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Private Division and Wētā Workshop Announce Tales of the Shire: A The Lord of the Rings Game

Private Division, a publishing label of Take-Two Interactive Software, Inc., and Wētā Workshop, known for their work on the world of Middle-earth for The Lord of the Rings film trilogy, today revealed Tales of the Shire: A The Lord of the Rings Game, a cosy Hobbit life sim set in the Middle-earth universe of J.R.R. Tolkien. Developed by Wētā Workshop Game Studio, a wholly-owned subsidiary of Wētā Workshop, Tales of the Shire will launch in the second half of 2024 on the Nintendo Switch system, PlayStation 5, Xbox Series X|S, and PC via Steam.

In Tales of the Shire, experience the storybook return to Middle-earth's most inviting region by living life as a Hobbit in the idyllic town of Bywater. Unwind in the breathtaking pastures, visit the townsfolks' local shops, or even enjoy second breakfast. Help bring the community together and achieve official village status by throwing the greatest Bywater Festival the Shire has ever seen!

PDP Launches Grand Prix Peach REMATCH GLOW Wireless Controller for Nintendo Switch

Leading gaming accessory maker Turtle Beach Corporation, and Performance Designed Products LLC (PDP) today expanded their line of Nintendo -licensed accessories with two new Peach-themed products, just in time for the Princess Peach: Showtime! Game release on March 22, 2024. The Grand Prix Peach REMATCH GLOW Wireless Controller ($49.99 MSRP) and Grand Prix Peach Travel Case Plus GLOW ($19.99 MSRP) are both officially licensed by Nintendo and feature unique, glow-in-the-dark design.

Yuzu Switch Emulator Development Shutdown, Nintendo Demands $2.4 Million in Damages

The open-source Yuzu Switch Emulator attracted immediate Nintendo attention, around The Legend of Zelda: Tears of the Kingdom's launch window. Last Monday, news reports put many spotlights on freshly-filed legal documentation—the Japanese multinational video game firm's North American office took Tropic Haze LLC to court in Rhode Island. The aforementioned limited liability company created and distributed Yuzu and Citra—Switch and 3DS software emulators (respectively). Nintendo's lawsuit claimed that Tropic Haze's Yuzu software illegally circumvents their software encryption, and played a significant role in facilitating piracy "at a colossal scale." A prime example was presented in the case of Tears of the Kingdom—allegedly over one million illicit digital copies were distributed prior to its official retail release. The lawsuit proposed that "defendant (Tropic Haze) is thus secondarily liable for the infringement committed by the users to whom it distributes Yuzu."

According to a new filing, Tropic Haze has agreed to cease all operations and pay Nintendo $2.4 million in damages. This swift announcement arrived much earlier than expected—Yuzu's developer reportedly "lawyered up" late last week. According to Eurogamer: "over the weekend, Tropic Haze announced it had retained the legal services of an attorney and would be responding Nintendo's lawsuit within 60 days, but a new filing has now been spotted confirming both parties have reached a settlement—pending the court's final approval." A permanent injunction prevents Tropic Haze from: "offering to the public, providing, marketing, advertising, promoting, selling, testing, hosting, cloning, distributing, or otherwise trafficking in Yuzu or any source code or features of Yuzu." This order seemingly extends to Citra (their 3DS emulator): "other software or devices that circumvent Nintendo's technical protection measures." Tropic Haze has been ordered to surrender its website domains and turn in all held physical circumvention devices. Yuzu creators are required to not establish "new entities or associations to develop similar Nintendo emulation software" in the future. Open-source "Nuzu" and "Suyu" follow-ups/spiritual successors have already popped up online.

Four Fan-Favorite Xbox Games Heading to Nintendo Switch & Sony PlayStation Platforms

At Xbox, we strive to create games that inspire, entertain, and connect players from around the world. As a publisher and platform we are committed to meeting players where they are, by bringing more games, to more people, and on more devices. And at the heart of all we do are our players, and the vibrant communities that they build around the games they love.

Today we are announcing that four fan-favorite Xbox games will be coming to Nintendo Switch and Sony platforms this spring. The studios that built these celebrated games have drawn on their multi-platform experience to open the worlds they created to even more players and communities.

Nintendo Switch 2 Launch Window Reportedly Shifts to Early 2025

Murmurings of a delayed Nintendo "Switch 2" release schedule appeared online earlier this week—Brazilian games journalist, Pedro Henrique Lutti Lippe, made claims during an "OX do Controle" videocast—based on insider information. Additionally, he broke the bad news on social media: "Nobody wants to hear this, but this one is pretty intense. After consulting five sources from three different continents, all echoing basically the same thing, we can reveal (that) the launch of the Switch's successor should only happen in 2025." Several global news outlets have performed their own investigations, following up on OX do Controle's declaration.

Eurogamer reached out to its network of "trusty" insiders—their Friday evening update stated that: "(we) can now corroborate the earlier reports/whispers that the Switch 2, once destined for release later in 2024, is now set for Q1 2025...The console's launch moving into early next year—but still within the coming financial year—is designed to ensure Switch 2's launch line-up features as many titles as possible, Eurogamer understands." Video Games Chronicle's Andy Robinson has similarly checked in with his pool of industry spies: "VGC has heard from multiple sources who said Nintendo has told publishers its next console will now launch in Q1 2025. According to the sources, third-party game companies were recently briefed on an internal delay in Nintendo's next-gen launch timing, from late 2024 to early the following year. One publishing source suggested the delay was so that Nintendo could prepare stronger first-party software for the console. It's possible the next-gen Nintendo console will now follow a similar timeline to the Switch, which was released in March but announced the previous year."

Nintendo Switch 2 Could Retain Backward Compatibility with The First-Gen Console

Reports are circulating online that Nintendo's upcoming successor to the Switch console, tentatively referred to as the "Switch 2," will offer backward compatibility for physical game cards and digital purchases from the current Switch library. While Nintendo has yet to officially announce the new console, speculation points to a potential reveal as early as next month for a 2024 launch. The backward compatibility claims first surfaced last year when Nintendo America President Doug Bowser hinted at supporting continuity between console generations to minimize the sales decline when transitioning hardware. New momentum behind the rumors comes from gaming industry insiders Felipe Lima and PH Brazil, who, during recent podcasts, stated the Switch 2 has backward compatibility functionality already being shared with game developers.

Well-known gaming leakers "NateTheHate" and others have corroborated that testing is underway for playing current Switch games on new hardware. If true, this backward compatibility would be a consumer-friendly move that breaks from Nintendo's past tendencies of forcing clean breaks between console ecosystems. While details remain unconfirmed by Nintendo, multiple credible sources point to the upcoming Switch successor allowing gamers to carry forward both their physical and digital libraries to continue enjoying this generation's releases. If the compatibility remains, the hardware platform could stay in the playing field of the same vendor—NVIDIA—who provided Nintendo with Tegra X1 SoC. The updated version of the SoC could use a fork of NVIDIA's Orin platform based on Ampere GPU with DLSS, but official details are yet to be seen.

"Eastward: Octopia" Out Now on Steam & Nintendo Switch

Hey, everyone! We're excited to bring you some big (and heartwarming) news today! Today is the day! Get ready to trade in John's bang-bang gun for a watering can, and embark on a tranquil new life in Octopia. (Don't worry, you'll still need that frying pan 🍳). In Eastward: Octopia, Sam and John return in a parallel world adventure, leaving the miasma and monsters behind them, to start a simpler life, living off the land. Get ready to trade swords (or may we say rusty pans?) for shovels and embark on a tranquil world of rural life, fishing, and culinary magic in Octopia, the brand-new DLC for Eastward, landing on Steam and Nintendo Switch TODAY at $5.99 / £4.99 / €5.89 / 700円 / ¥22 CNY, with a special launch offer of 15% off the DLC running from today until February 14th! We're also running special limited-time offers on the base game & bundle too.

"I haven't played Eastward! Do I have to play the base game to get the most out of the DLC?"
Eastward: Octopia takes place in a parallel universe, so there's no need to have finished (or even started) Eastward's base game story to enjoy the simple life—you can even play it straight from the menu. However, please note that a copy of Eastward is required to access the DLC. Although many familiar faces appear in Eastward: Octopia, the plot, gameplay and character 'settings' will be a completely new experience. Once you've purchased and downloaded the DLC, make sure the DLC is 'checked' in the base game properties. After starting the base game of Eastward in your Steam Library, you can then travel to the pastoral time and space of Eastward: Octopia is a single click from the main menu interface! 🚞

Nintendo "Switch 2" with 8-inch LCD Screen Reportedly Prepped for 2024

Earlier today, Bloomberg published a report that covers expert analysis of the Nintendo Switch successor's alleged display credentials. The media outlet cites claims made by Hiroshi Hayase—Research Manager (of Small Medium Displays) at Omdia. The analyst proposes that Nintendo's hardware design team has selected an eight inch LCD screen for their "Switch 2" games console, he also believes that the launch model is due at some point this year. Hayase-san has gleaned information from supply chain insiders—the Switch successor could double shipments of entertainment-oriented "small displays." Sharp Corporation is believed to be Nintendo's main supplier, according to interpretations of deliberately vague company statements.

Nintendo's 2017 launch model sported a 6.2-inch LCD display, a more portable Lite version arrived in 2019 with a 5.5-inch display, and a larger 7-inch OLED iteration was released back in 2021. Gaming communities have long speculated about an abandoned "Switch Pro" model—many believe that the project was dropped due to ongoing supply chain problems during lockdown periods. The Switch OLED (plus its modernized dock station) is believed to be an interim gap fill. Nintendo has revealed little about their next generation gaming console, but development partners have been making some noise lately. According to a 4Gamer.net interview article, workers at Japanese studios (CAPCOM, Koei Tecmo, and Spike Chunsoft) have expressed major excitement about the upcoming model's prospects. GDC's 2024 State of the Game Industry report revealed that 240 respondents have admitted that they are actively working on Switch 2 games software.

Star Ocean: The Second Story R - Devs Outline Modernization Process

Hello everyone - my name is Kei Komaki, I am the producer and together with Yuichiro Kitao, Development Producer and Director we want to give fans and newcomers a deep dive into the development process of Star Ocean The Second Story R! This brand-new remake of the classic PlayStation-era RPG launches for PS5 & PS4, Nintendo Switch and PC (Windows) on November 2, and expands the original adventure with revamped mechanics, a rearranged soundtrack with new music, and a bold new 2.5D art style. The whole team has put their heart and soul into this epic adventure, so as the game launches, I thought I'd take you behind the scenes and explain how we approached the challenge of remaking such a beloved game.

The remaster takes off
The first thing you may be wondering is: why remake Star Ocean The Second Story at all? The simple answer is that the fans continually requested it. Even as we continued to develop new instalments in the series, such as 2022's Star Ocean The Divine Force, fans kept asking for the return of Star Ocean The Second Story. This year is the 25th anniversary of the game's original release, so naturally we started thinking about what we could do to mark the occasion. At the time, I was lucky enough to meet Yuichiro Kitao from Gemdrops, Inc., who would go on to work on the development. We discussed the project, and he quickly got on board with the idea of a remake.

Make Way Demo Smashes into Steam Next Fest

Chaotic multiplayer "DIY racer" Make Way, from indie developer Ice Beam Games and publisher Secret Mode, is turbo-charging into Steam Next Fest today. Supporting 1-4 players, the Make Way demo gives players an early peek at the unbridled chaos expected in the full, cross-platform game for PC, Nintendo Switch, PS5, PS4, Xbox Series X|S, and Xbox One later this year.

The demo will allow up to four players to battle together online or locally in either Race mode, where players focus on building their tracks and racing to the finish line, or Classic mode, where weapons and obstacles are thrown into the mix for the true chaotic experience. A sampling of the track pieces, obstacles, and vehicles will be available for use, with more to unlock by playing the demo, and even more to come in the final full release.

Nintendo Switch 2 to Feature NVIDIA Ampere GPU with DLSS

The rumors of Nintendo's next-generation Switch handheld gaming console have been piling up ever since the competition in the handheld console market got more intense. Since the release of the original Switch, Valve has released Steam Deck, ASUS made ROG Ally, and others are also exploring the market. However, the next-generation Nintendo Switch 2 is closer and closer, as we have information about the chipset that will power this device. Thanks to Kepler_L2 on Twitter/X, we have the codenames of the upcoming processors. The first generation Switch came with NVIDIA's Tegra X1 SoC built on a 20 nm node. However, later on, NVIDIA supplied Nintendo with a Tegra X1+ SoC made on a 16 nm node. There were no performance increases recorded, just improved power efficiency. Both of them used four Cortex-A57 and four Cortex-A53 cores with GM20B Maxwell GPUs.

For the Nintendo Switch 2, NVIDIA is said to utilize a customized variant of NVIDIA Jetson Orin SoC for automotive applications. The reference Orin SoC carries a codename T234, while this alleged adaptation has a T239 codename; the version is most likely optimized for power efficiency. The reference Orin design is a considerable uplift compared to the Tegra X1, as it boasts 12 Cortex-A78AE cores and LPDDR5 memory, along with Ampere GPU microarchitecture. Built on Samsung's 8 nm node, the efficiency would likely yield better battery life and position the second-generation Switch well among the now extended handheld gaming console market. However, including Ampere architecture would also bring technologies like DLSS, which would benefit the low-power SoC.

See You on the Court: NBA 2K24 Now Available Worldwide

Today, 2K announced that NBA 2K24, the latest iteration of the top-rated NBA video game simulation series, is now available worldwide on PlayStation 5 (PS5), PlayStation 4 (PS4), Xbox Series X|S, Xbox One, Nintendo Switch family of systems, and PC. Players can experience the past, present, and future of hoops culture with innovative updates in NBA 2K24. A focus on increased realism and competition are at the forefront of the newest entry with the introduction of immersive ProPLAY technology and crossplay functionality for New Gen, alongside so much more.

"We've ushered in a new era of 2K, thanks to the groundbreaking ProPLAY technology delivering the most authentic and realistic NBA 2K gameplay to date. NBA 2K24 also introduces new updates to our beloved modes with incredible details that will delight gamers and basketball fans alike."

Skull Island: Rise of Kong Roars onto Consoles & PC October 17

Your reign draws near! Skull Island: Rise of Kong arrives on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam on Oct. 17, 2023. Based on the series of novels featuring Skull Island developed by creator Joe DeVito and based on Merian C. Cooper's King Kong, this exhilarating, third-person action-adventure game lets you become Kong on a journey of vengeance as you fight to claim your rightful place as King of Skull Island.

Take on an action-packed quest to avenge the death of Kong's parents at the hands of the ultimate alpha predator: the saurian terror Gaw. Traverse the mysterious island and uncover its secrets across a variety of treacherous environments, discovering the power coursing through its exotic flora and fauna. Conquer waves of primal beasts, defeat unique bosses, and rise above all who stand in Kong's way to being King!

SEGA Partners with PowerA on a New Line of Sonic the Hedgehog Gaming Accessories

Today, SEGA of America, Inc. and PowerA, a leader in officially licensed gaming accessories, announced a new partnership to create, distribute and sell a line of Sonic the Hedgehog-themed third-party gaming accessories. The initial product-line launches today and includes controllers for Nintendo Switch and Xbox Series X|S, a branded Nintendo Switch Protective Case, as well as a TriFold Game Card Holder for Nintendo Switch cartridges.

"As big fans ourselves, the PowerA team is thrilled to partner with the team at SEGA to bring Sonic the Hedgehog and friends to our controllers and accessories," said Akio Strasser, Senior Global Marketing Director for PowerA. "With more than 30 years of Sonic, and multiple generations of gamers experiencing this franchise, we are so excited to bring these characters to life on our accessories for the first time."

New EU Rule: Gaming Handhelds Required to Have Replaceable Batteries by 2027

Last week the European Union agreed on the provisional adoption of a new regulation that "strengthens sustainability rules for batteries and waste batteries. The regulation will regulate the entire life cycle of batteries - from production to reuse and recycling - and ensure that they are safe, sustainable and competitive." More specific terms include: "by 2027 portable batteries incorporated into appliances should be removable and replaceable by the end-user, leaving sufficient time for operators to adapt the design of their products to this requirement. This is an important provision for consumers." Although gaming handhelds are not referred to in specifics within the European Council's (very general) press material, Overkill (a site specializing in Steam Deck, Nintendo Switch and adjacent platforms) sought to investigate this matter further.

The publication was able to get in direct contact with an unnamed source at the European Union, who confirmed that: "the batteries of gaming handhelds are covered by the batteries and waste batteries regulation." The article proposes that future battery requirements will likely not affect current generation products—a Steam Deck successor and Nintendo's hypothetical Switch 2 are perhaps the prime candidates for internal design revisions according to EU legislation set for 2027. Overkill anticipates that portable gaming device manufacturers are going to question some of the new rules—similar to how smartphone makers have appealed against certain decisions. A compromise could be agreed upon, with slightly refashioned handhelds not conforming 100% to the new standards.

Nintendo's Japanese Switch Repair Service Terminated

Nintendo of Japan has announced that its extended warranty service for the popular Switch console will be ending effective August 31, and customers will not be able to amend their ¥200 (~$1.40) monthly / ¥2000 (~$14) annual subscriptions beyond July 14. The "Wide Care" initiative was launched last July, as a collaboration with Aeon Japan—granting owners of Switch consoles, outside legal warranty, an allowance of six repairs (maximum) and two full unit replacements. No official reason for the termination was provided, which is surprising given that the Switch has sold 29 million units in the region. Naturally not all of the customer base is signed up with Wide Care, but the timing could suggest that Nintendo is adjusting its priorities and making way for the next generation model.

A Wide Care-style service was not made available to customers outside of Nintendo's native base of operation, but the Switch's Joy-Con controllers have gained a lot of attention over the console's lifespan due to analog stick drifting issues. The fragile nature of these modular attachments has resulted in plenty of negative feedback from the userbase, and Nintendo has been pressured by watchdogs and petitions to provide comprehensive and out-of-warranty repair services in certain regions, with their new-ish scheme slowly expanding across Europe.

NBA 2K24 Celebrates the Legendary Kobe Bryant as This Year's Cover Athlete

Today, 2K unveiled that 18-time All-Star, five-time NBA Champion, two-time Finals MVP, two-time Olympic Gold Medalist, all-time leading scorer for the Los Angeles Lakers and Naismith Memorial Basketball Hall of Famer, Kobe Bryant will be featured as the NBA 2K24 Kobe Bryant Edition and Black Mamba Edition cover athlete. NBA 2K24 will release worldwide on September 8 on all platforms and feature crossplay compatibility for PlayStation 5 (PS5) and Xbox Series X|S.

"As we celebrate 25 years of NBA 2K with Kobe Bryant, we commemorate his legacy and the generational impact he has had on the game of basketball," said Greg Thomas, President at Visual Concepts. "While we mark the history of the franchise, NBA 2K24 also looks ahead to the future to bring an innovative leap in technology and the introduction of community-requested features like crossplay."

Nintendo Switch 2 Dev Kits Rumored to be in the Hands of Spanish Studio

A tipster/YouTuber familiar with goings-on at Spanish development studios believes that next generation Nintendo development kits have arrived in the southern European country. Nash Weedle is reported to have a good track record with their predictions—most notably outing Madrid-based MercurySteam as a contract developer on the high profile Metroid Dread project. Weedle did not implicate this particular team with his social media declaration, but it is the only organization in the region that has assisted Nintendo EPD on multiple first-party titles.

A translation of Weedle's tweet states: "The Switch 2 development kit has arrived in Spain. The fact that a Spanish studio already has the kit, given Nintendo's private/secrecy policy, is a boost in their relations and indicates that we are in the last stages before the console's presentation." The relationship between the two companies could sour following these emerging leaks—Nintendo is notorious for its extremely guarded approach to software and hardware reveals. Company president, Shuntaro Furukawa, told shareholders (two months ago) that a Switch successor is marked for a vague launch somewhere in FY2024 - 2025.

Razer Introduces Razer Skins for Wide Range of Devices

Razer, the leading global lifestyle brand for gamers, today announced the next step in device customization - Razer Skins. Offered in a range of designs and precision cuts for a factory-like fit, Razer Skins are easy to apply and safe to remove, making them the ultimate way for users to personalize and accessorize their devices. "Unleashing personal style and increasing the device's defense - that's the game-changing combination that Razer Skins bring to the table," said Travis Furst, Head of Laptop Division at Razer. " We're enabling gamers to put a unique stamp on their tech tools, all while giving their high-value gear the protection it deserves."

Made with premium 3M vinyl materials, Razer Skins protect against scuffs and scratches and can withstand rigorous temperatures. Thorough testing ensures each skin offers a seamless fit and finish to maintain full device functionality. Designed and manufactured by Razer in the USA, Razer Skins feature a toolless design that can be applied effortlessly without a heat gun or blow dryer and are easily removed, leaving no residue or damage to the device surface. Razer Skins are currently available for an extensive range of Razer-made devices, including the Blade gaming laptops, Razer Edge, and the Razer Kishi line. Compatibility extends to popular devices such as the Valve Steam Deck, Sony PlayStation 5, Microsoft Xbox Series X|S consoles, and select Apple MacBooks. Nintendo Switch owners will soon have the opportunity to customize their consoles with Razer Skins, with more devices joining the lineup in the future.

Ubisoft Announces Prince of Persia: The Lost Crown

Today, during the Summer Game Fest live showcase, Ubisoft announced Prince of Persia: The Lost Crown, an action-adventure platformer game set in a mythological Persian world. Prince of Persia: The Lost Crown will release on 18th January, 2024 on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One, Amazon Luna as well as Windows PC through the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+ on PC, Xbox and Amazon Luna.

In this brand-new adventure, players will embody Sargon, a young, gifted warrior, and member of an elite group called The Immortals. As they are sent to rescue Prince Ghassan, they will explore Mount Qaf, a once wondrous place, now cursed and hostile. Sargon and his brothers-in-arms will soon discover that time itself will be a treacherous foe and that the world balance must be restored.

Nintendo Spent a Year Polishing The Legend of Zelda: Tears of the Kingdom

Nintendo famously announced last March that its much anticipated sequel to The Legend of Zelda: Breath of the Wild was getting delayed to May 2023. The Japanese developer offered a profuse apology - fans were expecting Tears of the Kingdom to arrive at some point in 2022, but the EPD Production Group (No. 3) ultimately required some extra months to finalize their intended vision. The game's producer, Eiji Aonuma, was tasked with delivering the bad news back then - he has now admitted that his blockbuster open world adventure was essentially feature complete at the time. In an expansive interview conducted by the Washington Post this week, Aonuma-san says that the launch was postponed in order "to make sure that everything in the game was 100 percent to our standards."

The discussion turns to the game's very involved (possibly Havok-derived) physics engine - said to be more complex than examples running within the most expensive AAA titles on higher-powered console platforms (PlayStation 5 is cited as an example). Aonuma indicates that his team worked hard on the object manipulation system, and he hopes that it inspires players to become more creative with problem solving outside of Nintendo's environment: "I would really be happy if our game encourages imaginative thinking in people, and that they could carry that into their real lives."

SanDisk Launches 1TB microSD Card for Nintendo Switch

Western Digital has expanded its portfolio of Nintendo-licensed SanDisk microSD cards with the release of its highest capacity card yet, a 1 TB SanDisk microSD card for Nintendo Switch systems. In partnership with Nintendo, this supersized offering provides the highest capacity in the lineup of officially licensed SanDisk microSD cards, giving Nintendo Switch players even more space to take their favorite games on the go.

The new 1 TB card bears the Hylian Crest, inspired by The Legend of Zelda, and has been tested and approved for use with all Nintendo Switch systems. With the new capacity nearly doubling the amount of storage previously offered in the range of Nintendo-licensed SanDisk microSD cards, players will be able to expand their digital game library and store their favorite titles in one place. The Legend of Zelda fans in particular can rest assured that they can have the space they need to take on the exciting new chapter in the franchise, The Legend of Zelda: Tears of the Kingdom.

The Legend of Zelda: Tears of the Kingdom - 10 Million Units Sold in Three Days

Nintendo has proudly announced that the latest entry in its long running Legend of Zelda series (dating back to 1986) has already hit remarkable sales figures only a few days post the official launch date - Friday May 12. Yesterday's tweet from the company's North American branch stated: "The Legend of Zelda: Tears of the Kingdom has sold over 10 million copies worldwide in its first three days, becoming the fastest-selling game in the history of the Legend of Zelda series. Thanks to those already enjoying Link's latest adventure!" Nintendo has also revealed that their exclusive open world adventure was the fastest-selling game in Europe for the Switch platform. Various news outlets have also pointed out that Tears of the Kingdom is now the fastest-selling Nintendo game (on any system) in the EU trading region.

The preceding game - Breath of the Wild - was released on both Nintendo Switch and Wii U consoles back in 2017, and has since amassed close to a total of 30 million unit sales (referring to Statista data). According to a report published by GamesIndustry.biz Tears of the Kingdom has become 2023's biggest physical video-game launch in the United Kingdom. BBC UK News reached Piers Harding-Rolls (Research Director at Ampere Analysis) for comment - he said: "The huge opening sales of the latest Zelda places it amongst the biggest paid-for games ever released...With estimated gross sales of well over $600 million (£480 million), this title is comparable to some of the best-ever launches but falls a little short of the very biggest - for example, Grand Theft Auto V delivered over $1 billion in sales in its three-day launch window...Zelda has always been a beloved franchise for Nintendo fans but the success of the Switch console and the reinvention of the franchise into an open-world experience has transformed its appeal."

Zelda Producer Confirms That Tears of the Kingdom Begins Soon After the Events of BotW

Nintendo has released another of its "Ask the Developer" discussions, the first segment of this week's edition is obviously part of a marketing drive to drum up even more interest in the Legend of Zelda: Tears of the Kingdom (scheduled to launch this Friday). Included in the roundtable conversation is Eiji Aonuma, project manager of the The Legend of Zelda series, who has RPG development experience dating back to the SNES and N64 days at Nintendo. The veteran developer confirms that the follow-up to 2017's Breath of the Wild functions as a direct sequel - the fanbase has long suspected that this was always the case - in his introduction he gets down to the facts sharply: "Once again, it takes place in the vast land of Hyrule after the conclusion of the previous game."

Aonuma reiterates the chosen setting: "Yes, this title is set in Hyrule shortly after the end of the previous game. There are many reasons why we chose this setting. After finishing development on the previous title, we wondered if we could make it possible for players to continue exploring the world after they've reached the game's ending." Given the previous entry's massive success in terms of sales - Breath of the Wild is approaching 30 million units sold - and critical reception, it would be natural for Nintendo to build on that foundation. A section of the fanbase has been critical of Nintendo's decision to not produce an unconnected sequel - Aonuma addresses this matter when he is asked whether an entirely new setting/visual style was in the cards: "No, not really. Although The Legend of Zelda: Breath of the Wild, has its own conclusion, we started to come up with new ideas that we wanted to bring to life in this already realized version of Hyrule, so our direction in making a sequel did not change."

Hogwarts Legacy Sold 15 Million Copies and Made Over $1 Billion

Hogwarts Legacy has become one of the most popular games ever released and has sold over 15 million copies, making over $1 billion in sales, which earned it a place in the company's earnings call. The numbers will keep growing as the game is launching on PlayStation 4 and Xbox One today, and the Nintendo Switch version is coming in July.

The result does not come as a big surprise considering it sold over 12 million copies and made $850 million in the first two weeks from the launch. The newest result makes it one of the best selling games of 2023, at least so far. The result also makes Hogwarts Legacy the fifth $1 billion-plus gaming franchise from WB Games, joining Mortal Kombat, Game of Thrones, Lego games, and DC.
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