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Ubisoft to Release 5 AAA Game Experiences from October 2020 Through March 2021

Ubisoft has some of the most lucrative gaming franchises in the world right now, and the company is apparently planning to cache out on most of the through the end of 2020 and beginning of 2021. According to Twitter user Shinobi602, Ubisoft will be launching three AAA games - Watch Dogs Legion, Gods and Monsters and Rainbow Six Quarantine - between October and December 2020. Kotaku's own Jason Schreier then pilled on, adding that the two remaining games for the beginning of 2021 would be an Assassin's Creed and a new Far Cry game.

This means that Ubisoft's other franchises, such as Splinter Cell and the much-awaited-yet-somehow-forgotten Beyond Good & Evil 2, will not be releasing any time soon - at least not before March 2021. It remains to be seen, but it's likely all of these three games will see multi-generational releases between current and next-gen consoles.

Nightdive Studios Releases 87 Minute Gameplay Video of System Shock Remake

Nightdive Studios, who are developing a remake of Looking Glass Technologies' famous System Shock, have just released an 87-minute gameplay showcase for the remade version of the game. In it, you'll get to take a look into the combat system, inventory, art and graphics design for the game (whether or not it stays true to your memory of the original is up to you, though).

The game has gone through a sort of development hell, when after garnering more than $1.4 million in crowdfunding, it was announced that the game was being put on hold. That decision was motivated by the developers' arguably overzealous take on the System Shock game, which had them continually build into the core ideas of the game - essentially rendering it as more of a heavily-inspired spiritual successor than the remake they originally envisioned. Changing game development engines from unity to Unreal was also part of the reason for the games' development delay. The game is expected to launch this year, though no specifics on exactly when have been made available. Catch the video after the break.

Cyberpunk 2077 Delayed Five Months to September 2020

CD Projekt Red has come out on Twitter with an important announcement regarding the release of their highly-awaited Cyberpunk 2077 game: a five month delay which pushes release to September, instead of the previously-set launch on April 16th. CD Projekt Red said that "We are currently at a stage where the game is complete and playable, but there's still work to be done. Night City is massive - full of stories, content, and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, finishing and polishing. We want Cyberpunk 2077 to be our crowning achievement for the generation and postponing launch will give us the precious months we need to make the game perfect." Launching so late into the year does pose questions regarding launch on the next-gen Xbox Series X and PS5 systems; but the developer has already told us the game won't be available on those on launch day.

Game delays are usually taken with disappointment. This editor, however, would like to point out that CD Projekt Red has a proven track record in delivering genre-defining experiences. The Witcher 3 was such for RPGs and fantasy settings; the developer is certainly aiming for no less than the same effect with Cyberpunk 2077 and its FPS gameplay. I, for one, don't mind having a delay on such a game. I'd much rather have it in my hands perfectly polished rather than risk a new Mass Effect: Andromeda situation that could risk killing a new franchise and game world - especially one so interesting as that of Cyberpunk 2077. Patience is a virtue. I believe CD Projekt Red will do everything in their power to make it a game worth our while.

Intel to Detail Xe Graphics Card Architecture at GDC

This year's Game Developers Conference (GDC) that will take place in March is forming to become a very interesting one. According to the GDC schedule platform, Intel is having a presentation about its upcoming Xe graphics card architecture. Saying that "Intel's brand new Xe Architecture, has been teased for a while, and is scheduled for release later this year! This update brings a significant compute, geometry and throughput improvements over today's widely used Gen9 and Gen11 graphics.", Intel is giving us a slight hint of what is to come.

Presented by Intel's senior developer relations engineer, Antonie Cohade, the talk will include an in-depth look of the Xe hardware architecture and its implementations. Said to introduce "powerful new features", the talk about Xe graphics should include a mention of the latest trend in the world of 3D graphics, ray tracing, and show us what are the capabilities of the new GPU architecture.

Halo: Reach PC Version Launches Today

Halo: Reach for PC is going live today, as per confirmations from game developer 343 Industries. The game is supposed to go live tonight at 10 AM PST / 1 PM EST when it will be released on PC and Xbox One. The PC port is going to be available for purchase on three platforms: Game Pass, Steam, and the Windows Store. The PC port currently contains some bugs, however, 343 Industries is working to iron them out before the game launches. Features like uncapped FPS will be mostly unstable during the launch period and might cause the game to crash, so it's better to turn it off for now. Latency issues could also be present in the beginning but 343i is working hard to remove it before the game drops tonight. For all Steam users, you can pre-purchase the game here.

The Legend of Zelda: Breath of the Wild Gets a VR Port

The Legend of Zelda: Breath of the Wild is another addition in the Zelda universe that its fans enjoyed. Being playable on only on Nintendo Switch, and Wii U, so far its audience has been limited to people with access to one of the Nintendo's consoles. However, that is about to change. There is new port of the Zelda: Breath of the Wild, that runs on PC at 4K resolution, with unlocked framerate giving players possibility of achieving more than 60 frames per second, and is playable in VR.

Thanks to a YouTube channel BSoD Gaming, we have footage of Zelda: Breath of the Wild running in VR mode. With a PC powered by Intel Core i7 8700K and NVIDIA GeForce GTX 1080 Ti graphics card, this Zelda game is running above 60 FPS at 4K resolution (around 80-100 FPS). VR mode is being handled easily due to the game being not so graphically demanding, so there will be plenty of people who should be able to experience VR mode without too much trouble.

EPIC Games Store Offering Copies of "Metro 2033: Redux" and "Everything"

The EPIC Games Store, the digital storefront most PC gamers love to hate, has made available two free gamers for those who want to simply login to their store. The first game is Metro 2033: Redux, the updated Metro 2033 version that uses its sequel, Metro: Last Light's graphics engine. Besides the updated graphics, there are numerous quality of life improvements in the game, making it the definitive version of it to try out (if you have been living under a rock, or just haven't had any time for gaming in recent years whatsoever).

The other game is Everything, a procedurally-generated game that simulates mechanics and systems of nature. There is no objective in this game - the objective is just to immerse yourself and your time on a leisurely approach to space and planet-bound systems. Just log into your EPIC games account via the store and you can add both these games to your digital library (did I mention they're available for free?)

Pinbrawler "Creature In The Well" Out Today on Steam, Xbox One, and Switch

Flight School Studio have released today their unique pinball hack and slash Creature in the Well on Nintendo Switch, Xbox One and Steam for $14.99 USD. The title is also available for free to Xbox Game Pass subscribers on Windows 10 PC and Xbox One.

As the last remaining BOT-C unit, venture deep into a desert mountain to restore power to an ancient facility, haunted by a desperate Creature. Uncover and upgrade powerful gear in order to free the city of Mirage from a deadly sandstorm.

Overwatch Legendary Edition Arrives on Nintendo Switch on October 15th

The world could always use more heroes-and starting October 15, Nintendo Switch players will be able to join more than 40 million players from around the globe in the fight for the future with the arrival of Overwatch Legendary Edition.

Overwatch Legendary Edition puts the definitive version of Blizzard Entertainment's acclaimed team shooter in Nintendo Switch owners' hands, complete with the latest content and gameplay updates. Players will select from a roster of 31 vibrant heroes as they face off in a variety of casual and competitive multiplayer modes and battle over map objectives in 28 different locations around the earth (and on the moon).

Din's Legacy Released

Soldak Entertainment today announced Din's Legacy has been released. Din's Legacy is an action RPG with mutating characters, set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

During the Orc Schism, the entire Orc race was violently split into Dark Orcs, Zombielords, and the Mutated. The Mutated are tainted with Orc blood, a zombie parasite, and necromancer magic. This makes people seriously mistrust and even fear them. The fact that they slowly mutate over time makes it even worse. Who is going to trust you when you grow horns overnight?
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