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Ubisoft Reshuffle Debacle Continues as Workers Plan Strike

Ubisoft has ruffled more than a few feathers in the last week, thanks to recent news that it would be cancelling a swathe of games, postponing a handful of other games, mandating a return to office for its workers, and potentially laying off about 200 of its employees at its headquarters in Paris, France. In response to the aforementioned cost-cutting measures, widespread organizational changes, and potential layoffs, unionized Ubisoft staff members are apparently planning a walk-out in protest.

According to a post on Bluesky by the French Syndicat des Travailleureuses du Jeu Vidéo (Video Game Workers' Union), workers were informed of these changes at the same time as the press and the world at large, and the union alleges that the gaming giant did not discuss any of these plans with workers at mandatory union consultations mere days earlier. As a result, the five unions representing workers at Ubisoft—CFE-CGC, CGT, Printemps Écologique, Solidaires Informatique, and STJV—are jointly calling for a "massive international strike" on 10, 11, and 12 February, 2026. In the statement, the organizations reject what they call the "anti-remote-work obsession," cost-cutting plans that negatively affect employees, top-down decision-making, and "coercive control" over staff working conditions. They also call on management to take responsibility for the decisions that have led them to this point and for sincerity about their failings. In the statement, the union leaders reveal that they have been in talks with Ubisoft for over a year about remote work, and some agreements that have been in place since September 2025 have been broken by the recent announcements.

Ubisoft Reshuffle May See Up to 18% of Staff Laid-Off

Part of Ubisoft's recently announced organizational reshuffle, which saw a slew of game projects cancelled, included a commitment to save at least €200 million in fixed costs over the five years following the news. According to VideoGamesChronicle, the early stages of this plan include laying off nearly 18% of its staff, or 200 workers, at its Paris head office. Apparently, the news broke via an internal staff email, which explained that Ubisoft had entered into a voluntary mutual termination agreement with the French union representing its employees.

The voracity of this information was confirmed by an Ubisoft spokesperson, who said that "Ubisoft International has initiated discussions regarding a potential Rupture Conventionnelle Collective (RCC), a voluntary mutual termination agreement that could involve up to 200 positions at its headquarters in France." The spokesperson goes on to clarify that this only affects French teams working under Ubisoft International, and that it would have "no impact on other French entities or Ubisoft teams worldwide." While the reshuffle resulted in the cancellation of a number of games across multiple IPs, there were a number of projects that survived the culling, including Beyond Good and Evil 2.

Sercomm Unveils Wi-Fi 8 Platform at Network X

Sercomm (TWSE: 5388), a leading provider of telecom and broadband equipment, today announced the launch of its next-generation wireless connectivity platforms built on Broadcom's latest Wi-Fi 8 chipset. Designed around the new IEEE 802.11bn standard, Sercomm's Wi-Fi 8 platform delivers deterministic latency, multi-gigabit throughput, intelligent spectrum management, and integrated AI/ML capabilities—the ideal foundation for AI-driven homes. The platform enables operators to elevate subscriber experience while unlocking new service revenues.

"Wi-Fi 8 is a strategic enabler for carriers aiming to differentiate on experience, not just bandwidth," said Derek Elder, President of Sercomm's Service Provider Business Group. "We are proud to be among the first OEMs partnering with Broadcom to introduce Wi-Fi 8 connectivity solutions. Together, we're providing operators a turnkey platform that unifies next-generation connectivity, smart-home orchestration, and edge intelligence—all within a single device."

"Amerzone - The Explorer's Legacy" Remake Out Now on PC & Consoles

Explorers, get ready for an extraordinary adventure! Microids and Microids Studio Paris are proud to launch Amerzone - The Explorer's Legacy, the remake of Benoît Sokal's cult-classic adventure game. The game is now available on PlayStation 5, Xbox Series X|S, and PC. Set off on a quest for the Great White Birds in a mysterious land full of secrets! Answer the call of exploration as you travel to Amerzone, a forgotten Latin American country, to fulfill the last wishes of a late explorer.

Try the Free Demo on Consoles & PC!
Players can experience a free playable demo on PlayStation 5, Xbox Series X|S, and Steam! Step into the role of a daring journalist and embark on your first journey into this immersive adventure. This is the perfect opportunity to dive into the game's universe, explore its mechanics, and get a taste of the full experience. Even better, your progress in the demo will automatically transfer to the full game, allowing you to seamlessly continue your journey!

Aspyr & Saber Discuss Tomb Raider: The Angel of Darkness Remastered

Accused of murdering her former mentor, Werner Von Croy, Tomb Raider: The Angel of Darkness follows Lara Croft as a fugitive, unraveling an intricate web of secret societies locked in a centuries-long shadow war. Though initially divisive, The Angel of Darkness has developed a cult following over the years, with fans becoming digital archaeologists, delving into its cut content and unrealized potential.

Tomb Raider IV-VI Remastered aims to realize the full potential of The Angel of Darkness by restoring much of the content originally envisioned for the game. The developers from Saber and Aspyr have focused on reintroducing elements that fans have long celebrated, enhancing the experience of this cult classic.

Microsoft Investment in Mistral Attracts Possible Investigation by EU Regulators

Tech giant Microsoft and Paris-based startup Mistral AI, an innovator in open-source AI model development, have announced a new multi-year partnership to accelerate AI innovation and expand access to Mistral's state-of-the-art models. The collaboration will leverage Azure's cutting-edge AI infrastructure to propel Mistral's research and bring its innovations to more customers globally. The partnership focuses on three core areas. First, Microsoft will provide Mistral with Azure AI supercomputing infrastructure to power advanced AI training and inference for Mistral's flagship models like Mistral-Large. Second, the companies will collaborate on AI research and development to push AI model's boundaries. And third, Azure's enterprise capabilities will give Mistral additional opportunities to promote, sell, and distribute their models to Microsoft customers worldwide.

However, an investment in a European startup can not go smoothly without the constant eyesight of the European Union authorities and regulators to oversee the deal. According to Bloomberg, an EU spokesperson on Tuesday claimed that the EU regulators will perform an analysis of Microsoft's investment into Mistral after receiving a copy of the agreement between the two parties. While there is no formal investigation yet, if EU regulators continue to probe Microsoft's deal and intentions, they could launch a complete formal investigation that could lead to the termination of Microsoft's plans. Of course, the formal investigation is still on hold, but investing in EU startups might become unfeasible for American tech giants if the EU regulators continue to push the scrutiny of every investment made in companies based on EU soil.

Alice & Bob Tape Out New "Helium 1" 16-Qubit Quantum Processing Unit

Alice & Bob, a leading hardware developer in the race to fault tolerant quantum computers, today announced the tape out of a new chip expected to improve error rates with every qubit added, making it a prototype for the company's first error-corrected, logical qubit.

The 16-qubit quantum processing unit (QPU), Helium 1, is the first chip in Alice & Bob's roadmap combining cat qubits to run an error correction code. The company will be able to use this platform to create its first logical qubit with error rates lower than any existing single physical qubit. With the tape-out complete, the chip enters a characterization and calibration phase that will be followed by a release on the cloud.

Pasqal Building Secondary Quantum Computer Production Facility in Canada

Pasqal, a French neutral atoms quantum computing startup, yesterday revealed that it was in the process of setting up its first North American production facility for quantum computers. The new premises will be located in Sherbrooke, Canada, at the Espace Quantique 1 of DistriQ - Quantum Innovation Zone. The company's (already established) primary manufacturing space - operating outside of Paris, France - will continue to serve the company's European client base, and the southern Quebec division will serve the North America market. Pasqal CCO Benno Broer informed EE Times Europe that: "We have already sold two quantum computers for on-premise install in Germany and France, which will be commissioned by the end of this year...We also already offer cloud access to our quantum computers located in our Paris-based datacenter."

Pasqal is aiming to open its new 4,600-square-meter facility in Sherbrooke, Canada in Q3 2023. Broer continued to talk about this expansion: "Our Canada operations are an extension of our existing successful European operation. Europe has been our primary market since 2019." Last November Pasqal, EDF, Excision and the Quantum Innovation Zone announced a joint venture and creation of a center of excellence to develop sustainable energy solutions, harnessing the potential of high-performance computing and quantum computing. They hope to have the first sustainable quantum-based solutions ready by 2024.

Unrecord Police Bodycam Tactical FPS Revealed, Dev Team Claim Preview Gameplay Footage is Authentic

Unrecord is a single-player FPS that tells the story of a tactical police officer from the perspective of his body camera. As you work to solve a complex case, you'll need to use your tactical and detective skills to succeed. Unrecord is a tactical shooter where players can expect an immersive and narrative experience. Unrecord features complex dialogues, innovative gameplay mechanics, tough moral dilemmas, and a unique shooting system. The storyline in Unrecord can be compared to a detective novel or a thriller. The player will have to investigate several criminal cases and confront a diverse cast of characters. The game's plot and presentation will be central to the gameplay experience, and players can anticipate a range of gameplay sequences as well as numerous plot twists. Wishlist Unrecord now to stay up to date on the latest news and updates! Read on for a post-reveal and response to questions and concerns from players. Yes, it's a game.

1. Scam or Real Gameplay Footage?
There have been many doubts raised about the authenticity of the gameplay. The game is developed on Unreal Engine 5, and the game footage is captured from an executable and played using a keyboard and mouse. It is not a VR game. In reality, it seems rather flattering to compare the graphics of Unrecord to reality, but fortunately, we know that a game first focuses on gameplay and universe on which we primarily concentrate. Considering the high production costs of a video game and our global reputation at stake, if Unrecord were a scam, it would be a blockbuster scam. Therefore, it is logically not one. We do not use any real videos or external rendering to Unreal Engine for the creation of Unrecord. Unrecord is (un)real.
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