefield V Update: Tides of War, Chapter 1: Overture Was Delayed, Live Now

For Electronic Arts when it rains, it pours, as Battlefield V continues to experience a multitude of issues. The various controversies and problems that plagued the game leading up to its release were terrible enough. Now with numerous bugs such as audio issues to squash along with balancing of guns and gadgets, DICE remains unable to catch a break. They have now discovered yet another problem, this time resulting in the delay of their first Tides of War content update "Chapter 1: Overture." This particular update was to deliver the new Panzerstorm map, vehicle visual customization options, The Last Tiger War Story, and the practice range among other things. All this new content will still be released but when that is is currently unknown.

DICE expects the delay to be a short one, but no official date for the launch has been set.

Update (5th Dec, 10:00 UTC): The update is now live and distributing via Origin.

Update (5th Dec, 14:30 UTC): We have just posted a detailed performance review of this patch across all three RTX graphics cards, at three resolutions each. To summarize, the performance gains are big enough that the RTX 2080 Ti can comfortably handle 4K again, and RTX 2080 be capable of 4K with some riders.

NVIDIA RTX 2080 Ti Delivery Delayed Again, to be Sent October 5th-9th

In another delay to NVIDIA's RTX 20-series launch, the company has announced, via email to buyers, that delivery and availability of the graphics card has been pushed for one week. The card, which had an already delayed release schedule set to September 27th, now has a delivery date that's set between the 5th and 9th of October.

It seems that US customers will receive their cards closer to October 5th, via an express delivery mechanism, while customers in other parts of the world (example, as per the source, in Germany) will receive them within the 5th-9th timeframe, which could be mirrored in other markets. Online retailers seem to have no indication as to when exactly will the RTX 2080 Ti be made available, with no set delivery/stock dates having been confirmed until now. What exactly is causing the delay is unknown at this point.

EA Delays Battlefield V Release by a Full Month - Available on November 20th

Via a blog post on EA's website, Oskar Gabrielson, General Manager of DICE, made it known that Battlefield V would be facing a one month delay, moving its previously-announced October 19th release to November 20th. Gabrielson goes on to say that there are some core gameplay features - "gameplay tempo", "soldier visibility" and "player friction" that have been met with copious amounts of feedback, and that DICE wants to dive into these as it improves the game to "get it right".

Gabrielson ends his take with a promise to "(...) take the time to continue to make some final adjustments to core gameplay, and to ensure we really deliver on the potential of Tides of War", a live service which will replace the previous system of Premium Passes and expansion packs with an "evolving journey" - perhaps something in the like of Destiny's non-expansion content - read, events - updates. Battlefield V is one of the games that will launch with support for NVIDIA's RTX technology, by the way (in Alpha mode at GAMESCOM) - and the game was supposed to drop just a single day before NVIDIA's official September 20th launch for the RTX 2080 and 2080 Ti graphics cards.

Challenges With 7 nm, 5 nm EUV Technologies Could Lead to Delays In Process' TTM

Semiconductor manufacturers have been historically bullish when it comes to the introduction of new manufacturing technologies. Intel, AMD (and then Globalfoundries), TSMC, all are companies who thrive in investors' confidence: they want to paint the prettiest picture they can in terms of advancements and research leadership, because that's what attracts investment, and increased share value, and thus, increased funds to actually reach those optimistic goals.

However, we've seen in recent years how mighty Intel itself has fallen prey to unforeseen complications when it comes to advancements of its manufacturing processes, which saw us go from a "tick-tock" cadence of new architecture - new manufacturing process, to the introduction of 14 nm ++ processes. And as Intel, Globalfoundries and TSMC race towards sub 7-nm manufacturing processes with 250 mm wafers and EUV usage, things aren't getting as rosy as the ultraviolet moniker would make us believe.

Red Dead Redemption 2 Delayed, Will Hit Platforms October 26th 2018

Rockstar Games' Red Dead Redemption 2 has just seen an announced delay on its launch window. Previously slated for a Spring 2018 release, the sequel to Rockstar's famed, highly successful western Red Dead Redemption thus sees a push back from its previously planned calendar release. Gamers who expected to pick up a game that might tide them over through the summer now see their options reduced - tangibly so.

In a blog post this morning, Rockstar attributed the decision towards a "more polish is needed" scenario, which really isn't all that unexpected, considering the scale the game is expected to have. Release dates were something sacred, back in the days; not so much nowadays, as the general consensus seems to be that it's better late and working, than now and broken. To somewhat mend users' broken hearts, Rockstar also released some screenshots alongside the announcement, as if taunting players with that which they now know will take them longer to experience.

BioWare's Anthem Likely Delayed Until 2019

Anthem, BioWare's upcoming always-on RPG that's being made as a Destiny contender, has been delayed until 2019, according to industry insiders (and as reported by Kotaku). The pressure on BioWare's team to deliver a killer co-op online shooter experience with integrated microtransactions' release is apparently being pushed to allow the team more time to avoid Destiny 2's and Star Wars battlefront 2's shortcomings. The tentative release data that had been previously advanced of Fall 2018 was apparently never a realistic goal, anyway. It remains to be seen whether BioWare can carve itself the halo co-op, single-player driven online game, as it strives to avoid missteps such as those that have already been hit, full stride, by other developers.

Intel Delays 10nm "Cannon Lake" to Late-2018

Intel is reportedly delaying the roll-out of its first processors built on its 10 nanometer silicon fabrication process, codenamed "Cannon Lake" for the third time since its inception. The first products based on the silicon will now come out only by late-2018. In the meantime, Intel could continue to ride on its new 8th generation Core "Coffee Lake" processors, including the augmentation of an 8-core mainstream desktop (MSDT) part in the second-half of 2018.

Notebook manufacturers are less than enthusiastic about "Cannon Lake," and plan to skip it altogether for its successor, codenamed "Ice Lake," which could come out in 2019. It won't be the first time OEMs have done this, as Intel's 5th generation Core "Broadwell" architecture was mostly skipped over in the notebook and MSDT segments.

AMD Says Vega Delays Necessary to Increase Stock for Gamers

In an interview, AMD's Chris Hook justified Vega's delayed release due to a wish to increase available stock for gamers who want to purchase the new high-performance architecture by AMD. In an interview with HardOCP, Chris Hook had this to say:

"Part of the reason it's taken us a little longer to launch Vega - and I'll be honest about that - is that we wanted to make sure we were launching with good volume. (...) Obviously we've got to compensate for things like coin-miners, they're going to want to get their hands on these. We believe we're launching with a volume that will ensure that gamers can get their hands on them, and that's what's important to us."

It appears that AMD tried their best to increase production and stock volumes so as to mitigate price fluctuations upon Vega's entry to the market due to above normal demand from cryptocurrency miners. The jury is still out on whether Vega will be an option for mining due to its exquisite architecture, however. Still, this sounds as good a reason as any to delay Vega for as long as it has been already. Just a few more days until we see what AMD managed with this one, folks. Check the video after the break.

GeForce GTX TITAN-Z Market Availability Delayed?

NVIDIA's flagship dual-GPU graphics card, the GeForce GTX TITAN-Z, was expected to go on sale later today. That launch is now delayed, according to a SweClockers report. The three thousand Dollar question is why. According to some sources, NVIDIA is effecting a last minute design change that sees a meatier cooler on the card, than the one Jen-Hsun Huang rafikied to the press at GTC 2014.

There may have been a last-minute realization at Santa Clara, that the card - as presented at GTC - may not cut it in the ring against AMD's Radeon R9 295X2, or at least it won't be able to warrant its vulgar $3000 price tag, against the R9 295X2's $1500; despite AMD's rather messy three-piece approach to its liquid-cooled product (the card itself, a radiator, and coolant tubing), and so NVIDIA could be redesigning the GTX TITAN-Z with an even bigger cooler, to facilitate higher clock speeds.

Radeon HD 7990 Further Delayed

Troubles don't seem to end for AMD's Radeon HD 7990 dual-GPU graphics card, with sources indicating that AMD has no new product launches till late-August. Sections of the press reported that the HD 7990 could be released some time this month. A couple of factors could be behind the delay. For starters, there have been reports of shortage of PEX8747 PCIe bridge chips by PLX, which is at the heart of dual-GPU graphics cards, including the GeForce GTX 690. Another factor could relate to how AMD plans to achieve competitive price-performance and performance-Watt ratios for the HD 7990. Meanwhile, launches of NVIDIA's mid-range GeForce GTX 660 Ti and GTS 650 are reportedly closing in.

BioShock Infinite Delayed to 2013

Shacknews is reporting BioShock Infinite has been delayed. BioShock Infinite is going through some "tweaks and improvements," according to Irrational's Ken Levine, forcing the company's upcoming shooter into a Q1 2013 release. Oh, and don't plan on reading about it from E3 or GamesCom, either. In a note to fans on the Irrational site, Levine said the size and scope of the game forced them to delay the game until Feb. 26 of next year: "We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near.

Why? Because the Big Daddies weren't the Big Daddies you've since come to know and love. Because Andrew Ryan's golf club didn't have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco." Levine said they plan to use the time they would normally be preparing for upcoming conventions to refine the game so the next time it is shown, it will be "essentially the product we intend to put in the box." We already knew that Irrational was staying focused on the main game and trying to avoid distractions, but if delaying it a few months will make it play like the originals, then the added wait will be forgotten quickly.

Mass Shipments of Ivy Bridge Delayed to June

In what could come as a disappointment to some, Intel has reportedly put off mass-shipments of its third-generation Core processors (codenamed "Ivy Bridge") to June. The company, however, will go ahead with its April launch schedule, and will issue small shipments of these chips. This information comes from sources among notebook manufacturers.

This delay, however, doesn't appear to be linked to Intel's ability to ship the new 22 nm chips. Sources say that most notebooks vendors are having a very hard time digesting inventories of current-generation "Sandy Bridge" Core processors, and so the delay is merely to help them ship the last of their notebooks running current-generation chips, and to minimize the impact of the onset of new chips. Notebook vendors are currently seeing lukewarm demand.

Razer Tiamat 7.1 Headset Launch Delayed, Again

Market release of Razer's Tiamat 7.1 channel gaming headset has been delayed yet again. Originally slated for Q4 2011, Tiamat has been a troubled product launch for the otherwise consistent Razer. In December, Razer apologetically announced that they were facing development setbacks and had to delay market launch till end of January, 2012. Well, we're now at the fag-end of the month, with no Tiamat launch, yet. Instead what we got is another announcement by Razer, saying that the product launch is further delayed to some time in February, 2012.

NVIDIA GeForce GTX 590 Launch Delayed to March 24?

Originally slated for March 22, NVIDIA has reportedly delayed the launch of its new high-end GeForce GTX 590 graphics card to March 24, sources told The reason for this delay is not known, and NVIDIA isn't confirming this delay. NVIDIA GeForce GTX 590 is a dual-GPU high-end graphics card that uses two GF110 GPUs in an SLI on a stick solution.

Radeon HD 6970 Launch May Face Delays

Originally slated for a November 22 launch, AMD's next-generation enthusiast-grade GPU, the Radeon HD 6970 may face some launch delays, according to industry sources. Apparently the company is yet to finalize a launch driver and BIOS for the HD 6970, and that could push back launch by a little. Meanwhile, a contributor let out some juicy pictures of the HD 6970 reference design accelerator.

Intel Delays Launch of Core i5 Platform

Intel's Core i5 series marks the consumer mainstream entry of the Nehalem architecture, in a bid to propagate quad-core processors, at the same time letting the market digest existing inventories of dual-core processors, and making sure its foundries are well-oiled to cater to the 32 nm process, Intel is giving its "Lynnfield" quad-core processor a quarter's head-start. Taiwanese industry observer DigiTimes notes that the platform' debut may have been delayed by a little over a month.

Originally slated for July, the industry debut of Lynnfield and its launch companion, Intel P55 chipset, have been pushed to early September. Stocks of the processors and compatible motherboards however, will be in time for the launch. The processors may be available to retailers about a week ahead, in late August itself, while compatible motherboards even earlier, in mid-August.

Intel plans to start the lineup with three models (yet to be named), clocked at 2.66 GHz, 2.80 GHz, and 2.93 GHz, and priced at US $194, $284, and $562 respectively (in 1000-unit tray quantities). Major motherboard vendors such as ASUS, Gigabyte, and MSI have already displayed some of their first compatible motherboards. The P55 chipset itself is expected to be priced at $40.

Windows 7 Beta Public Release Gets Delayed Due to Heavy Traffic

Just under an hour after the public release of the Windows 7 beta was expected to launch, there has been an update on the Windows 7 Blog, as to why the beta has not been made available yet:
Due to very heavy traffic we're seeing as a result of interest in the Windows 7 Beta, we are adding some additional infrastructure support to the properties before we post the public beta. We want to ensure customers have the best possible experience when downloading the beta, and I'll be posting here again soon once the beta goes live. Stay tuned! We are excited that you are excited!
So far as we know, the beta was scheduled to be released to the public at 12pm PST (Pacific Standard Time) on the official Windows 7 website. For now though, we wait.

Micron Delays its 256GB RealSSDs Until 2009

Micron on Monday said to CNET that it would start mass-production of its long-awaited RealSSD C200 256GB solid state drives early next year. More specificaly, a Micron representative said that the company will start volume production in March 2009, and although both Micron and Intel have just unveiled 34nm memory technology, the 256GB SSDs won't utilize it. Using the new 34nm process will allow both companies to deliver drives with over 300GB of storage space, but that's another story plus these drives won't come out until the end of 2009. According to some information given before, the 2.5-inch Micron RealSSD C200 256GB SSDs will read data at 250MB/s and write at 100MB/s. The new SSDs will have a SATA 3.0 Gbps interface and will make use of MLC (multi-level cell) NAND flash chips. Previously, Micron said the drives were to enter mass production in Q4 2008, but the chipmaker is slightly behind schedule and won't make it until next year.

AMD to Revamp 790 FX for AM3, Chipset Launches Delayed

The AM3 socket finally gives AMD Processors access to DDR3 memory. The only complication is that processors must feature DDR3 integrated memory controllers (IMC). Earlier roadmap slides had shown that the RD890 and RS880 along with SB800 would be the first platform with AM3 compliance. However, sources tell Expreview that AMD would not be ready with the chipsets by the time AM3 processors come out. Hence, AMD would be using the existing high-end duo of 790 FX and SB750 which would be re-launched in H1 2009 that support AM3 sockets. It is known that 790 FX supports HyperTransport 3.1 links that would offer processors system interconnect bandwidths of up to 6400 MT/s.

Another chipset that has been pushed to H1 2009 is the AMD 760G, which is a mainstream chipset with integrated graphics. It was expected that this would come out sometime in Q4 2008.

Microsoft Will Not Release Vista SP1 Until March

While Microsoft was getting very excited at the prospect of having a product ready to deliver, some people from QA had other thoughts. Apparently, Vista SP1 is not ready for prime time, and Microsoft does not think it will be ready until roughly March. Ironically, the thing that made QA think twice about unleashing Vista SP1 was a report declaring that Vista might have quite a few driver incompatibilities with current machines. And so, instead of finding themselves in the contempt of hundreds of thousands of gamers, hardware enthusiasts, and system integrators everywhere, Microsoft is working hard to make Vista SP1 a very competent product.
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