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NVIDIA DLSS 4 Available This Week In The Outer Worlds 2, Vampire: The Masquerade - Bloodlines 2 and Jurassic World Evolution 3

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, DLSS 4 with Multi Frame Generation came to Pax Dei, Keeper and Farlight 84, and accelerated frame rates in the ARC Raiders server slam.

This week, The Outer Worlds 2, Vampire: The Masquerade - Bloodlines 2 and Jurassic World Evolution 3 all launch with day-one support for DLSS 4 with Multi Frame Generation. Additionally, NINJA GAIDEN 4 launches today with DLSS Super Resolution, followed by GODBREAKERS on October 23rd. And on October 30th, you can tune in to the Seoul GeForce Gamer Festival live on Twitch for RTX announcements, and more, starting at 19:00 KST/10:00 UTC/03:00 PT.

This Week in Gaming (Week 43)

Welcome to the second to last week of October, a week which bloodies its fangs with a major release involving pale skin tones in dark corners of Seattle. The week continues with a fantasy RTS which is followed by ninjas that aren't wearing pyjamas, a different take on super heroes, some old school arcade action but with modern graphics and finally landing in a big sticky mess of a ball. There are a lot more new releases this week as well, just in case none of the other games suits your blood type.

Vampire: The Masquerade - Bloodlines 2 / This week's major release / Tuesday 21 October
You are the Nomad—an elder vampire awakening from a century-long slumber, new to the modern nights. Trapped in your Blood is a stranger's voice. This entity, a vampire detective known as Fabien, will be your guide to 21st-century Seattle. You will explore the city through his eyes as well as those of the Nomad, as you revisit a cold case from a hundred years ago that is threatening undead and mortal society alike. Steam link

Vampire: The Masquerade - Bloodlines 2 Base Game Gets Lasombra and Toreador Clans, New DLCs Announced

Today, Paradox Interactive and White Wolf, alongside developer The Chinese Room, announced that the Lasombra and Toreador clans have been added to the Vampire: The Masquerade - Bloodlines 2 base game and will be available for all players at launch. They also revealed two additional Story Packs, Vampire: The Masquerade - Bloodlines 2 - Loose Cannon and Vampire: The Masquerade - Bloodlines 2 - The Flower & the Flame, which allow players to explore Seattle through the perspectives of Camarilla Sheriff Benny Muldoon and Primogen Ysabella Moore, respectively. The Loose Cannon and The Flower & the Flame Story Packs are included in the Premium Edition's Expansion Pass and will launch in 2026.

"Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing," said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer. "We'd also like to thank The Chinese Room for their quick turnaround on the concepts for the post-launch Story Packs. We're constantly impressed by their creativity and skill in weaving enticing narrative threads that expand on the main story in Bloodlines 2."

Vampire: The Masquerade - Bloodlines 2 Delayed Again; Paradox Announces Revised October 2025 Launch

Hello Kindred, we would like to share an update on the development and release window of Vampire: the Masquerade - Bloodlines 2. As Marco explained in the video (view it below), Bloodlines 2 will not be ready for release in the first half of 2025. Paradox Interactive and The Chinese Room are committed to delivering this game, and we believe that ensuring great technical quality is more important than sticking to a specific date.

The game is currently in a late development stage, and feedback from the community has been taken into account during this time. TCR is working hard on quality assurance to ensure it is stable and free of bugs that could disrupt the player experience. Bloodlines 2 will launch in October 2025 when the game meets the technical quality standards that you, our fans, rightfully expect and deserve. Please stay tuned for the game's exact launch date. We want to ensure that the content we share with you is high-quality and showcases exciting game features. With this updated release timeline, we will pause our development diaries so that the team can concentrate on refining the game.

Vampire: The Masquerade - Bloodlines 2 Devs Discuss Nomad Character Class

Happy New Year, and welcome to a fresh and tasty Dev Diary from the team at The Chinese Room. We are starting the year by talking about the player character, Phyre, and how you can shape their legend and add to it as you play. As you'll see below your story will start wearing rags, but will it end in riches? Seattle's fate is in your hands.—Project Creative Director Alex Skidmore

An Elder of your choosing
As our game starts, an Elder that some call the Nomad wakes up in an abandoned building in Seattle. They don't know where they are or how they got there, but they are quick to adapt - the Nomad is old, and they have survived for a long time. It is clear that they have experienced the deathlike sleep of torpor. The last they remember was a smile and a piercing pain in the chest, delivered in their Haven in Tunis at the start of the 20th century. Now they are awake. What happened to them in their long slumber, and who woke them? Why does their Blood lack the strength and power they are used to? And why is their body carved with arcane sigils?

"Vampire: The Masquerade - Bloodlines 2" Gameplay Explored in Extended Preview

Good evening Kindred, in our recent Vampire: The Masquerade - Bloodlines 2 stream, we shared exciting news about the game and our first extended gameplay trailer. On the stream, The Chinese Room (TCR) Community Manager Josh Matthews was joined by Alex Skidmore, Project Creative Director at TCR, who shared insights on the game, the narrative background, and how the game plays. If you missed the stream, you can check it out below. The gameplay stream contains several spoilers, and if you wish to avoid them, there are sections marked in the video timeline, or you can watch the trailer version of the gameplay video, which does not contain any major spoilers.

Matthews and Skidmore highlight an early-game mission, discussing why the player character, Phyre, infiltrates an abandoned warehouse to uncover clues about the mysterious mark on their hand. Players must choose their actions wisely, whether confronting the court's secret keeper like Willem or meeting unruly ghouls and illusions that cloud the environment. Acting as "The Sheriff" of the Court, Phyre's choices impact how the world perceives them and bring them closer to uncovering Seattle's secrets.

The Chinese Room Confirmed as Developing Rebooted "Vampire: The Masquerade - Bloodlines 2"

At PAX West, Paradox Interactive revealed that The Chinese Room (a subsidiary of Sumo Digital) has taken over development of Vampire: The Masquerade - Bloodlines 2. The publisher's key note announcement stated that the British studio: "brings their award-winning storytelling to Bloodlines 2, creating a high-quality Vampire: The Masquerade action RPG by talented developers with triple-A experience. Fans eager to sink their teeth into Bloodlines 2 can look forward to the gameplay reveal in January 2024 and its launch in Fall 2024." The original team at Hardsuit Labs was relieved of all development duties back in early 2021, following a year of key staff dismissals. Worried fans were offered the chanced to receive pre-order refunds a few months ago, with Paradox uploading a small batch of alpha screenshots, but not yet unveiling the new dev team.

Industry watchers have noticed that The Chinese Room has undertaken a large recruitment drive lately, so the ambition seems to be there to get into AAA game development leagues, despite a track history of producing critically acclaimed indie hits such as Dear Esther and Everybody's Gone to the Rapture. Ed Daly, Studio Director stated: "Vampire: The Masquerade holds a special place in our hearts. The story world's dark setting filled with intricate narratives built on top of modern society perfectly fits our studio's catalog...Bloodlines 2 is our most ambitious project to date. Fans of the franchise have been eagerly awaiting this game, and we are up to the challenge. We are bringing more than 15 years of award-winning (BAFTA & TIGA) experience to the project, creating a game that honors the legacy of its predecessor while bringing its gameplay to the modern era."

Paradox Posts New Vampire: The Masquerade - Bloodlines 2 Screenshots, Explains Pre-order Refund Process

Dear Bloodlines fans, it's been quite a while between updates while we've had our heads down working on the game. We remain just as dedicated to delivering a great Vampire: The Masquerade - Bloodlines game as we were when we announced, and are looking forward to showing you more in September this year.

We acknowledge it was a long time ago that many of you pre-ordered Vampire: The Masquerade - Bloodlines 2. As development continues, we will be updating the game's editions and bonus content, and we want to provide the best value to those of you who supported us via digital pre-order after all this time. We are thus offering refunds to anyone who has pre-ordered any edition of Vampire: The Masquerade - Bloodlines 2. As part of this process, we are proactively refunding all pre-orders of physical products, including the Collector's Edition. The digital versions of the First Blood Edition, Unsanctioned Edition and Blood Moon Edition remain, but can be refunded if you choose.

Sharkmob Ends "Vampire: The Masquerade - Bloodhunt" Dev Support, Servers to Stay Online

Hello Bloodhunt Community! Bloodhunt is a game that we developed as a standout title in the popular Battle Royale genre, where we focused on creating an immersive and unique experience for players that enjoy games that are easy to learn but difficult to master. Ever since launch, we have been on a journey to excite and delight our players, however, while we have an amazing and very engaged community, we haven't been able to reach the critical mass needed to sustain development. This has led us to the decision to stop further development of Bloodhunt.

With that said, Bloodhunt servers will stay up and the game will remain available to play. Our aim is to keep the servers going for as long as we have an active player base and community. For those who enjoy the game and want to continue playing, we have worked on some solutions to ensure that the game continues to be interesting. An in-game player voting system will be deployed to regularly unlock new things and keep Bloodhunt fresh. We will share more granular details about how this system works when we get closer to releasing our next update, which will be the last planned patch for Bloodhunt. Beyond that update, patches will only be related to maintenance.
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